Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Big-Oogs
Heimdallr
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
265W - 206L
1,617 Elo+
Party 2
Scylla
Scylla
FidoTheZombie
Scylla
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
172W - 130L
1,443 Elo+
Party 2
Ratatoskr
Ratatoskr
Hagor11
Ratatoskr
Level 100
God Stats
7W - 6L
1,500 SR
Queue Stats
198W - 146L
1,672 Elo+
Party 3
Amaterasu
Amaterasu
Qwalifyd
Amaterasu
Level 28
God Stats
19W - 11L
1,624 SR
Queue Stats
31W - 20L
1,601 Elo+
Party 3
Team Averages
Level 85
1,525 SR
1,567 Elo+

VS

Team Averages
Level 49
1,607 SR
1,838 Elo+
King Arthur
King Arthur
BabiChymp
King Arthur
Level 67
God Stats
3W - 4L
1,798 SR
Queue Stats
78W - 78L
1,919 Elo+
Solo
Chronos
Chronos
DownCastCF
Chronos
Level 108
God Stats
2W - 3L
1,735 SR
Queue Stats
583W - 508L
1,799 Elo+
Party 1
Ra
Ra
jeansdarling
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,784 Elo+
Party 4
Pele
Pele
nightstalker235
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,879 Elo+
Party 4
Guan Yu
Guan Yu
sylvanuspulls
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 75L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
8 / 2 / 6
6,723
672
5,174
6,757
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Big-Oogs
Heimdallr
11
3 / 1 / 8
6,646
665
4,359
5,254
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
11 / 0 / 4
7,272
727
9,192
3,682
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Hagor11
Ratatoskr
11
3 / 0 / 4
6,291
629
3,139
4,819
1,406
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
Qwalifyd
Amaterasu
10
2 / 0 / 0
6,079
608
4,701
7,189
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabiChymp
King Arthur
10
0 / 3 / 0
5,503
550
5,215
7,191
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
DownCastCF
Chronos
9
1 / 5 / 1
5,246
525
3,228
5,166
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 8 / 0
4,240
424
1,733
6,248
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 1
4,744
474
1,828
6,730
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
6
1 / 7 / 2
4,321
432
3,109
10,923
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
27
Kills
3
3
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
2
6
5.5
L
King Arthur
BabiChymp
King Arthur
0
3
0
0
W
Heimdallr
Big-Oogs
Heimdallr
3
1
8
7
L
Chronos
DownCastCF
Chronos
1
5
1
0.3
W
11
0
4
13
W
Ratatoskr
Hagor11
Ratatoskr
3
0
4
5
W
Amaterasu
Qwalifyd
Amaterasu
2
0
0
2
L
0
8
0
0
L
1
4
1
0.38
L
Guan Yu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
15,113
27,701
Taken
36,258
14,066
Mitigated
12,111
13,318
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,174
1,876
1,159
3,005
6,757
5,460
0
2,168
4,332
22,921
8,053
L
King Arthur
BabiChymp
King Arthur
5,215
1,608
0
2,198
7,191
3,495
0
0
7,191
0
31,924
W
Heimdallr
Big-Oogs
Heimdallr
4,359
2,240
0
1,871
5,254
1,969
382
1,301
3,866
0
37,075
L
Chronos
DownCastCF
Chronos
3,228
1,156
0
841
5,166
1,104
0
1,922
3,178
26,526
3,018
W
9,192
1,485
0
442
3,682
1,187
34
501
3,047
38,107
0
W
Ratatoskr
Hagor11
Ratatoskr
3,139
1,241
0
2,622
4,819
1,406
0
798
3,889
0
30,230
W
Amaterasu
Qwalifyd
Amaterasu
4,701
1,999
0
4,219
7,189
4,044
540
0
6,695
0
31,454
L
1,733
427
57
69
6,248
1,497
0
3,999
2,107
12,489
0
L
1,828
489
0
1,586
6,730
1,412
0
2,851
3,809
0
17,216
L
Guan Yu
3,109
232
115
2,746
10,923
4,603
0
4,505
6,294
442
13,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
24,054
331
Minions Killed
219
0
Camps Cleared
0
988,581
Distance Traveled
911,447
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,723
672
51
5
0
178,739
2
L
King Arthur
5,503
550
70
7
0
170,107
1
W
Heimdallr
6,646
665
66
7
0
177,017
1
L
Chronos
5,246
525
62
6
0
175,014
3
W
Scylla
7,272
727
70
7
0
204,852
3
W
Ratatoskr
6,291
629
74
7
0
214,778
2
W
Amaterasu
6,079
608
70
7
0
213,195
4
L
Ra
4,240
424
31
3
0
163,149
2
L
Pele
4,744
474
39
4
0
209,476
0
L
Guan Yu
4,321
432
17
2
0
193,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role