Player Matchup

Neith
Neith
CaptainKebn
Neith
Level 27
God Stats
1W - 6L
1,358 SR
Queue Stats
8W - 17L
1,796 Elo+
Party 2
Ares
Ares
KillaKilla93
Ares
Level 48
God Stats
8W - 11L
1,532 SR
Queue Stats
142W - 186L
1,515 Elo+
Solo
Bastet
Bastet
KingVallite
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,760 Elo+
Solo
Scylla
Scylla
OG SnakeEyez
Scylla
Level 47
God Stats
0W - 2L
1,541 SR
Queue Stats
10W - 15L
1,769 Elo+
Party 2
Jormungandr
Jormungandr
dudukye
Jormungandr
Level 4
God Stats
2W - 2L
1,719 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Team Averages
Level 26
1,530 SR
1,703 Elo+

VS

Team Averages
Level 47
1,551 SR
1,565 Elo+
Nu Wa
Nu Wa
Bouaa_a
Nu Wa
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 17L
1,673 Elo+
Solo
Chaac
Chaac
DeziBone117
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bastet
Bastet
HeavenDevourer
Bastet
Level 38
God Stats
23W - 15L
1,753 SR
Queue Stats
241W - 206L
1,668 Elo+
Solo
Yemoja
Yemoja
QueenNyrine
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 1
Tiamat
Tiamat
RyogiMana
Tiamat
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,878
788
3,393
8,281
2,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 4 / 2
7,318
732
5,686
14,017
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
13
0 / 4 / 1
6,945
695
5,988
10,904
4,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
13
0 / 4 / 3
7,051
705
3,944
9,312
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
dudukye
Jormungandr
13
0 / 2 / 2
6,726
673
5,081
9,857
7,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bouaa_a
Nu Wa
16
7 / 0 / 3
8,835
884
15,242
6,220
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 4
7,320
732
3,554
5,771
4,449
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 1 / 3
8,617
862
13,790
8,795
3,191
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
0 / 1 / 2
7,568
757
2,495
6,224
3,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
RyogiMana
Tiamat
15
1 / 0 / 5
8,045
805
6,233
4,621
3,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
3
Kills
16
16
Deaths
3
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bouaa_a
Nu Wa
7
0
3
8.5
L
2
2
0
1
W
0
1
4
2
W
8
1
3
9.5
L
1
4
2
0.5
L
Bastet
0
4
1
0.13
L
Scylla
0
4
3
0.38
W
Yemoja
0
1
2
1
W
Tiamat
RyogiMana
Tiamat
1
0
5
3.5
L
Jormungandr
dudukye
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,092
Damage
41,314
52,371
Taken
31,631
27,462
Mitigated
16,386
11,582
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bouaa_a
Nu Wa
15,242
5,327
0
0
6,220
2,194
1,495
2,854
3,326
44,813
0
L
3,393
740
445
2,678
8,281
2,612
0
3,086
3,995
0
23,966
W
3,554
136
0
419
5,771
4,449
176
1,733
3,950
48
11,204
W
13,790
1,733
0
1,708
8,795
3,191
0
3,984
4,701
0
29,381
L
5,686
429
0
3,337
14,017
10,895
415
6,776
7,241
15,515
0
L
Bastet
5,988
1,535
0
1,859
10,904
4,151
0
3,520
7,384
0
28,922
L
Scylla
3,944
73
401
2,212
9,312
2,563
0
3,736
5,576
17,025
0
W
Yemoja
2,495
189
1,227
605
6,224
3,508
273
3,830
2,326
21,611
0
W
Tiamat
RyogiMana
Tiamat
6,233
519
470
2,251
4,621
3,044
1,954
1,967
2,617
27,150
0
L
Jormungandr
dudukye
Jormungandr
5,081
937
0
650
9,857
7,241
228
6,852
3,005
21,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
40,385
185
Minions Killed
214
0
Camps Cleared
0
1,044,592
Distance Traveled
1,043,543
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,835
884
67
7
0
185,913
0
L
Neith
7,878
788
51
5
0
198,347
0
W
Chaac
7,320
732
29
3
0
228,122
0
W
Bastet
8,617
862
25
3
0
247,431
2
L
Ares
7,318
732
23
2
0
207,007
3
L
Bastet
6,945
695
30
3
0
216,290
1
L
Scylla
7,051
705
48
5
0
207,001
1
W
Yemoja
7,568
757
42
4
0
172,938
0
W
Tiamat
8,045
805
51
5
0
209,139
0
L
Jormungandr
6,726
673
33
3
0
215,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role