Player Matchup

Thoth
Thoth
BadZuka
Thoth
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 141L
1,582 Elo+
Party 1
Kali
Kali
ItsMisterBlue
Kali
Level 123
God Stats
2W - 3L
1,402 SR
Queue Stats
183W - 154L
1,588 Elo+
Party 1
Atlas
Atlas
ItsMisterYellow
Atlas
Level 124
God Stats
1W - 2L
1,246 SR
Queue Stats
160W - 143L
1,670 Elo+
Party 1
Guan Yu
Guan Yu
Mattkarasoulis
Guan Yu
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 249L
1,605 Elo+
Party 1
Apollo
Apollo
itsmisterdaylin
Apollo
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 1
Team Averages
Level 122
1,430 SR
1,588 Elo+

VS

Team Averages
Level 123
1,470 SR
1,431 Elo+
Kumbhakarna
Kumbhakarna
BBQC Fluff
Kumbhakarna
Level 142
God Stats
6W - 5L
1,552 SR
Queue Stats
296W - 276L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Gorgonthe8th
Sun Wukong
Level 137
God Stats
15W - 15L
1,296 SR
Queue Stats
207W - 227L
1,180 Elo+
Party 2
Medusa
Medusa
HeckRightOff
Medusa
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,355 Elo+
Party 2
Fenrir
Fenrir
RioT Effect
Fenrir
Level 137
God Stats
5W - 1L
1,500 SR
Queue Stats
174W - 160L
1,355 Elo+
Party 2
Merlin
Merlin
Sweebi
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 191L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BadZuka
Thoth
11
1 / 3 / 0
6,586
507
3,137
6,045
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 0
6,619
509
2,673
7,402
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 1
6,274
483
5,279
12,543
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 0
7,382
568
6,676
11,133
10,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 0
6,293
484
4,157
7,166
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BBQC Fluff
Kumbhakarna
10
1 / 0 / 7
6,992
538
2,834
12,170
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Gorgonthe8th
Sun Wukong
14
0 / 0 / 2
8,079
621
6,134
9,448
4,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
3 / 0 / 3
8,259
635
8,030
5,971
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
6 / 0 / 3
8,151
627
6,050
6,813
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Sweebi
Merlin
12
2 / 1 / 2
7,321
563
5,063
5,689
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BBQC Fluff
Kumbhakarna
1
0
7
4.5
L
Thoth
BadZuka
Thoth
1
3
0
0.33
W
Sun Wukong
Gorgonthe8th
Sun Wukong
0
0
2
1
W
Medusa
3
0
3
4.5
L
0
0
0
0
L
0
3
1
0.17
L
0
2
0
0
W
Fenrir
6
0
3
7.5
W
Merlin
Sweebi
Merlin
2
1
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
28,111
44,289
Taken
40,091
23,268
Mitigated
20,608
13,607
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BBQC Fluff
Kumbhakarna
2,834
708
951
3,648
12,170
7,873
0
3,872
8,298
10,939
0
L
Thoth
BadZuka
Thoth
3,137
346
0
603
6,045
1,792
194
2,133
3,912
40,897
0
W
Sun Wukong
Gorgonthe8th
Sun Wukong
6,134
2,192
0
2,648
9,448
4,653
0
301
9,147
0
60,125
W
Medusa
8,030
3,816
0
3,826
5,971
2,017
0
1,210
4,761
0
71,901
L
2,673
669
0
1,621
7,402
2,429
0
1,046
6,356
0
52,367
L
5,279
1,442
139
4,655
12,543
7,701
140
3,661
8,882
27,098
0
L
6,676
1,116
0
5,527
11,133
10,144
218
344
10,789
3,290
52,655
W
Fenrir
6,050
1,329
0
3,466
6,813
4,290
0
1,015
5,798
0
55,122
W
Merlin
Sweebi
Merlin
5,063
255
0
1,543
5,689
1,775
300
2,319
3,370
52,952
0
L
4,157
2,717
0
1,062
7,166
1,202
0
713
6,453
0
40,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
38,802
424
Minions Killed
473
0
Camps Cleared
0
1,353,360
Distance Traveled
1,395,680
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,992
538
15
1
0
289,935
7
L
Thoth
6,586
507
86
7
0
253,973
2
W
Sun Wukong
8,079
621
133
10
0
276,515
3
W
Medusa
8,259
635
121
9
0
271,291
5
L
Kali
6,619
509
97
7
0
317,495
3
L
Atlas
6,274
483
29
2
0
259,525
0
L
Guan Yu
7,382
568
120
9
0
280,995
0
W
Fenrir
8,151
627
91
7
0
308,955
4
W
Merlin
7,321
563
113
9
0
248,984
4
L
Apollo
6,293
484
92
7
0
241,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role