Player Matchup

Sun Wukong
Sun Wukong
Champion_Tax
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Set
Set
Haymon23
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Horus
Horus
IWin_Uruz
Horus
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 182L
1,521 Elo+
Party 1
Artio
Artio
SaltyLilGoddess
Artio
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 209L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
TameTheUniverse
Danzaburou
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 272L
1,487 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,497 Elo+

VS

Team Averages
Level 85
1,557 SR
1,505 Elo+
Baba Yaga
Baba Yaga
Bandit Saps
Baba Yaga
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 79L
1,499 Elo+
Solo
Chernobog
Chernobog
Decapitari1441
Chernobog
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 195L
1,430 Elo+
Solo
Persephone
Persephone
InaNutChell
Persephone
Level 87
God Stats
4W - 1L
1,547 SR
Queue Stats
63W - 60L
1,556 Elo+
Party 2
Atlas
Atlas
MrNaztyThyme
Atlas
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 69L
1,483 Elo+
Solo
Sylvanus
Sylvanus
STR8CASH45
Sylvanus
Level 56
God Stats
2W - 1L
1,739 SR
Queue Stats
54W - 44L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Champion_Tax
Sun Wukong
17
4 / 5 / 8
10,167
678
13,365
19,736
17,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 6 / 6
9,963
664
10,162
15,850
8,055
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
IWin_Uruz
Horus
18
3 / 4 / 11
9,737
649
13,449
23,120
22,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 4 / 11
9,442
629
9,395
29,029
38,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TameTheUniverse
Danzaburou
17
2 / 7 / 7
10,546
703
10,682
16,546
6,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bandit Saps
Baba Yaga
18
6 / 4 / 15
11,355
757
17,688
12,692
5,225
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Decapitari1441
Chernobog
19
8 / 4 / 12
11,631
775
23,199
13,926
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
InaNutChell
Persephone
17
1 / 4 / 13
11,047
736
15,789
10,793
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 15
10,490
699
11,638
12,497
7,505
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
STR8CASH45
Sylvanus
20
9 / 2 / 15
13,233
882
22,501
19,292
26,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
16
Kills
26
26
Deaths
16
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Bandit Saps
Baba Yaga
6
4
15
3.38
L
Sun Wukong
Champion_Tax
Sun Wukong
4
5
8
1.6
W
Chernobog
Decapitari1441
Chernobog
8
4
12
3.5
L
6
6
6
1.5
L
Horus
IWin_Uruz
Horus
3
4
11
2.13
W
Persephone
InaNutChell
Persephone
1
4
13
1.88
W
2
2
15
4.75
W
Sylvanus
STR8CASH45
Sylvanus
9
2
15
8.25
L
1
4
11
1.63
L
Danzaburou
TameTheUniverse
Danzaburou
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
90,815
104,281
Taken
69,200
92,819
Mitigated
50,657
51,036
Healing
35,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Bandit Saps
Baba Yaga
17,688
1,933
1,708
4,406
12,692
5,225
1,315
1,753
10,521
32,650
0
L
Sun Wukong
Champion_Tax
Sun Wukong
13,365
2,786
2,246
5,301
19,736
17,307
0
12,795
6,621
0
17,894
W
Chernobog
Decapitari1441
Chernobog
23,199
10,383
731
2,670
13,926
7,881
1,932
2,422
10,975
0
46,018
L
10,162
3,571
1,738
1,436
15,850
8,055
0
9,698
5,936
0
17,754
L
Horus
IWin_Uruz
Horus
13,449
5,947
9,105
9,937
23,120
22,291
164
15,701
6,949
0
23,308
W
Persephone
InaNutChell
Persephone
15,789
2,239
2,329
4,211
10,793
3,499
153
1,748
8,671
32,746
0
W
11,638
4,188
542
1,325
12,497
7,505
350
904
11,213
19,926
0
W
Sylvanus
STR8CASH45
Sylvanus
22,501
3,482
7,158
10,284
19,292
26,547
1,094
2,568
15,751
36,791
0
L
9,395
887
6,535
10,554
29,029
38,375
180
17,017
11,379
18,019
0
L
Danzaburou
TameTheUniverse
Danzaburou
10,682
4,031
1,474
2,710
16,546
6,791
526
12,405
3,801
0
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
57,756
141
Minions Killed
151
0
Camps Cleared
0
1,349,721
Distance Traveled
1,283,868
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,355
757
22
1
0
268,999
4
L
Sun Wukong
10,167
678
12
1
0
285,268
1
W
Chernobog
11,631
775
48
3
0
237,606
0
L
Set
9,963
664
15
1
0
242,111
0
L
Horus
9,737
649
22
1
0
299,123
3
W
Persephone
11,047
736
33
2
0
253,265
0
W
Atlas
10,490
699
18
1
0
276,689
0
W
Sylvanus
13,233
882
30
2
0
247,309
0
L
Artio
9,442
629
21
1
0
306,638
0
L
Danzaburou
10,546
703
71
5
0
216,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role