Player Matchup

Sylvanus
Sylvanus
Crowsefy
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,470 Elo+
Party 2
Arachne
Arachne
Loramic
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,518 Elo+
Solo
Heimdallr
Heimdallr
SirStarWolf
Heimdallr
Level 64
God Stats
4W - 4L
1,418 SR
Queue Stats
8W - 6L
1,470 Elo+
Party 2
Neith
Neith
SpicyPom
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,119 Elo+
Party 3
Nox
Nox
Xmaiinia
Nox
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,309 Elo+
Party 3
Team Averages
Level 45
1,484 SR
1,377 Elo+

VS

Team Averages
Level 44
1,558 SR
1,468 Elo+
Sun Wukong
Sun Wukong
DixFace
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,348 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DocWolfman
Kumbhakarna
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,538 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Forgorn45
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,565 Elo+
Solo
Neith
Neith
PreFlashy
Neith
Level 12
God Stats
2W - 4L
1,468 SR
Queue Stats
2W - 9L
1,348 Elo+
Party 1
Ravana
Ravana
Snoooman
Ravana
Level 44
God Stats
2W - 1L
1,824 SR
Queue Stats
26W - 28L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crowsefy
Sylvanus
18
3 / 3 / 14
13,098
1,310
10,318
14,508
22,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Loramic
Arachne
17
10 / 1 / 6
13,107
1,311
15,082
16,181
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SirStarWolf
Heimdallr
18
4 / 3 / 13
11,956
1,196
28,524
16,257
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SpicyPom
Neith
17
1 / 0 / 9
10,611
1,061
4,597
3,098
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 1 / 9
12,368
1,237
15,667
8,471
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

252

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DixFace
Sun Wukong
16
1 / 7 / 5
10,420
1,042
9,331
18,320
11,088
Kumbhakarna
DocWolfman
Kumbhakarna
16
2 / 0 / 2
10,655
1,066
9,476
15,354
17,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Forgorn45
Ah Muzen Cab
16
1 / 5 / 5
10,951
1,095
13,798
11,477
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
PreFlashy
Neith
16
3 / 6 / 4
10,976
1,098
14,601
16,301
5,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Snoooman
Ravana
16
1 / 7 / 4
10,516
1,052
6,223
16,782
6,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
25
Kills
8
8
Deaths
25
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Crowsefy
Sylvanus
3
3
14
3.33
L
Sun Wukong
DixFace
Sun Wukong
1
7
5
0.5
L
Kumbhakarna
DocWolfman
Kumbhakarna
2
0
2
3
L
Ah Muzen Cab
Forgorn45
Ah Muzen Cab
1
5
5
0.7
W
Arachne
Loramic
Arachne
10
1
6
13
L
Neith
PreFlashy
Neith
3
6
4
0.83
W
Heimdallr
SirStarWolf
Heimdallr
4
3
13
3.5
L
Ravana
Snoooman
Ravana
1
7
4
0.43
W
Neith
SpicyPom
Neith
1
0
9
5.5
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,188
Damage
53,429
58,515
Taken
78,234
54,960
Mitigated
44,093
18,180
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Crowsefy
Sylvanus
10,318
3,598
3,205
3,985
14,508
22,582
0
892
13,616
21,902
0
L
Sun Wukong
DixFace
Sun Wukong
9,331
2,543
0
1,643
18,320
11,088
0
5,905
12,415
3
24,559
L
Kumbhakarna
DocWolfman
Kumbhakarna
9,476
1,496
0
0
15,354
17,175
0
3,915
11,439
18,730
0
L
Ah Muzen Cab
Forgorn45
Ah Muzen Cab
13,798
2,905
0
1,432
11,477
4,183
0
3,851
7,626
0
48,701
W
Arachne
Loramic
Arachne
15,082
10,965
0
4,957
16,181
17,176
0
3,457
12,724
0
20,956
L
Neith
PreFlashy
Neith
14,601
8,004
0
943
16,301
5,042
0
8,573
7,728
0
35,973
W
Heimdallr
SirStarWolf
Heimdallr
28,524
14,741
0
3,954
16,257
8,861
0
3,733
12,524
0
50,674
L
Ravana
Snoooman
Ravana
6,223
2,584
0
615
16,782
6,605
0
3,741
13,041
0
16,640
W
Neith
SpicyPom
Neith
4,597
1,912
0
1,302
3,098
1,563
0
272
2,826
0
25,190
W
15,667
853
0
777
8,471
4,778
0
1,125
7,346
28,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
53,518
201
Minions Killed
212
6
Camps Cleared
7
873,802
Distance Traveled
954,869
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,098
1,310
32
3
1
153,449
1
L
Sun Wukong
10,420
1,042
25
3
1
216,150
0
L
Kumbhakarna
10,655
1,066
30
3
2
194,392
0
L
Ah Muzen Cab
10,951
1,095
78
8
1
202,130
0
W
Arachne
13,107
1,311
12
1
4
199,343
0
L
Neith
10,976
1,098
54
5
2
161,998
0
W
Heimdallr
11,956
1,196
70
7
0
170,360
0
L
Ravana
10,516
1,052
25
3
1
180,199
0
W
Neith
10,611
1,061
52
5
1
184,781
0
W
Nox
12,368
1,237
35
4
0
165,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role