Player Matchup

Neith
Neith
BENZ21SAVAGE
Neith
Level 16
God Stats
0W - 4L
1,104 SR
Queue Stats
0W - 6L
1,096 Elo+
Party 1
Ah Puch
Ah Puch
FUZZYyarbles
Ah Puch
Level 106
God Stats
4W - 9L
1,730 SR
Queue Stats
28W - 41L
1,488 Elo+
Solo
Thoth
Thoth
cj2timeezz
Thoth
Level 24
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
ty8timeezz
Anhur
Level 14
God Stats
0W - 3L
1,271 SR
Queue Stats
0W - 5L
1,103 Elo+
Party 1
Danzaburou
Danzaburou
xGrimetime
Danzaburou
Level 16
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 5L
1,103 Elo+
Party 1
Team Averages
Level 35
1,336 SR
1,258 Elo+

VS

Team Averages
Level 75
1,478 SR
1,422 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FrozeInFlames55
Yemoja
Level 5
God Stats
1W - 2L
1,283 SR
Queue Stats
32W - 36L
1,072 Elo+
Solo
Agni
Agni
Marsot99
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,383 Elo+
Solo
Freya
Freya
The_RealNick_
Freya
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 25L
1,766 Elo+
Solo
Kali
Kali
Waffles93
Kali
Level 45
God Stats
3W - 1L
1,607 SR
Queue Stats
8W - 9L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,759
647
4,868
10,602
3,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
FUZZYyarbles
Ah Puch
14
2 / 9 / 1
8,304
692
12,806
11,685
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
14
1 / 4 / 4
8,197
683
4,420
9,108
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
13
2 / 6 / 2
7,724
644
4,909
12,659
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
xGrimetime
Danzaburou
14
2 / 6 / 1
8,275
690
6,007
11,871
4,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 12
9,391
783
12,616
9,858
4,722
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 0 / 15
9,293
774
4,788
8,881
6,521
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
17
4 / 2 / 7
9,803
817
7,224
10,485
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 7
10,471
873
6,992
9,986
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
18
17 / 2 / 8
12,077
1,006
19,122
16,318
6,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
8
Kills
32
32
Deaths
8
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
12
9
L
1
7
4
0.43
L
Ah Puch
FUZZYyarbles
Ah Puch
2
9
1
0.28
W
1
0
15
8.5
W
Agni
4
2
7
3.75
W
7
3
7
3.5
W
Kali
17
2
8
10.5
L
Thoth
1
4
4
0.75
L
Anhur
2
6
2
0.5
L
Danzaburou
xGrimetime
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
50,742
55,925
Taken
55,528
18,705
Mitigated
24,829
8,683
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,616
5,393
0
1,390
9,858
4,722
2,350
4,099
5,759
35,720
0
L
4,868
1,891
380
991
10,602
3,222
0
6,110
4,336
0
15,648
L
Ah Puch
FUZZYyarbles
Ah Puch
12,806
609
255
988
11,685
3,740
0
7,613
3,912
35,267
0
W
4,788
719
1,998
4,178
8,881
6,521
384
4,860
4,021
17,051
0
W
Agni
7,224
967
296
2,911
10,485
3,048
2,404
4,932
5,553
31,871
0
W
6,992
2,905
0
3,048
9,986
3,974
1,203
1,648
8,338
30,290
0
W
Kali
19,122
7,592
357
8,600
16,318
6,564
1,656
1,687
14,631
0
39,229
L
Thoth
4,420
446
376
3,007
9,108
3,005
0
4,646
4,336
16,570
0
L
Anhur
4,909
947
0
1,046
12,659
4,667
28
6,627
5,946
0
13,283
L
Danzaburou
xGrimetime
Danzaburou
6,007
1,102
83
1,557
11,871
4,071
0
5,917
5,775
0
29,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
51,035
153
Minions Killed
245
0
Camps Cleared
0
959,511
Distance Traveled
1,188,466
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,391
783
54
5
0
238,375
10
L
Neith
7,759
647
20
2
0
193,439
0
L
Ah Puch
8,304
692
44
4
0
141,077
0
W
Yemoja
9,293
774
28
2
0
204,231
1
W
Agni
9,803
817
71
6
0
230,073
0
W
Freya
10,471
873
59
5
0
243,493
2
W
Kali
12,077
1,006
33
3
0
272,294
1
L
Thoth
8,197
683
23
2
0
205,886
0
L
Anhur
7,724
644
23
2
0
209,968
0
L
Danzaburou
8,275
690
43
4
0
209,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role