Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
TheCasVa
Bellona
Level 112
God Stats
16W - 13L
1,696 SR
Queue Stats
591W - 606L
1,555 Elo+
Solo
Set
Set
drewbles04
Set
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
ichoked
Baron Samedi
Level 143
God Stats
1W - 1L
1,699 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Team Averages
Level 123
1,579 SR
1,487 Elo+

VS

Team Averages
Level 90
1,456 SR
1,470 Elo+
Set
Set
CaptnKramer
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,521 Elo+
Party 1
Khepri
Khepri
Chris1vid
Khepri
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,591 Elo+
Party 3
Rama
Rama
DanishMamba
Rama
Level 66
God Stats
46W - 42L
1,215 SR
Queue Stats
495W - 480L
1,209 Elo+
Party 1
Ymir
Ymir
Síegfríed
Ymir
Level 141
God Stats
16W - 14L
1,500 SR
Queue Stats
235W - 241L
1,526 Elo+
Solo
Anubis
Anubis
ZoteToez017
Anubis
Level 59
God Stats
18W - 23L
1,565 SR
Queue Stats
27W - 32L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 2 / 4
8,831
679
8,288
10,696
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
10
3 / 1 / 8
7,714
593
2,691
7,031
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
TheCasVa
Bellona
14
1 / 1 / 0
8,362
643
5,930
8,054
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 2
7,765
597
7,336
10,649
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ichoked
Baron Samedi
12
2 / 5 / 5
7,397
569
3,522
6,826
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,878
529
2,875
7,624
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Chris1vid
Khepri
1
0 / 1 / 0
4,150
319
0
995
265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 0
6,951
535
1,360
7,304
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 4 / 5
7,574
583
10,389
11,557
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
13
6 / 8 / 3
7,812
601
8,944
11,982
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
11
11
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
2
4
4
W
Xing Tian
 
Xing Tian
3
1
8
7
L
0
1
1
0.5
L
Khepri
Chris1vid
Khepri
0
1
0
0
L
1
3
0
0.33
L
4
4
5
1.63
W
Bellona
TheCasVa
Bellona
1
1
0
1
L
Anubis
6
8
3
0.94
W
5
2
2
3
W
Baron Samedi
ichoked
Baron Samedi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,767
Damage
23,568
43,256
Taken
39,462
18,473
Mitigated
15,039
16,349
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,288
4,675
0
4,806
10,696
3,924
2,024
4,240
6,456
0
66,479
W
Xing Tian
 
Xing Tian
2,691
323
221
1,757
7,031
4,294
182
2,938
3,553
12,032
0
L
2,875
820
0
3,314
7,624
3,338
0
0
7,624
0
48,419
L
Khepri
Chris1vid
Khepri
0
0
0
24
995
265
0
235
760
648
0
L
1,360
308
0
2,948
7,304
1,736
480
134
7,170
0
39,411
L
10,389
2,136
0
1,382
11,557
5,404
0
2,953
8,604
41,691
0
W
Bellona
TheCasVa
Bellona
5,930
770
0
4,302
8,054
5,766
190
1,025
6,675
0
56,077
L
Anubis
8,944
468
0
3,608
11,982
4,296
0
3,048
8,934
41,594
0
W
7,336
2,917
0
4,002
10,649
2,962
0
5,837
4,812
0
40,916
W
Baron Samedi
ichoked
Baron Samedi
3,522
653
357
904
6,826
1,527
1,161
5,293
1,533
38,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
33,365
399
Minions Killed
319
0
Camps Cleared
0
1,308,329
Distance Traveled
1,003,138
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,831
679
105
8
0
240,812
4
W
Xing Tian
7,714
593
15
1
0
242,854
3
L
Set
6,878
529
95
7
0
276,294
4
L
Khepri
4,150
319
1
0
0
17,981
0
L
Rama
6,951
535
82
6
0
219,484
3
L
Ymir
7,574
583
70
5
0
261,665
5
W
Bellona
8,362
643
138
11
0
301,344
3
L
Anubis
7,812
601
71
5
0
227,714
1
W
Set
7,765
597
67
5
0
292,793
2
W
Baron Samedi
7,397
569
74
6
0
230,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role