Player Matchup

Camazotz
Camazotz
AkaAzul
Camazotz
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
163W - 134L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
Mystic Wies
Hou Yi
Level 66
God Stats
3W - 2L
1,159 SR
Queue Stats
7W - 9L
1,137 Elo+
Party 1
Discordia
Discordia
NotBynotic
Discordia
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
214W - 195L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
Plutomanee
Jormungandr
Level 126
God Stats
4W - 1L
1,499 SR
Queue Stats
137W - 135L
1,493 Elo+
Party 1
Horus
Horus
UhLeopard
Horus
Level 29
God Stats
4W - 3L
1,404 SR
Queue Stats
118W - 96L
1,637 Elo+
Party 1
Team Averages
Level 86
1,412 SR
1,471 Elo+

VS

Team Averages
Level 61
1,467 SR
1,470 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Dark-_kingz-_
Mulan
Level 38
God Stats
16W - 16L
1,534 SR
Queue Stats
52W - 51L
1,586 Elo+
Solo
Atlas
Atlas
Xx2_WiNkY_4_UxX
Atlas
Level 25
God Stats
0W - 7L
1,299 SR
Queue Stats
95W - 72L
1,382 Elo+
Party 2
Chernobog
Chernobog
hamstercash
Chernobog
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 121L
1,382 Elo+
Party 2
Cabrakan
Cabrakan
holdtheBUS
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AkaAzul
Camazotz
10
6 / 0 / 2
6,077
608
3,085
5,825
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
9
4 / 0 / 3
5,836
584
3,981
4,084
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
NotBynotic
Discordia
11
0 / 0 / 3
6,364
636
2,542
4,137
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Plutomanee
Jormungandr
12
3 / 0 / 0
7,266
727
5,216
3,568
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
UhLeopard
Horus
8
1 / 1 / 6
5,513
551
2,311
6,212
3,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 3 / 0
4,919
492
3,454
7,330
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,933
493
1,184
6,164
2,441
9
0 / 2 / 0
4,828
483
1,427
4,034
1,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
hamstercash
Chernobog
9
0 / 3 / 1
5,035
504
3,715
5,166
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
holdtheBUS
Cabrakan
8
1 / 4 / 0
4,689
469
1,102
6,075
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
0
0
W
Camazotz
AkaAzul
Camazotz
6
0
2
7
L
0
2
0
0
W
Hou Yi
4
0
3
5.5
W
Discordia
NotBynotic
Discordia
0
0
3
1.5
W
Jormungandr
Plutomanee
Jormungandr
3
0
0
3
W
Horus
UhLeopard
Horus
1
1
6
4
L
0
2
0
0
L
Chernobog
hamstercash
Chernobog
0
3
1
0.17
L
Cabrakan
holdtheBUS
Cabrakan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
10,882
23,826
Taken
28,769
10,195
Mitigated
11,617
11,643
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,454
89
0
2,405
7,330
2,292
0
1,685
5,581
0
27,930
W
Camazotz
AkaAzul
Camazotz
3,085
662
439
4,202
5,825
1,507
0
480
5,267
0
17,196
L
1,184
141
0
1,853
6,164
2,441
185
4,255
1,909
0
20,491
W
Hou Yi
3,981
1,591
333
569
4,084
1,274
519
196
3,888
0
24,273
W
Discordia
NotBynotic
Discordia
2,542
136
0
1,452
4,137
1,038
490
583
3,398
35,829
0
W
Jormungandr
Plutomanee
Jormungandr
5,216
2,180
0
1,250
3,568
2,770
194
100
3,426
43,702
0
W
Horus
UhLeopard
Horus
2,311
836
1,088
2,310
6,212
3,606
133
856
5,318
0
8,697
L
1,427
175
0
641
4,034
1,537
0
754
3,150
20,461
0
L
Chernobog
hamstercash
Chernobog
3,715
2,654
0
1,875
5,166
1,206
96
0
5,166
0
30,011
L
Cabrakan
holdtheBUS
Cabrakan
1,102
235
0
993
6,075
4,141
0
803
5,205
7,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
24,404
319
Minions Killed
223
0
Camps Cleared
0
1,038,353
Distance Traveled
969,878
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,919
492
53
5
0
205,934
0
W
Camazotz
6,077
608
42
4
0
228,625
0
L
Mulan
4,933
493
61
6
0
183,081
1
W
Hou Yi
5,836
584
55
6
0
211,006
0
W
Discordia
6,364
636
97
10
0
204,331
3
W
Jormungandr
7,266
727
111
11
0
191,938
1
W
Horus
5,513
551
14
1
0
202,453
0
L
Atlas
4,828
483
39
4
0
198,158
2
L
Chernobog
5,035
504
56
6
0
185,209
2
L
Cabrakan
4,689
469
14
1
0
197,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role