Player Matchup

Arachne
Arachne
Bronze III
Lasinmanos13
Arachne
Bronze III
Level 84
God Stats
5W - 6L
1,752 SR
Queue Stats
78W - 79L
1,458 MMR
Solo
Odin
Odin
Bronze III
XParTy_CrASheRXx
Odin
Bronze III
Level 89
God Stats
0W - 1L
1,692 SR
Queue Stats
20W - 21L
1,510 MMR
Party 1
Anhur
Anhur
Bronze III
Zynba
Anhur
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
sombodyunknown
Kukulkan
Bronze III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,448 MMR
Party 1
Xing Tian
Xing Tian
Silver II
xChamp2021x
Xing Tian
Silver II
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 274L
1,459 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,589 SR
1,475 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,569 SR
1,475 MMR
Zeus
Zeus
Silver I
DoctorPendulum
Zeus
Silver I
Level 157
God Stats
6W - 3L
1,717 SR
Queue Stats
134W - 115L
1,458 MMR
Party 2
Cerberus
Cerberus
Bronze III
King RDRG
Cerberus
Bronze III
Level 160
God Stats
11W - 3L
1,500 SR
Queue Stats
482W - 482L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
PSI_2jAys
Xbalanque
Bronze III
Level 74
God Stats
6W - 3L
1,500 SR
Queue Stats
85W - 59L
1,455 MMR
Solo
Horus
Horus
Gold V
TheMenacingSlime
Horus
Gold V
Level 127
God Stats
12W - 11L
1,626 SR
Queue Stats
38W - 46L
1,506 MMR
Party 2
Pele
Pele
Bronze III
panda_loko686
Pele
Bronze III
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 9L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lasinmanos13
Arachne
12
0 / 11 / 1
7,666
403
2,528
19,774
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 6 / 1
9,738
513
8,883
14,404
12,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Zynba
Anhur
15
1 / 7 / 1
9,166
482
7,317
15,309
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
14
3 / 6 / 2
9,312
490
16,216
15,053
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
xChamp2021x
Xing Tian
12
1 / 6 / 2
8,309
437
9,486
25,989
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MulanCliodhnaArtioBastet

VS

Bans
AthenaLokiZhong KuiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 7
11,125
586
22,314
11,328
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
King RDRG
Cerberus
15
0 / 1 / 18
10,040
528
7,685
23,462
24,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
PSI_2jAys
Xbalanque
17
8 / 0 / 9
11,040
581
21,848
15,819
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 10
10,432
549
8,790
14,702
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 3 / 10
11,569
609
11,485
17,137
8,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
90
6
Kills
36
36
Deaths
8
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
14
3
7
5.83
W
Cerberus
King RDRG
Cerberus
0
1
18
9
L
Arachne
Lasinmanos13
Arachne
0
11
1
0.05
W
Xbalanque
PSI_2jAys
Xbalanque
8
0
9
12.5
W
2
1
10
7
L
1
6
1
0.25
L
Anhur
Zynba
Anhur
1
7
1
0.21
W
12
3
10
5.67
L
Kukulkan
3
6
2
0.67
L
Xing Tian
xChamp2021x
Xing Tian
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
72,122
90,529
Taken
82,448
48,014
Mitigated
54,039
20,471
Healing
33,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,314
2,890
0
1,018
11,328
4,870
930
5,558
5,770
77,112
0
W
Cerberus
King RDRG
Cerberus
7,685
775
3,926
8,543
23,462
24,012
238
9,644
13,818
43,818
0
L
Arachne
Lasinmanos13
Arachne
2,528
1,813
0
6,196
19,774
5,306
0
4,989
14,679
0
40,317
W
Xbalanque
PSI_2jAys
Xbalanque
21,848
9,455
0
7,981
15,819
6,759
2,455
5,179
10,640
0
96,083
W
8,790
3,494
1,306
7,475
14,702
9,615
368
2,490
12,212
0
54,707
L
8,883
912
0
2,300
14,404
12,493
171
3,925
9,746
7,383
58,032
L
Anhur
Zynba
Anhur
7,317
3,718
0
3,573
15,309
3,549
0
2,004
13,305
0
65,347
W
11,485
2,793
0
2,986
17,137
8,783
183
6,146
10,991
0
84,130
L
Kukulkan
16,216
957
0
2,051
15,053
5,088
0
6,924
8,080
75,037
0
L
Xing Tian
xChamp2021x
Xing Tian
9,486
650
568
5,783
25,989
21,578
0
12,157
13,697
23,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,191
Gold Earned
54,206
483
Minions Killed
580
0
Camps Cleared
0
1,751,229
Distance Traveled
1,878,275
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,125
586
105
6
0
341,337
0
W
Cerberus
10,040
528
97
5
0
350,918
7
L
Arachne
7,666
403
77
4
0
372,561
0
W
Xbalanque
11,040
581
151
8
0
381,536
4
W
Horus
10,432
549
97
5
0
387,441
2
L
Odin
9,738
513
129
7
0
355,556
2
L
Anhur
9,166
482
126
7
0
319,376
6
W
Pele
11,569
609
130
7
0
417,043
2
L
Kukulkan
9,312
490
131
7
0
351,350
6
L
Xing Tian
8,309
437
20
1
0
352,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role