Player Matchup

Gilgamesh
Gilgamesh
AnOpGranny
Gilgamesh
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 33L
1,421 Elo+
Solo
Skadi
Skadi
Hey-Rae
Skadi
Level 127
God Stats
52W - 69L
1,173 SR
Queue Stats
336W - 456L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
KYUUBIkunn
Aphrodite
Level 79
God Stats
2W - 4L
1,499 SR
Queue Stats
21W - 45L
1,366 Elo+
Solo
Cliodhna
Cliodhna
Ohrnstein
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,542 Elo+
Solo
Ra
Ra
wooogus
Ra
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
324W - 420L
1,378 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,417 Elo+

VS

Team Averages
Level 86
1,500 SR
1,694 Elo+
Chronos
Chronos
GloEli-
Chronos
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,736 Elo+
Party 2
Sylvanus
Sylvanus
GuapoboyJay-PR
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,801 Elo+
Party 2
Agni
Agni
HellBoyDre-
Agni
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 104L
1,695 Elo+
Party 2
Loki
Loki
OrionBetelguse
Loki
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 12L
1,736 Elo+
Party 2
Achilles
Achilles
Tchags
Achilles
Level 90
God Stats
11W - 10L
1,500 SR
Queue Stats
140W - 150L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnOpGranny
Gilgamesh
18
1 / 1 / 1
11,308
514
14,177
16,330
23,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Hey-Rae
Skadi
13
1 / 8 / 1
8,630
392
7,828
15,682
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
KYUUBIkunn
Aphrodite
12
0 / 4 / 1
7,500
341
4,055
19,611
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
Ohrnstein
Cliodhna
17
2 / 5 / 1
10,309
469
12,473
18,926
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 7 / 2
9,965
453
10,761
13,468
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GloEli-
Chronos
17
2 / 2 / 8
10,509
478
7,774
17,615
7,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
17
5 / 2 / 10
11,093
504
7,772
20,872
21,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 0 / 11
12,407
564
32,844
16,252
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 2
11,457
521
9,037
15,588
7,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Tchags
Achilles
18
0 / 1 / 0
10,353
471
10,537
18,712
23,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
25
25
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnOpGranny
Gilgamesh
1
1
1
1.5
W
Chronos
GloEli-
Chronos
2
2
8
3
W
Sylvanus
5
2
10
5
W
12
0
11
17.5
L
Skadi
Hey-Rae
Skadi
1
8
1
0.19
L
Aphrodite
KYUUBIkunn
Aphrodite
0
4
1
0.13
L
Cliodhna
Ohrnstein
Cliodhna
2
5
1
0.5
W
6
2
2
3.5
W
Achilles
Tchags
Achilles
0
1
0
0
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,294
Damage
67,964
84,017
Taken
89,039
50,448
Mitigated
66,214
30,714
Healing
31,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnOpGranny
Gilgamesh
14,177
5,117
0
6,394
16,330
23,005
0
2,942
13,388
0
83,614
W
Chronos
GloEli-
Chronos
7,774
1,220
182
5,925
17,615
7,878
2,085
5,834
11,531
65,725
0
W
Sylvanus
7,772
2,340
6,288
6,973
20,872
21,196
311
3,627
16,927
29,753
0
W
32,844
1,210
250
4,862
16,252
6,591
0
2,864
13,388
105,596
5,397
L
Skadi
Hey-Rae
Skadi
7,828
2,676
0
1,060
15,682
4,887
1,966
12,431
2,707
0
57,560
L
Aphrodite
KYUUBIkunn
Aphrodite
4,055
912
3,816
8,738
19,611
9,677
60
16,657
2,568
14,545
0
L
Cliodhna
Ohrnstein
Cliodhna
12,473
1,034
0
6,849
18,926
7,488
0
8,537
10,085
0
85,076
W
9,037
935
0
625
15,588
7,158
394
2,491
13,097
0
85,441
W
Achilles
Tchags
Achilles
10,537
2,409
0
5,959
18,712
23,391
0
0
18,712
13,122
56,542
L
10,761
479
776
3,081
13,468
5,391
0
8,782
4,421
57,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
55,819
529
Minions Killed
578
0
Camps Cleared
0
2,036,251
Distance Traveled
2,069,224
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,308
514
153
7
0
417,003
6
W
Chronos
10,509
478
119
5
0
401,062
0
W
Sylvanus
11,093
504
47
2
0
343,480
2
W
Agni
12,407
564
156
7
0
426,831
4
L
Skadi
8,630
392
111
5
0
334,325
4
L
Aphrodite
7,500
341
28
1
0
386,841
2
L
Cliodhna
10,309
469
136
6
0
479,015
3
W
Loki
11,457
521
127
6
0
458,684
4
W
Achilles
10,353
471
129
6
0
439,167
8
L
Ra
9,965
453
101
5
0
419,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role