Player Matchup

King Arthur
King Arthur
BIZcombobulate90
King Arthur
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 232L
1,688 Elo+
Solo
Chronos
Chronos
ChiefyDP
Chronos
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
161W - 128L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Gamrue
Jormungandr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 104L
1,750 Elo+
Party 2
Thor
Thor
SomeWildPotato
Thor
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 68L
1,526 Elo+
Solo
Anhur
Anhur
zWickedd
Anhur
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 110L
1,762 Elo+
Party 2
Team Averages
Level 131
1,543 SR
1,645 Elo+

VS

Team Averages
Level 145
1,569 SR
1,592 Elo+
Anubis
Anubis
AUTheFear
Anubis
Level 160
God Stats
7W - 8L
1,285 SR
Queue Stats
331W - 201L
1,563 Elo+
Party 1
Bacchus
Bacchus
AUicee
Bacchus
Level 160
God Stats
14W - 6L
1,824 SR
Queue Stats
999W - 439L
1,614 Elo+
Party 1
King Arthur
King Arthur
NissanZaxima
King Arthur
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
451W - 472L
1,421 Elo+
Solo
Khepri
Khepri
Zcyth3
Khepri
Level 123
God Stats
2W - 0L
1,735 SR
Queue Stats
51W - 24L
1,681 Elo+
Party 1
Gilgamesh
Gilgamesh
ZombeeSnax
Gilgamesh
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
574W - 209L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIZcombobulate90
King Arthur
18
2 / 7 / 6
10,214
638
7,456
19,888
20,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
ChiefyDP
Chronos
19
4 / 6 / 4
11,188
699
20,740
15,374
6,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Gamrue
Jormungandr
17
0 / 8 / 4
9,888
618
17,330
20,257
18,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 3
8,324
520
7,421
14,603
5,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
zWickedd
Anhur
16
2 / 7 / 4
9,800
613
11,115
13,761
5,368
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AUTheFear
Anubis
20
16 / 1 / 16
13,949
872
22,621
11,269
7,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
AUicee
Bacchus
19
9 / 2 / 18
11,795
737
15,260
14,595
20,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
NissanZaxima
King Arthur
17
5 / 4 / 20
11,082
693
12,429
18,169
24,323
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Zcyth3
Khepri
17
3 / 2 / 24
11,510
719
6,242
18,963
21,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ZombeeSnax
Gilgamesh
19
3 / 2 / 31
12,721
795
17,776
26,200
24,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
145
9
Kills
36
36
Deaths
11
21
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Anubis
AUTheFear
Anubis
16
1
16
24
W
Bacchus
AUicee
Bacchus
9
2
18
9
L
King Arthur
BIZcombobulate90
King Arthur
2
7
6
0.71
L
Chronos
ChiefyDP
Chronos
4
6
4
1
L
Jormungandr
Gamrue
Jormungandr
0
8
4
0.25
W
King Arthur
NissanZaxima
King Arthur
5
4
20
3.75
L
1
8
3
0.31
W
Khepri
Zcyth3
Khepri
3
2
24
7.5
W
Gilgamesh
ZombeeSnax
Gilgamesh
3
2
31
9.25
L
Anhur
zWickedd
Anhur
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,062
Damage
74,328
83,883
Taken
89,196
55,302
Mitigated
98,043
7,682
Healing
34,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AUTheFear
Anubis
22,621
372
123
4,290
11,269
7,666
1,536
5,405
5,819
60,206
0
W
Bacchus
AUicee
Bacchus
15,260
1,213
5,479
2,142
14,595
20,388
1,248
4,634
9,174
24,822
0
L
King Arthur
BIZcombobulate90
King Arthur
7,456
476
521
2,581
19,888
20,355
100
11,023
8,865
0
17,746
L
Chronos
ChiefyDP
Chronos
20,740
4,501
0
1,407
15,374
6,150
980
6,413
8,906
46,544
0
L
Jormungandr
Gamrue
Jormungandr
17,330
4,966
749
842
20,257
18,282
260
13,014
7,243
37,394
0
W
King Arthur
NissanZaxima
King Arthur
12,429
599
2,434
2,688
18,169
24,323
538
9,065
8,917
0
21,438
L
7,421
2,277
275
119
14,603
5,147
230
6,471
8,106
0
10,642
W
Khepri
Zcyth3
Khepri
6,242
305
2,626
3,388
18,963
21,588
498
8,940
8,124
17,633
0
W
Gilgamesh
ZombeeSnax
Gilgamesh
17,776
3,641
2,291
9,408
26,200
24,078
447
10,026
15,835
1,058
32,699
L
Anhur
zWickedd
Anhur
11,115
6,965
233
955
13,761
5,368
416
7,450
6,311
0
21,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
61,057
149
Minions Killed
154
0
Camps Cleared
0
1,065,247
Distance Traveled
1,490,709
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,949
872
74
5
0
281,882
3
W
Bacchus
11,795
737
16
1
0
314,025
3
L
King Arthur
10,214
638
12
1
0
226,738
0
L
Chronos
11,188
699
52
3
0
261,486
2
L
Jormungandr
9,888
618
57
4
0
214,203
0
W
King Arthur
11,082
693
17
1
0
308,111
0
L
Thor
8,324
520
3
0
0
147,324
0
W
Khepri
11,510
719
15
1
0
267,982
0
W
Gilgamesh
12,721
795
32
2
0
318,709
4
L
Anhur
9,800
613
25
2
0
215,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role