Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
IceMan1717
Hou Yi
Level 68
God Stats
1W - 1L
1,490 SR
Queue Stats
45W - 53L
1,254 Elo+
Solo
Atlas
Atlas
Meezyuknowme
Atlas
Level 155
God Stats
4W - 10L
1,656 SR
Queue Stats
145W - 137L
1,564 Elo+
Solo
Janus
Janus
SakerOfDeath
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,395 Elo+
Solo
Ravana
Ravana
WackyRaptor
Ravana
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,234 Elo+
Party 1
Team Averages
Level 115
1,529 SR
1,389 Elo+

VS

Team Averages
Level 120
1,512 SR
1,532 Elo+
Achilles
Achilles
Akadyn
Achilles
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
588W - 583L
1,509 Elo+
Party 2
Thoth
Thoth
FadeFrenzyy
Thoth
Level 108
God Stats
5W - 3L
1,734 SR
Queue Stats
109W - 108L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
MidniteGio
Kuzenbo
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
271W - 259L
1,425 Elo+
Solo
Thor
Thor
Shmeat5
Thor
Level 119
God Stats
5W - 5L
1,329 SR
Queue Stats
539W - 504L
1,634 Elo+
Party 2
Chiron
Chiron
dx HOLLYWOOD xb
Chiron
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
137W - 175L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 5 / 0
6,859
572
5,548
10,203
5,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
IceMan1717
Hou Yi
9
0 / 3 / 2
5,678
473
6,998
8,423
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 2
6,672
556
5,486
12,397
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 7 / 3
5,994
500
3,631
8,129
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
4 / 2 / 2
6,755
563
6,856
7,695
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akadyn
Achilles
13
5 / 2 / 0
7,348
612
6,218
9,026
8,918
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 3 / 3
6,836
570
8,315
6,162
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
MidniteGio
Kuzenbo
9
1 / 3 / 6
5,506
459
4,797
11,830
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Shmeat5
Thor
11
5 / 2 / 2
6,732
561
5,129
8,539
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
4 / 0 / 1
6,963
580
6,419
8,220
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
20
20
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
0
0.4
W
Achilles
Akadyn
Achilles
5
2
0
2.5
W
5
3
3
2.17
L
Hou Yi
IceMan1717
Hou Yi
0
3
2
0.33
L
3
3
2
1.33
W
Kuzenbo
MidniteGio
Kuzenbo
1
3
6
1.33
L
1
7
3
0.36
W
Thor
Shmeat5
Thor
5
2
2
3
L
Ravana
4
2
2
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
30,878
46,847
Taken
43,777
19,037
Mitigated
22,309
11,198
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,548
137
0
2,463
10,203
5,396
0
0
10,203
0
34,609
W
Achilles
Akadyn
Achilles
6,218
2,558
0
3,382
9,026
8,918
0
0
9,026
0
42,180
W
8,315
315
0
1,470
6,162
1,727
232
3,309
2,581
45,121
0
L
Hou Yi
IceMan1717
Hou Yi
6,998
3,494
0
1,714
8,423
2,248
0
1,382
6,815
0
31,334
L
5,486
2,655
396
3,676
12,397
7,072
0
5,701
6,484
20,706
0
W
Kuzenbo
MidniteGio
Kuzenbo
4,797
1,493
263
1,487
11,830
7,067
62
2,732
9,062
15,121
0
L
3,631
249
0
500
8,129
1,840
0
4,227
3,830
29,495
0
W
Thor
Shmeat5
Thor
5,129
1,951
0
2,177
8,539
2,564
0
1,220
7,221
0
31,004
L
Ravana
6,856
1,835
0
2,449
7,695
2,481
0
1,202
6,015
0
35,609
W
6,419
2,501
871
5,982
8,220
2,033
0
1,408
6,770
0
49,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
33,385
319
Minions Killed
343
0
Camps Cleared
0
1,079,206
Distance Traveled
1,169,789
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,859
572
78
7
0
196,003
1
W
Achilles
7,348
612
85
7
0
220,647
2
W
Thoth
6,836
570
88
7
0
235,392
5
L
Hou Yi
5,678
473
75
6
0
217,525
3
L
Atlas
6,672
556
28
2
0
208,267
3
W
Kuzenbo
5,506
459
28
2
0
246,747
6
L
Janus
5,994
500
72
6
0
210,362
1
W
Thor
6,732
561
59
5
0
245,131
1
L
Ravana
6,755
563
66
6
0
247,049
5
W
Chiron
6,963
580
83
7
0
221,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role