Player Matchup

Artio
Artio
A-WVLL
Artio
Level 149
God Stats
9W - 7L
1,500 SR
Queue Stats
212W - 187L
1,423 Elo+
Party 4
Baron Samedi
Baron Samedi
BigBulubsBarquis
Baron Samedi
Level 42
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
NickyTheSteevs
Ne Zha
Level 107
God Stats
1W - 1L
1,465 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 3
Xbalanque
Xbalanque
TalontedTank
Xbalanque
Level 126
God Stats
5W - 0L
1,717 SR
Queue Stats
10W - 8L
1,529 Elo+
Party 3
Tiamat
Tiamat
TheRaginCage
Tiamat
Level 159
God Stats
6W - 4L
1,696 SR
Queue Stats
262W - 234L
1,464 Elo+
Party 4
Team Averages
Level 117
1,538 SR
1,485 Elo+

VS

Team Averages
Level 43
1,494 SR
1,515 Elo+
Apollo
Apollo
Chaoskitty1921
Apollo
Level 61
God Stats
3W - 2L
1,709 SR
Queue Stats
23W - 26L
1,574 Elo+
Party 1
Mulan
Mulan
CookieNinja34
Mulan
Level 67
God Stats
0W - 2L
1,268 SR
Queue Stats
14W - 21L
1,509 Elo+
Party 1
Neith
Neith
Mrs Ju1cer
Neith
Level 4
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 3L
1,514 Elo+
Solo
Freya
Freya
RIPBigRich
Freya
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 46L
1,490 Elo+
Party 2
Poseidon
Poseidon
TheCrimsonExe
Poseidon
Level 67
God Stats
0W - 6L
1,500 SR
Queue Stats
60W - 46L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
A-WVLL
Artio
18
4 / 3 / 14
10,832
774
7,755
19,675
21,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BigBulubsBarquis
Baron Samedi
18
4 / 5 / 2
10,743
767
10,431
11,059
6,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 5 / 5
11,307
808
17,963
16,758
13,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
TalontedTank
Xbalanque
19
6 / 3 / 11
11,686
835
23,448
19,136
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
19
4 / 5 / 14
11,297
807
17,828
14,520
9,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
10,646
760
9,216
19,272
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 8 / 10
9,792
699
8,931
23,534
21,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
16
1 / 4 / 11
9,417
673
11,566
13,289
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
18
6 / 4 / 6
10,311
737
13,703
18,366
6,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
TheCrimsonExe
Poseidon
18
7 / 5 / 6
10,818
773
17,034
13,617
4,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
27
Kills
21
21
Deaths
27
46
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artio
A-WVLL
Artio
4
3
14
3.67
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
4
5
2
1
L
4
6
8
1.33
L
3
8
10
1
L
Neith
1
4
11
1.63
W
9
5
5
2.3
L
Freya
6
4
6
2.25
W
Xbalanque
TalontedTank
Xbalanque
6
3
11
3.83
L
Poseidon
TheCrimsonExe
Poseidon
7
5
6
2
W
Tiamat
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,425
Damage
60,450
81,148
Taken
88,078
58,240
Mitigated
45,072
31,501
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
A-WVLL
Artio
7,755
68
2,113
7,891
19,675
21,013
512
6,480
12,611
18,820
0
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
10,431
963
669
2,478
11,059
6,431
1,101
1,828
9,138
38,025
0
L
9,216
5,533
0
4,768
19,272
7,452
0
7,863
10,938
0
45,762
L
8,931
1,221
0
1,683
23,534
21,526
0
9,513
13,070
0
13,514
L
Neith
11,566
5,281
86
2,883
13,289
4,814
0
6,149
6,645
0
30,536
W
17,963
5,689
1,105
4,428
16,758
13,534
442
9,521
7,168
0
31,684
L
Freya
13,703
4,119
0
6,127
18,366
6,892
272
6,215
11,579
39,468
0
W
Xbalanque
TalontedTank
Xbalanque
23,448
14,635
0
7,646
19,136
8,182
4,332
6,446
12,612
0
67,474
L
Poseidon
TheCrimsonExe
Poseidon
17,034
3,734
0
156
13,617
4,388
0
4,459
8,692
43,971
0
W
Tiamat
17,828
852
180
4,991
14,520
9,080
529
6,462
7,836
48,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,865
Gold Earned
50,984
264
Minions Killed
255
0
Camps Cleared
0
1,303,907
Distance Traveled
1,221,995
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,832
774
22
2
0
248,725
0
W
Baron Samedi
10,743
767
70
5
0
233,522
0
L
Apollo
10,646
760
91
7
0
253,420
1
L
Mulan
9,792
699
10
1
0
232,367
0
L
Neith
9,417
673
41
3
0
216,175
0
W
Ne Zha
11,307
808
29
2
0
279,085
0
L
Freya
10,311
737
49
4
0
252,496
2
W
Xbalanque
11,686
835
70
5
0
261,321
2
L
Poseidon
10,818
773
64
5
0
267,537
0
W
Tiamat
11,297
807
73
5
0
281,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role