Player Matchup

Aphrodite
Aphrodite
AirheadHeals
Aphrodite
Level 12
God Stats
9W - 8L
1,736 SR
Queue Stats
9W - 11L
1,349 Elo+
Party 3
Medusa
Medusa
DavidSlash21
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,371 Elo+
Solo
Fenrir
Fenrir
Jersondza
Fenrir
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,252 Elo+
Party 1
Yemoja
Yemoja
RxtroPlays-
Yemoja
Level 12
God Stats
0W - 6L
1,129 SR
Queue Stats
30W - 52L
1,209 Elo+
Party 1
Thanatos
Thanatos
omnishow
Thanatos
Level 87
God Stats
2W - 2L
1,606 SR
Queue Stats
92W - 118L
1,525 Elo+
Party 3
Team Averages
Level 36
1,494 SR
1,342 Elo+

VS

Team Averages
Level 47
1,360 SR
1,487 Elo+
Nemesis
Nemesis
As5ethtic
Nemesis
Level 10
God Stats
6W - 4L
1,620 SR
Queue Stats
235W - 253L
1,445 Elo+
Solo
Olorun
Olorun
Shteve02
Olorun
Level 28
God Stats
4W - 2L
1,247 SR
Queue Stats
30W - 23L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
SlinkTiger
Heimdallr
Level 45
God Stats
6W - 4L
1,062 SR
Queue Stats
22W - 24L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Taosdude
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Atlas
Atlas
pieman-2001
Atlas
Level 123
God Stats
7W - 9L
1,369 SR
Queue Stats
47W - 29L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AirheadHeals
Aphrodite
18
1 / 1 / 5
10,931
729
6,397
13,007
6,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
2 / 5 / 1
10,899
727
9,777
15,558
5,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Jersondza
Fenrir
18
3 / 9 / 4
11,052
737
11,917
21,418
9,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
16
0 / 8 / 4
9,753
650
5,358
17,150
8,658
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
omnishow
Thanatos
16
5 / 9 / 1
10,710
714
18,905
20,450
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
As5ethtic
Nemesis
18
4 / 4 / 14
11,685
779
11,000
16,938
9,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Shteve02
Olorun
19
9 / 4 / 10
12,399
827
18,747
12,183
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SlinkTiger
Heimdallr
19
6 / 2 / 14
12,205
814
19,935
15,761
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
Taosdude
Jormungandr
19
6 / 1 / 18
11,995
800
10,726
14,269
16,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
7 / 1 / 15
13,153
877
16,182
17,979
30,006
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
11
Kills
32
32
Deaths
12
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AirheadHeals
Aphrodite
1
1
5
3.5
W
Nemesis
As5ethtic
Nemesis
4
4
14
2.75
L
Medusa
2
5
1
0.5
L
Fenrir
Jersondza
Fenrir
3
9
4
0.56
L
Yemoja
0
8
4
0.25
W
Olorun
Shteve02
Olorun
9
4
10
3.5
W
Heimdallr
SlinkTiger
Heimdallr
6
2
14
6.5
W
Jormungandr
Taosdude
Jormungandr
6
1
18
15
L
Thanatos
omnishow
Thanatos
5
9
1
0.61
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,354
Damage
76,590
87,583
Taken
77,130
39,775
Mitigated
68,750
24,015
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AirheadHeals
Aphrodite
6,397
597
2,840
6,583
13,007
6,957
0
5,281
7,726
32,033
0
W
Nemesis
As5ethtic
Nemesis
11,000
3,934
904
2,277
16,938
9,501
4,474
3,613
13,111
0
36,754
L
Medusa
9,777
3,357
152
1,652
15,558
5,488
315
6,219
9,339
0
42,836
L
Fenrir
Jersondza
Fenrir
11,917
3,301
0
1,720
21,418
9,977
0
11,568
9,850
0
25,432
L
Yemoja
5,358
514
1,399
1,558
17,150
8,658
0
11,313
5,837
17,732
0
W
Olorun
Shteve02
Olorun
18,747
7,836
773
3,433
12,183
6,647
1,126
1,230
10,911
51,472
5,084
W
Heimdallr
SlinkTiger
Heimdallr
19,935
6,121
0
2,817
15,761
6,349
3,411
1,493
13,933
0
48,186
W
Jormungandr
Taosdude
Jormungandr
10,726
1,865
506
1,518
14,269
16,247
1,077
2,150
11,788
27,610
0
L
Thanatos
omnishow
Thanatos
18,905
4,629
97
8,014
20,450
8,695
0
9,775
10,675
0
30,305
W
16,182
4,709
1,388
6,282
17,979
30,006
432
3,269
14,315
34,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,345
Gold Earned
61,437
203
Minions Killed
244
0
Camps Cleared
0
1,585,289
Distance Traveled
1,664,330
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,931
729
55
4
0
320,250
2
W
Nemesis
11,685
779
44
3
0
369,564
2
L
Medusa
10,899
727
76
5
0
317,506
1
L
Fenrir
11,052
737
26
2
0
314,816
0
L
Yemoja
9,753
650
25
2
0
254,152
1
W
Olorun
12,399
827
81
5
0
299,482
0
W
Heimdallr
12,205
814
55
4
0
327,387
1
W
Jormungandr
11,995
800
34
2
0
333,573
0
L
Thanatos
10,710
714
21
1
0
378,565
2
W
Atlas
13,153
877
30
2
0
334,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role