Player Matchup

Cthulhu
Cthulhu
ChemicalColin
Cthulhu
Level 3
God Stats
3W - 1L
1,862 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 2
Scylla
Scylla
FlareBlittz
Scylla
Level 66
God Stats
2W - 1L
1,801 SR
Queue Stats
6W - 8L
1,618 Elo+
Party 2
Susano
Susano
HighVelocityTV
Susano
Level 79
God Stats
9W - 8L
1,295 SR
Queue Stats
16W - 26L
1,223 Elo+
Party 3
Danzaburou
Danzaburou
Martyy710
Danzaburou
Level 120
God Stats
3W - 3L
1,193 SR
Queue Stats
21W - 15L
1,523 Elo+
Solo
Achilles
Achilles
PllZA
Achilles
Level 25
God Stats
1W - 2L
1,436 SR
Queue Stats
7W - 4L
1,938 Elo+
Party 3
Team Averages
Level 59
1,517 SR
1,584 Elo+

VS

Team Averages
Level 85
1,716 SR
1,849 Elo+
Hercules
Hercules
BrodyNS
Hercules
Level 16
God Stats
8W - 0L
2,029 SR
Queue Stats
20W - 0L
2,151 Elo+
Party 1
Thor
Thor
Chelhell
Thor
Level 124
God Stats
10W - 17L
1,500 SR
Queue Stats
600W - 625L
1,706 Elo+
Solo
Cabrakan
Cabrakan
Gobuso
Cabrakan
Level 129
God Stats
116W - 51L
1,644 SR
Queue Stats
229W - 125L
1,914 Elo+
Party 1
Danzaburou
Danzaburou
TheShiftySalal
Danzaburou
Level 66
God Stats
5W - 6L
1,453 SR
Queue Stats
57W - 58L
1,540 Elo+
Solo
Discordia
Discordia
WTFisPoshy
Discordia
Level 89
God Stats
11W - 3L
1,952 SR
Queue Stats
266W - 137L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 6 / 5
10,145
1,015
10,543
19,156
20,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
0 / 8 / 6
10,102
1,010
14,568
14,941
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 7 / 2
11,176
1,118
12,176
15,956
4,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Martyy710
Danzaburou
15
0 / 7 / 3
9,651
965
5,749
14,949
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
PllZA
Achilles
16
2 / 5 / 2
10,513
1,051
2,918
12,009
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

97

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrodyNS
Hercules
18
6 / 1 / 19
11,960
1,196
11,519
12,220
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
17
6 / 3 / 7
11,079
1,108
7,194
9,293
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Gobuso
Cabrakan
18
7 / 1 / 21
12,202
1,220
22,351
11,384
15,946
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TheShiftySalal
Danzaburou
18
8 / 1 / 12
12,826
1,283
13,163
13,236
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
WTFisPoshy
Discordia
19
6 / 0 / 19
12,353
1,235
18,722
5,982
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
6
Kills
33
33
Deaths
6
18
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hercules
BrodyNS
Hercules
6
1
19
15.5
W
Thor
6
3
7
3.17
L
Cthulhu
0
6
5
0.42
L
Scylla
0
8
6
0.38
W
Cabrakan
Gobuso
Cabrakan
7
1
21
17.5
L
4
7
2
0.71
L
Danzaburou
Martyy710
Danzaburou
0
7
3
0.21
L
Achilles
PllZA
Achilles
2
5
2
0.6
W
Danzaburou
TheShiftySalal
Danzaburou
8
1
12
14
W
Discordia
WTFisPoshy
Discordia
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
72,949
77,011
Taken
52,115
42,817
Mitigated
33,154
4,266
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BrodyNS
Hercules
11,519
2,469
0
4,890
12,220
8,146
0
6,808
4,687
0
15,239
W
Thor
7,194
959
0
228
9,293
3,615
0
3,030
6,114
0
18,474
L
Cthulhu
10,543
416
570
926
19,156
20,515
0
8,544
9,943
32,214
0
L
Scylla
14,568
839
0
474
14,941
4,229
0
7,492
7,121
29,352
0
W
Cabrakan
Gobuso
Cabrakan
22,351
2,324
0
0
11,384
15,946
0
5,005
5,407
31,945
0
L
12,176
2,873
0
120
15,956
4,296
0
7,881
7,925
0
20,279
L
Danzaburou
Martyy710
Danzaburou
5,749
1,406
0
1,195
14,949
4,616
0
9,955
4,716
0
24,494
L
Achilles
PllZA
Achilles
2,918
293
0
981
12,009
9,161
0
6,165
5,509
0
14,947
W
Danzaburou
TheShiftySalal
Danzaburou
13,163
7,237
0
4,034
13,236
3,934
0
6,597
6,144
0
51,051
W
Discordia
WTFisPoshy
Discordia
18,722
813
0
110
5,982
1,513
0
1,619
4,269
32,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,587
Gold Earned
60,420
176
Minions Killed
185
4
Camps Cleared
9
932,627
Distance Traveled
969,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,960
1,196
15
2
1
205,160
0
W
Thor
11,079
1,108
29
3
1
157,158
0
L
Cthulhu
10,145
1,015
45
5
1
205,118
0
L
Scylla
10,102
1,010
39
4
0
177,788
0
W
Cabrakan
12,202
1,220
20
2
3
206,249
0
L
Susano
11,176
1,118
17
2
1
203,915
0
L
Danzaburou
9,651
965
34
3
1
167,828
0
L
Achilles
10,513
1,051
41
4
1
177,978
0
W
Danzaburou
12,826
1,283
90
9
0
193,149
0
W
Discordia
12,353
1,235
31
3
4
208,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role