Player Matchup

Achilles
Achilles
Steakums4
Achilles
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 65L
1,560 Elo+
Party 2
Olorun
Olorun
fvneralmoon21
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
zombievictim181
Danzaburou
Level 26
God Stats
1W - 0L
1,444 SR
Queue Stats
30W - 49L
1,408 Elo+
Party 2
Team Averages
Level 59
1,481 SR
1,409 Elo+

VS

Team Averages
Level 38
1,303 SR
1,147 Elo+
Khepri
Khepri
brashaw99
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
jtscamo18
Thoth
Level 46
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 5L
971 Elo+
Party 1
Medusa
Medusa
x2-EZxBeAsT_mOd3
Medusa
Level 43
God Stats
0W - 3L
1,128 SR
Queue Stats
0W - 5L
971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Steakums4
Achilles
15
6 / 1 / 5
9,325
777
10,684
13,594
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 0 / 6
9,411
784
10,353
9,070
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
zombievictim181
Danzaburou
14
2 / 1 / 7
9,142
762
6,426
8,406
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
brashaw99
Khepri
10
0 / 3 / 2
7,889
657
2,348
10,631
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
jtscamo18
Thoth
12
2 / 2 / 0
8,338
695
8,254
7,513
2,082
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
6,951
579
7,322
11,620
3,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Steakums4
Achilles
6
1
5
8.5
L
Khepri
brashaw99
Khepri
0
3
2
0.33
W
4
0
6
7
L
Thoth
jtscamo18
Thoth
2
2
0
1
L
0
7
1
0.07
W
Danzaburou
zombievictim181
Danzaburou
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
17,924
31,070
Taken
29,764
21,522
Mitigated
13,741
14,433
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Steakums4
Achilles
10,684
1,833
852
4,342
13,594
14,488
0
3,830
9,085
292
26,533
L
Khepri
brashaw99
Khepri
2,348
368
0
1,163
10,631
7,797
0
2,935
7,370
10,737
0
W
10,353
5,268
1,422
5,876
9,070
3,746
952
3,932
5,138
46,421
0
L
Thoth
jtscamo18
Thoth
8,254
112
0
570
7,513
2,082
0
2,562
4,621
24,940
0
L
7,322
2,668
0
1,337
11,620
3,862
0
4,856
6,189
0
20,585
W
Danzaburou
zombievictim181
Danzaburou
6,426
2,695
0
1,941
8,406
3,288
1,146
3,758
4,648
0
32,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
23,178
156
Minions Killed
90
10
Camps Cleared
1
698,332
Distance Traveled
658,993
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,325
777
22
2
3
252,910
3
L
Khepri
7,889
657
13
1
1
232,351
2
W
Olorun
9,411
784
72
6
5
227,157
1
L
Thoth
8,338
695
49
4
0
228,041
2
L
Medusa
6,951
579
28
2
0
198,601
0
W
Danzaburou
9,142
762
62
5
2
218,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role