Player Matchup

Ganesha
Ganesha
BrodyNS
Ganesha
Level 16
God Stats
9W - 0L
1,875 SR
Queue Stats
20W - 0L
2,158 Elo+
Party 1
Ymir
Ymir
Giani911
Ymir
Level 112
God Stats
8W - 7L
1,392 SR
Queue Stats
97W - 106L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Gobuso
Sun Wukong
Level 129
God Stats
24W - 19L
1,735 SR
Queue Stats
229W - 125L
1,921 Elo+
Party 1
Raijin
Raijin
Shinji04
Raijin
Level 156
God Stats
2W - 3L
1,703 SR
Queue Stats
90W - 80L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
WTFisPoshy
Gilgamesh
Level 89
God Stats
11W - 6L
1,827 SR
Queue Stats
266W - 137L
1,940 Elo+
Party 1
Team Averages
Level 100
1,706 SR
1,767 Elo+

VS

Team Averages
Level 100
1,454 SR
1,485 Elo+
Thor
Thor
Chelhell
Thor
Level 124
God Stats
10W - 17L
1,734 SR
Queue Stats
600W - 625L
1,732 Elo+
Solo
Vulcan
Vulcan
HighVelocityTV
Vulcan
Level 79
God Stats
1W - 3L
1,293 SR
Queue Stats
16W - 26L
1,220 Elo+
Party 2
Rama
Rama
JohnDoes
Rama
Level 146
God Stats
0W - 1L
1,546 SR
Queue Stats
51W - 55L
1,501 Elo+
Solo
Achilles
Achilles
PllZA
Achilles
Level 25
God Stats
1W - 2L
1,391 SR
Queue Stats
7W - 4L
1,821 Elo+
Party 2
Atlas
Atlas
jbjbjb3743
Atlas
Level 124
God Stats
1W - 2L
1,304 SR
Queue Stats
70W - 62L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrodyNS
Ganesha
19
0 / 1 / 33
13,011
1,183
12,970
13,957
21,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
19
4 / 0 / 26
12,306
1,119
12,322
16,305
17,085
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Gobuso
Sun Wukong
19
13 / 1 / 20
13,573
1,234
24,012
11,507
13,467
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Shinji04
Raijin
19
13 / 1 / 17
13,291
1,208
24,295
6,543
3,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
WTFisPoshy
Gilgamesh
19
7 / 0 / 24
13,984
1,271
20,775
10,664
11,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

304

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 12 / 2
10,628
966
11,695
22,616
10,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 9 / 2
11,230
1,021
15,760
16,658
7,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
16
1 / 3 / 2
10,733
976
10,617
14,508
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PllZA
Achilles
16
0 / 6 / 0
10,288
935
7,344
21,719
17,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
16
0 / 7 / 3
11,248
1,023
5,207
23,404
32,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
12
37
Kills
3
3
Deaths
37
120
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BrodyNS
Ganesha
0
1
33
16.5
L
Thor
1
12
2
0.17
W
Ymir
4
0
26
17
W
Sun Wukong
Gobuso
Sun Wukong
13
1
20
23
L
1
9
2
0.22
L
Rama
1
3
2
0.67
L
Achilles
PllZA
Achilles
0
6
0
0
W
Raijin
Shinji04
Raijin
13
1
17
21.5
W
Gilgamesh
WTFisPoshy
Gilgamesh
7
0
24
19
L
Atlas
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,374
Damage
50,623
58,976
Taken
98,905
66,384
Mitigated
73,425
10,669
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BrodyNS
Ganesha
12,970
549
662
2,089
13,957
21,470
0
5,150
8,319
20,505
0
L
Thor
11,695
1,373
0
255
22,616
10,726
0
9,812
12,804
0
25,154
W
Ymir
12,322
1,737
0
948
16,305
17,085
0
6,798
9,083
23,731
0
W
Sun Wukong
Gobuso
Sun Wukong
24,012
6,413
0
1,349
11,507
13,467
0
2,573
8,592
0
41,576
L
15,760
1,930
0
140
16,658
7,191
0
7,486
9,172
36,739
0
L
Rama
10,617
9,474
0
2,073
14,508
5,806
0
7,775
6,733
0
28,442
L
Achilles
PllZA
Achilles
7,344
307
0
2,529
21,719
17,140
0
13,143
8,576
0
27,327
W
Raijin
Shinji04
Raijin
24,295
3,086
0
192
6,543
3,099
0
2,563
3,980
46,024
0
W
Gilgamesh
WTFisPoshy
Gilgamesh
20,775
7,429
3,447
1,982
10,664
11,263
0
3,883
6,750
0
41,296
L
Atlas
5,207
1,249
0
1,201
23,404
32,562
0
11,371
12,033
17,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,165
Gold Earned
54,127
189
Minions Killed
173
7
Camps Cleared
6
1,134,189
Distance Traveled
978,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,011
1,183
0
0
0
225,720
0
L
Thor
10,628
966
28
3
1
176,464
0
W
Ymir
12,306
1,119
31
3
1
219,155
0
W
Sun Wukong
13,573
1,234
47
4
2
235,103
0
L
Vulcan
11,230
1,021
57
5
2
200,261
0
L
Rama
10,733
976
34
3
2
198,623
0
L
Achilles
10,288
935
31
3
1
220,360
0
W
Raijin
13,291
1,208
62
6
0
200,259
0
W
Gilgamesh
13,984
1,271
49
4
4
253,952
0
L
Atlas
11,248
1,023
23
2
0
182,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role