Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Apache_Boy
Izanami
Level 149
God Stats
7W - 0L
2,023 SR
Queue Stats
125W - 84L
1,835 Elo+
Party 2
Atlas
Atlas
ITSOKDONTCRY666
Atlas
Level 146
God Stats
11W - 5L
1,804 SR
Queue Stats
229W - 137L
1,342 Elo+
Party 1
Serqet
Serqet
S 0 P H l C
Serqet
Level 128
God Stats
30W - 26L
1,500 SR
Queue Stats
146W - 130L
1,254 Elo+
Party 1
Horus
Horus
he who naps
Horus
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
530W - 324L
1,344 Elo+
Party 1
Team Averages
Level 146
1,666 SR
1,455 Elo+

VS

Team Averages
Level 114
1,500 SR
1,629 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GraceCarries
Cliodhna
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 242L
1,546 Elo+
Solo
King Arthur
King Arthur
JusFAQs
King Arthur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,886 Elo+
Solo
Ra
Ra
Noahthkill
Ra
Level 156
God Stats
10W - 14L
1,692 SR
Queue Stats
637W - 563L
1,631 Elo+
Solo
Apollo
Apollo
scaryPlatypus0
Apollo
Level 126
God Stats
2W - 2L
1,306 SR
Queue Stats
14W - 15L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 0 / 1
5,863
651
795
3,481
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Apache_Boy
Izanami
11
5 / 1 / 2
6,394
710
6,384
4,256
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 1
5,259
584
2,420
6,158
5,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
10
2 / 0 / 5
5,526
614
2,678
4,569
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 7
5,903
656
4,302
6,758
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 3 / 0
5,166
574
3,956
6,989
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
GraceCarries
Cliodhna
8
0 / 2 / 1
4,793
533
1,893
4,327
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
JusFAQs
King Arthur
10
0 / 2 / 0
5,588
621
4,777
7,323
3,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 0
5,653
628
1,758
2,849
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 2
5,123
569
1,965
6,061
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
1
1.5
L
Sylvanus
 
Sylvanus
2
3
0
0.67
W
Izanami
Apache_Boy
Izanami
5
1
2
6
L
Cliodhna
GraceCarries
Cliodhna
0
2
1
0.25
W
1
0
1
1.5
L
King Arthur
JusFAQs
King Arthur
0
2
0
0
L
0
1
0
0
W
Serqet
2
0
5
4.5
W
2
1
7
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,579
Damage
14,349
25,222
Taken
27,549
12,432
Mitigated
9,480
12,159
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
795
41
0
1,302
3,481
990
0
1,001
2,328
38,466
0
L
Sylvanus
 
Sylvanus
3,956
1,485
637
1,727
6,989
2,466
0
207
6,699
11,192
4,608
W
Izanami
Apache_Boy
Izanami
6,384
4,134
0
1,576
4,256
1,380
667
1,876
2,348
0
39,362
L
Cliodhna
GraceCarries
Cliodhna
1,893
232
0
1,357
4,327
1,159
0
253
4,047
0
19,240
W
2,420
961
10
3,317
6,158
5,394
0
0
6,158
26,111
0
L
King Arthur
JusFAQs
King Arthur
4,777
700
0
2,730
7,323
3,628
0
2,420
4,765
0
35,913
L
1,758
90
18
841
2,849
1,044
0
258
2,549
38,799
0
W
Serqet
2,678
197
0
1,981
4,569
1,382
0
352
4,217
0
24,824
W
4,302
1,417
994
2,979
6,758
3,286
39
1,636
5,096
0
16,557
L
1,965
1,310
0
1,827
6,061
1,183
0
0
6,061
0
26,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
26,323
318
Minions Killed
314
0
Camps Cleared
0
937,514
Distance Traveled
876,918
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,863
651
97
11
0
181,761
1
L
Sylvanus
5,166
574
30
3
0
174,092
2
W
Izanami
6,394
710
84
9
0
168,463
2
L
Cliodhna
4,793
533
53
6
0
173,626
2
W
Atlas
5,259
584
54
6
0
188,931
0
L
King Arthur
5,588
621
84
9
0
156,154
3
L
Ra
5,653
628
86
10
0
197,961
4
W
Serqet
5,526
614
62
7
0
224,249
2
W
Horus
5,903
656
21
2
0
174,110
0
L
Apollo
5,123
569
61
7
0
175,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role