Player Matchup

Sol
Sol
Berrzerkurt
Sol
Level 145
God Stats
1W - 0L
1,705 SR
Queue Stats
54W - 50L
1,525 Elo+
Party 2
Cerberus
Cerberus
Doc8506
Cerberus
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 24L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HJVS_ViequesPR77
Tsukuyomi
Level 109
God Stats
2W - 5L
1,368 SR
Queue Stats
237W - 255L
1,492 Elo+
Solo
Thoth
Thoth
Lv__Unknown
Thoth
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 20L
1,551 Elo+
Solo
Achilles
Achilles
XxRaZiELxX1994
Achilles
Level 147
God Stats
7W - 9L
1,685 SR
Queue Stats
207W - 201L
1,605 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,539 Elo+

VS

Team Averages
Level 98
1,550 SR
1,541 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Deus-Ex_Ragnarok
Nox
Level 54
God Stats
64W - 82L
1,672 SR
Queue Stats
1,190W - 1,222L
1,518 Elo+
Solo
Achilles
Achilles
JaxtheLadd
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
KickFinAss4
Xbalanque
Level 68
God Stats
5W - 9L
1,579 SR
Queue Stats
35W - 42L
1,867 Elo+
Solo
Arachne
Arachne
aboutJosh
Arachne
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 144L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,561
656
6,116
5,676
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Doc8506
Cerberus
9
3 / 0 / 3
6,133
613
3,267
5,177
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
10
1 / 0 / 3
5,827
583
2,080
4,973
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 1
5,507
551
3,263
3,739
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
2 / 0 / 0
5,861
586
5,354
6,137
2,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 1 / 0
4,867
487
1,523
4,039
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
4,997
500
1,616
7,020
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
JaxtheLadd
Achilles
7
0 / 2 / 0
4,527
453
1,258
5,503
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Xbalanque
KickFinAss4
Xbalanque
8
0 / 2 / 0
4,569
457
5,133
5,733
1,426
Arachne
aboutJosh
Arachne
8
1 / 4 / 0
5,289
529
3,446
9,142
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
3
1
4
5
L
0
2
0
0
W
Cerberus
Doc8506
Cerberus
3
0
3
4.5
W
Tsukuyomi
1
0
3
2.5
L
Achilles
JaxtheLadd
Achilles
0
2
0
0
L
Xbalanque
KickFinAss4
Xbalanque
0
2
0
0
W
2
0
1
2.5
W
Achilles
2
0
0
2
L
Arachne
aboutJosh
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
12,976
25,702
Taken
31,437
9,838
Mitigated
10,757
9,330
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,523
116
0
1,188
4,039
1,080
0
1,936
2,103
22,027
0
W
6,116
3,098
0
2,066
5,676
1,301
665
381
5,198
46,002
0
L
1,616
241
117
2,047
7,020
2,733
0
3,929
3,052
14,155
0
W
Cerberus
Doc8506
Cerberus
3,267
32
1,582
2,064
5,177
3,372
163
469
4,402
12,201
2,843
W
Tsukuyomi
2,080
525
0
1,162
4,973
1,315
0
314
4,643
0
28,135
L
Achilles
JaxtheLadd
Achilles
1,258
190
0
1,008
5,503
3,525
0
448
4,721
0
12,882
L
Xbalanque
KickFinAss4
Xbalanque
5,133
1,885
0
2,293
5,733
1,426
0
3,112
2,621
0
23,704
W
3,263
402
0
750
3,739
962
0
1,735
1,848
25,512
0
W
Achilles
5,354
1,510
0
1,706
6,137
2,888
0
68
5,786
0
25,889
L
Arachne
aboutJosh
Arachne
3,446
2,496
0
1,585
9,142
1,993
0
2,848
6,148
0
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
24,249
302
Minions Killed
198
0
Camps Cleared
0
1,039,923
Distance Traveled
929,844
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,867
487
52
5
0
201,229
4
W
Sol
6,561
656
85
9
0
207,531
2
L
Nox
4,997
500
18
2
0
188,497
4
W
Cerberus
6,133
613
38
4
0
213,466
2
W
Tsukuyomi
5,827
583
70
7
0
209,489
3
L
Achilles
4,527
453
27
3
0
140,553
2
L
Xbalanque
4,569
457
46
5
0
180,223
1
W
Thoth
5,507
551
52
5
0
198,699
3
W
Achilles
5,861
586
57
6
0
210,738
1
L
Arachne
5,289
529
55
6
0
219,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role