Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Bayple
Apollo
Level 128
God Stats
21W - 24L
1,724 SR
Queue Stats
168W - 146L
1,604 Elo+
Party 2
Anubis
Anubis
Klopfens
Anubis
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 199L
1,694 Elo+
Solo
Ao Kuang
Ao Kuang
NamesGarth
Ao Kuang
Level 67
God Stats
2W - 3L
1,517 SR
Queue Stats
109W - 101L
1,619 Elo+
Party 2
Achilles
Achilles
kevo3977
Achilles
Level 61
God Stats
2W - 3L
1,737 SR
Queue Stats
43W - 56L
1,411 Elo+
Solo
Team Averages
Level 98
1,596 SR
1,566 Elo+

VS

Team Averages
Level 119
1,559 SR
1,566 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BigNumbiesOnly
Nu Wa
Level 124
God Stats
4W - 5L
1,299 SR
Queue Stats
79W - 77L
1,666 Elo+
Solo
Ymir
Ymir
Gulsoh
Ymir
Level 99
God Stats
7W - 5L
1,805 SR
Queue Stats
62W - 54L
1,584 Elo+
Solo
Thanatos
Thanatos
Peachyyyx
Thanatos
Level 84
God Stats
9W - 8L
1,691 SR
Queue Stats
281W - 269L
1,617 Elo+
Party 1
Achilles
Achilles
SaPainQc
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 2 / 1
5,265
527
2,491
7,837
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Bayple
Apollo
12
1 / 0 / 0
6,877
688
2,985
4,923
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Klopfens
Anubis
11
4 / 0 / 1
6,639
664
4,809
3,853
1,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
NamesGarth
Ao Kuang
9
2 / 1 / 0
5,558
556
1,360
4,437
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
kevo3977
Achilles
11
0 / 0 / 1
6,172
617
2,432
3,706
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
5,313
531
2,431
5,122
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,285
529
4,673
3,755
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Gulsoh
Ymir
8
0 / 0 / 3
4,801
480
1,959
6,150
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Peachyyyx
Thanatos
10
1 / 2 / 0
5,338
534
2,010
6,911
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
SaPainQc
Achilles
6
0 / 1 / 0
4,226
423
1,168
3,249
1,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
3
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
1
0.25
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Apollo
Bayple
Apollo
1
0
0
1
L
1
3
1
0.5
L
Ymir
Gulsoh
Ymir
0
0
3
1.5
W
Anubis
Klopfens
Anubis
4
0
1
4.5
W
Ao Kuang
NamesGarth
Ao Kuang
2
1
0
2
L
Thanatos
Peachyyyx
Thanatos
1
2
0
0.5
L
Achilles
SaPainQc
Achilles
0
1
0
0
W
Achilles
kevo3977
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
12,241
24,756
Taken
25,187
9,138
Mitigated
7,840
9,182
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,491
943
89
731
7,837
2,782
0
2,166
5,331
21,474
0
L
Danzaburou
 
Danzaburou
2,431
1,051
0
2,432
5,122
1,330
0
708
4,414
0
32,538
W
Apollo
Bayple
Apollo
2,985
1,777
0
2,252
4,923
1,285
352
436
4,417
0
52,632
L
4,673
777
0
578
3,755
834
0
2,908
847
32,480
0
L
Ymir
Gulsoh
Ymir
1,959
602
96
1,674
6,150
2,697
0
2,393
3,717
15,450
0
W
Anubis
Klopfens
Anubis
4,809
303
0
2,983
3,853
1,474
0
1,793
1,924
36,401
0
W
Ao Kuang
NamesGarth
Ao Kuang
1,360
402
0
1,832
4,437
1,512
0
1,434
2,807
22,124
4,849
L
Thanatos
Peachyyyx
Thanatos
2,010
585
0
6,208
6,911
1,930
0
2,222
4,616
0
29,561
L
Achilles
SaPainQc
Achilles
1,168
196
0
1,308
3,249
1,049
0
269
2,755
0
9,861
W
Achilles
kevo3977
Achilles
2,432
427
0
1,295
3,706
2,085
410
259
3,129
0
23,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
24,963
343
Minions Killed
248
0
Camps Cleared
0
964,594
Distance Traveled
842,041
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,265
527
43
4
0
184,544
1
L
Danzaburou
5,313
531
66
7
0
171,395
2
W
Apollo
6,877
688
109
11
0
187,758
4
L
Nu Wa
5,285
529
61
6
0
176,776
3
L
Ymir
4,801
480
25
3
0
171,010
3
W
Anubis
6,639
664
70
7
0
185,706
4
W
Ao Kuang
5,558
556
56
6
0
227,597
1
L
Thanatos
5,338
534
68
7
0
219,250
3
L
Achilles
4,226
423
28
3
0
103,610
2
W
Achilles
6,172
617
65
7
0
178,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role