Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
YellowBuffBandit
Loki
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,453 MMR
Party 2
Sol
Sol
Bronze III
desmond7716
Sol
Bronze III
Level 77
God Stats
4W - 0L
1,865 SR
Queue Stats
12W - 1L
1,600 MMR
Party 2
Nike
Nike
Gold IV
fasinehdadolphin
Nike
Gold IV
Level 154
God Stats
24W - 17L
1,691 SR
Queue Stats
840W - 839L
1,524 MMR
Solo
Chiron
Chiron
Gold III
ll_TheGodAmG_ll
Chiron
Gold III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 125L
1,560 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,611 SR
1,527 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,528 SR
1,539 MMR
Thanatos
Thanatos
Silver I
Aenntio
Thanatos
Silver I
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
181W - 173L
1,575 MMR
Party 1
Atlas
Atlas
Bronze III
Jackheaneyy
Atlas
Bronze III
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 139L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
Jereymm
Charybdis
Bronze III
Level 108
God Stats
6W - 10L
1,639 SR
Queue Stats
259W - 266L
1,575 MMR
Party 1
Merlin
Merlin
Bronze III
Uchiha_Lowkey
Merlin
Bronze III
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
223W - 230L
1,546 MMR
Solo
Achilles
Achilles
Silver II
vZ Zinc
Achilles
Silver II
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 221L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 8
9,373
625
2,518
13,302
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 3 / 6
10,808
721
11,355
9,812
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 1 / 4
11,707
780
19,517
13,515
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 6
9,388
626
6,094
7,869
6,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 3
10,346
690
9,050
8,353
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KaliArachneOdin

VS

Bans
GebZhong KuiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aenntio
Thanatos
13
4 / 10 / 1
8,711
581
5,404
16,659
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
6,586
439
4,205
13,185
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Jereymm
Charybdis
10
0 / 6 / 2
6,313
421
3,066
10,269
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 1
6,336
422
3,421
7,527
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
vZ Zinc
Achilles
10
1 / 5 / 0
6,289
419
3,958
12,521
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
29
Kills
6
6
Deaths
29
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
8
5
L
Thanatos
Aenntio
Thanatos
4
10
1
0.45
L
0
4
2
0.25
L
Charybdis
Jereymm
Charybdis
0
6
2
0.17
L
1
4
1
0.38
W
9
3
6
4
W
12
1
4
14
W
1
1
6
4
W
6
0
3
7.5
L
Achilles
vZ Zinc
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,534
Damage
20,054
52,851
Taken
60,161
32,734
Mitigated
20,199
21,704
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,518
838
355
2,388
13,302
15,289
279
2,015
11,287
34,230
0
L
Thanatos
Aenntio
Thanatos
5,404
1,266
0
5,750
16,659
4,684
0
5,300
11,359
0
33,336
L
4,205
1,678
0
1,888
13,185
5,781
0
7,462
5,723
25,192
0
L
Charybdis
Jereymm
Charybdis
3,066
1,593
0
1,950
10,269
1,115
0
4,381
5,888
0
28,406
L
3,421
176
0
625
7,527
1,455
0
3,980
3,547
21,917
0
W
11,355
5,496
0
3,349
9,812
3,752
284
1,016
8,768
0
70,015
W
19,517
8,525
0
7,812
13,515
4,605
8,703
3,635
9,880
103,600
0
W
6,094
650
242
1,139
7,869
6,135
0
0
6,970
0
51,402
W
9,050
4,546
568
5,851
8,353
2,953
2,716
960
7,030
0
80,559
L
Achilles
vZ Zinc
Achilles
3,958
956
0
2,959
12,521
7,164
287
912
11,609
0
27,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
34,235
563
Minions Killed
267
0
Camps Cleared
0
1,495,331
Distance Traveled
1,200,158
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,373
625
63
4
0
299,516
0
L
Thanatos
8,711
581
73
5
0
258,656
2
L
Atlas
6,586
439
24
2
0
285,493
2
L
Charybdis
6,313
421
72
5
0
256,940
7
L
Merlin
6,336
422
43
3
0
152,202
4
W
Loki
10,808
721
115
8
0
327,524
6
W
Sol
11,707
780
146
10
0
293,537
2
W
Nike
9,388
626
94
6
0
285,168
3
W
Chiron
10,346
690
145
10
0
289,586
2
L
Achilles
6,289
419
55
4
0
246,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role