Player Matchup

Sun Wukong
Sun Wukong
BulletDog_02
Sun Wukong
Level 79
God Stats
3W - 2L
1,349 SR
Queue Stats
7W - 15L
1,249 Elo+
Party 1
Loki
Loki
DuhLlamanator
Loki
Level 107
God Stats
13W - 11L
1,506 SR
Queue Stats
61W - 45L
1,719 Elo+
Solo
Ra
Ra
ModestAXEL02
Ra
Level 23
God Stats
3W - 4L
1,178 SR
Queue Stats
34W - 55L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
ThePrezident18
Danzaburou
Level 55
God Stats
2W - 2L
1,372 SR
Queue Stats
8W - 17L
1,241 Elo+
Party 1
King Arthur
King Arthur
TruVortex02
King Arthur
Level 125
God Stats
4W - 8L
1,292 SR
Queue Stats
6W - 13L
1,193 Elo+
Party 1
Team Averages
Level 78
1,339 SR
1,330 Elo+

VS

Team Averages
Level 90
1,497 SR
1,357 Elo+
Set
Set
Aluusha
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Ganesha
Ganesha
Crisz_Colicab
Ganesha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,201 Elo+
Solo
Vulcan
Vulcan
Imperfectlover
Vulcan
Level 28
God Stats
5W - 13L
1,500 SR
Queue Stats
157W - 188L
1,232 Elo+
Solo
Hou Yi
Hou Yi
MNCAPTAINPLANET
Hou Yi
Level 137
God Stats
6W - 4L
1,283 SR
Queue Stats
78W - 82L
1,589 Elo+
Solo
Ne Zha
Ne Zha
VaderDesecrator
Ne Zha
Level 144
God Stats
1W - 3L
1,702 SR
Queue Stats
128W - 135L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BulletDog_02
Sun Wukong
18
7 / 0 / 9
11,842
789
13,413
13,169
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 3 / 6
12,526
835
11,207
11,574
8,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 5 / 4
11,253
750
8,259
9,140
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ThePrezident18
Danzaburou
19
2 / 2 / 9
11,942
796
9,441
12,657
5,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
TruVortex02
King Arthur
19
9 / 2 / 6
12,135
809
12,365
11,437
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
1 / 12 / 2
9,255
617
2,963
18,448
11,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
18
1 / 2 / 5
10,124
675
7,692
12,132
15,950
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 3
9,053
604
3,430
3,715
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 5 / 3
11,660
777
14,191
16,740
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 7 / 1
10,680
712
9,403
17,298
9,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
28
Kills
12
12
Deaths
28
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
1
12
2
0.17
W
Sun Wukong
BulletDog_02
Sun Wukong
7
0
9
11.5
L
Ganesha
1
2
5
1.75
W
7
3
6
3.33
L
0
2
3
0.75
L
7
5
3
1.7
W
3
5
4
1
W
Danzaburou
ThePrezident18
Danzaburou
2
2
9
3.25
W
King Arthur
TruVortex02
King Arthur
9
2
6
6
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,685
Damage
37,679
57,977
Taken
68,333
43,317
Mitigated
45,913
16,551
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,963
1,885
0
122
18,448
11,964
735
2,908
15,156
0
14,514
W
Sun Wukong
BulletDog_02
Sun Wukong
13,413
2,717
0
4,430
13,169
16,704
892
2,612
10,438
0
21,829
L
Ganesha
7,692
196
338
1,137
12,132
15,950
0
1,190
10,171
31,701
0
W
11,207
4,254
0
1,861
11,574
8,303
2,567
462
11,112
0
52,164
L
3,430
902
0
0
3,715
1,195
0
673
3,008
15,686
0
L
14,191
7,716
503
4,063
16,740
6,867
0
1,449
14,510
0
38,319
W
8,259
847
478
1,037
9,140
2,686
960
3,837
5,239
37,892
0
W
Danzaburou
ThePrezident18
Danzaburou
9,441
5,146
631
5,584
12,657
5,304
1,186
2,240
10,355
0
59,200
W
King Arthur
TruVortex02
King Arthur
12,365
2,103
417
2,113
11,437
10,320
0
1,610
9,711
0
26,986
L
9,403
1,326
640
2,702
17,298
9,937
0
2,039
14,301
0
43,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,698
Gold Earned
50,772
280
Minions Killed
223
0
Camps Cleared
0
1,447,970
Distance Traveled
1,222,949
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,255
617
28
2
0
231,542
1
W
Sun Wukong
11,842
789
19
1
0
273,522
0
L
Ganesha
10,124
675
27
2
0
279,665
0
W
Loki
12,526
835
65
4
0
295,220
0
L
Vulcan
9,053
604
38
3
0
154,639
1
L
Hou Yi
11,660
777
58
4
0
276,457
5
W
Ra
11,253
750
64
4
0
289,386
0
W
Danzaburou
11,942
796
101
7
0
304,537
0
W
King Arthur
12,135
809
31
2
0
285,305
1
L
Ne Zha
10,680
712
72
5
0
280,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role