Player Matchup

Thoth
Thoth
Armadexx
Thoth
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 142L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
GandalfOfVarda
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,682 Elo+
Solo
Hou Yi
Hou Yi
Noslow94
Hou Yi
Level 121
God Stats
7W - 10L
1,176 SR
Queue Stats
389W - 406L
1,554 Elo+
Solo
Medusa
Medusa
hurricane4ever
Medusa
Level 128
God Stats
1W - 3L
1,751 SR
Queue Stats
115W - 114L
1,443 Elo+
Solo
Jing Wei
Jing Wei
lousirr
Jing Wei
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 112L
1,544 Elo+
Party 1
Team Averages
Level 119
1,486 SR
1,576 Elo+

VS

Team Averages
Level 107
1,543 SR
1,579 Elo+
Eset
Eset
DerangedGrl
Eset
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 72L
1,461 Elo+
Solo
Scylla
Scylla
Omacult
Scylla
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 104L
1,716 Elo+
Party 3
Sol
Sol
Oni of War5156
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,373 Elo+
Party 2
Rama
Rama
Webdork
Rama
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 110L
1,716 Elo+
Party 3
Osiris
Osiris
kcjamin247
Osiris
Level 147
God Stats
6W - 1L
1,715 SR
Queue Stats
256W - 239L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Armadexx
Thoth
18
2 / 7 / 5
10,674
712
16,850
12,714
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
GandalfOfVarda
Sun Wukong
16
2 / 9 / 6
9,737
649
11,169
18,980
19,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Noslow94
Hou Yi
19
5 / 5 / 3
10,754
717
13,865
11,919
4,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 8 / 4
9,466
631
9,729
13,732
5,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Jing Wei
lousirr
Jing Wei
15
1 / 5 / 7
9,428
629
9,537
11,201
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 20
11,257
750
11,447
18,163
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Omacult
Scylla
19
7 / 4 / 14
11,815
788
11,305
12,854
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 0 / 16
12,397
826
16,226
12,266
4,983
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Webdork
Rama
18
10 / 2 / 12
11,241
749
15,044
15,852
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
kcjamin247
Osiris
16
2 / 4 / 22
10,378
692
9,647
15,066
28,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
13
Kills
34
34
Deaths
14
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thoth
Armadexx
Thoth
2
7
5
0.64
W
5
4
20
3.75
L
Sun Wukong
GandalfOfVarda
Sun Wukong
2
9
6
0.56
L
Hou Yi
Noslow94
Hou Yi
5
5
3
1.3
W
Scylla
Omacult
Scylla
7
4
14
3.5
W
10
0
16
18
W
Rama
Webdork
Rama
10
2
12
8
L
3
8
4
0.63
W
Osiris
kcjamin247
Osiris
2
4
22
3.25
L
Jing Wei
lousirr
Jing Wei
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,150
Damage
63,669
68,546
Taken
74,201
40,534
Mitigated
51,989
14,514
Healing
36,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Armadexx
Thoth
16,850
287
1,128
3,028
12,714
3,994
565
7,326
5,240
33,944
0
W
11,447
471
4,259
6,343
18,163
7,062
521
2,180
15,744
34,472
0
L
Sun Wukong
GandalfOfVarda
Sun Wukong
11,169
1,480
380
3,844
18,980
19,170
0
9,790
8,862
132
18,818
L
Hou Yi
Noslow94
Hou Yi
13,865
2,878
1,245
1,684
11,919
4,097
903
7,316
4,487
0
29,188
W
Scylla
Omacult
Scylla
11,305
922
3,071
2,788
12,854
4,552
144
3,829
8,610
21,750
0
W
16,226
2,820
2,914
6,974
12,266
4,983
1,607
3,445
8,702
42,585
0
W
Rama
Webdork
Rama
15,044
11,088
2,948
6,223
15,852
6,620
3,931
3,487
12,136
0
31,088
L
9,729
4,693
1,010
1,481
13,732
5,207
480
6,793
6,907
0
25,039
W
Osiris
kcjamin247
Osiris
9,647
1,022
391
713
15,066
28,772
71
3,964
10,846
0
13,208
L
Jing Wei
lousirr
Jing Wei
9,537
3,530
453
261
11,201
8,066
52
7,089
4,072
0
20,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,059
Gold Earned
57,088
144
Minions Killed
159
0
Camps Cleared
0
1,237,920
Distance Traveled
1,374,329
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,674
712
45
3
0
275,255
1
W
Eset
11,257
750
39
3
0
269,900
4
L
Sun Wukong
9,737
649
12
1
0
235,682
0
L
Hou Yi
10,754
717
30
2
0
244,318
1
W
Scylla
11,815
788
32
2
0
289,309
0
W
Sol
12,397
826
55
4
0
311,165
2
W
Rama
11,241
749
28
2
0
246,206
0
L
Medusa
9,466
631
33
2
0
230,703
0
W
Osiris
10,378
692
5
0
0
257,749
0
L
Jing Wei
9,428
629
24
2
0
251,962
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role