Player Matchup

Thanatos
Thanatos
Evan711mcgo
Thanatos
Level 106
God Stats
8W - 3L
1,349 SR
Queue Stats
49W - 41L
1,845 Elo+
Party 2
Agni
Agni
Juliusrabis
Agni
Level 88
God Stats
10W - 5L
1,292 SR
Queue Stats
126W - 123L
1,025 Elo+
Solo
Chronos
Chronos
Matador14
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,320 Elo+
Party 1
Hercules
Hercules
MongoLorde
Hercules
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 36L
1,417 Elo+
Party 1
Chaac
Chaac
bubbatron
Chaac
Level 87
God Stats
5W - 2L
1,865 SR
Queue Stats
115W - 83L
1,599 Elo+
Party 2
Team Averages
Level 101
1,501 SR
1,441 Elo+

VS

Team Averages
Level 70
1,479 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JuneMist
Erlang Shen
Level 28
God Stats
2W - 3L
1,629 SR
Queue Stats
21W - 22L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
MA93
Danzaburou
Level 47
God Stats
0W - 3L
1,522 SR
Queue Stats
40W - 51L
1,540 Elo+
Party 3
Pele
Pele
MoondogGaming
Pele
Level 60
God Stats
0W - 3L
1,162 SR
Queue Stats
100W - 103L
1,545 Elo+
Solo
Eset
Eset
UraniumPoi
Eset
Level 89
God Stats
21W - 16L
1,585 SR
Queue Stats
62W - 49L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evan711mcgo
Thanatos
18
15 / 1 / 5
11,489
605
15,237
17,681
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 5 / 10
10,762
566
16,551
9,761
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Matador14
Chronos
15
2 / 2 / 2
9,470
498
5,135
9,389
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MongoLorde
Hercules
15
1 / 0 / 9
9,677
509
5,508
19,276
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
bubbatron
Chaac
17
4 / 2 / 4
10,569
556
13,384
17,812
22,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 1
7,939
418
5,593
15,327
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
JuneMist
Erlang Shen
14
1 / 5 / 0
8,871
467
10,097
16,108
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MA93
Danzaburou
14
2 / 3 / 2
8,927
470
6,883
11,298
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 6 / 3
9,618
506
13,781
17,843
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 9 / 3
8,295
437
5,581
13,095
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
28
Kills
10
10
Deaths
28
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
1
0.3
W
Thanatos
Evan711mcgo
Thanatos
15
1
5
17.5
W
6
5
10
2.2
L
Erlang Shen
JuneMist
Erlang Shen
1
5
0
0.2
L
Danzaburou
MA93
Danzaburou
2
3
2
1
W
Chronos
Matador14
Chronos
2
2
2
1.5
W
Hercules
MongoLorde
Hercules
1
0
9
5.5
L
5
6
3
1.08
L
1
9
3
0.28
W
Chaac
bubbatron
Chaac
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,815
Damage
41,935
73,919
Taken
73,671
53,904
Mitigated
40,453
40,097
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,593
472
0
1,108
15,327
14,998
27
5,432
9,895
20,800
0
W
Thanatos
Evan711mcgo
Thanatos
15,237
3,941
0
17,356
17,681
6,802
0
3,117
14,416
0
77,916
W
16,551
1,172
0
558
9,761
3,405
1,129
2,657
6,924
73,350
0
L
Erlang Shen
JuneMist
Erlang Shen
10,097
6,552
0
5,539
16,108
11,117
878
2,546
12,670
0
55,267
L
Danzaburou
MA93
Danzaburou
6,883
2,871
0
3,624
11,298
4,262
80
4,014
7,235
0
53,339
W
Chronos
Matador14
Chronos
5,135
1,091
0
3,644
9,389
2,142
2,569
935
8,454
69,176
0
W
Hercules
MongoLorde
Hercules
5,508
1,249
62
11,208
19,276
19,003
233
3,026
16,162
0
40,541
L
13,781
2,867
0
5,650
17,843
5,612
0
4,977
12,720
0
58,228
L
5,581
563
52
1,810
13,095
4,464
0
4,717
8,329
41,902
0
W
Chaac
bubbatron
Chaac
13,384
4,134
0
7,269
17,812
22,552
1,175
1,188
16,494
0
68,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
43,650
561
Minions Killed
420
0
Camps Cleared
0
1,857,741
Distance Traveled
1,684,956
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,939
418
34
2
0
362,823
4
W
Thanatos
11,489
605
113
6
0
432,350
2
W
Agni
10,762
566
130
7
0
358,211
5
L
Erlang Shen
8,871
467
110
6
0
314,919
6
L
Danzaburou
8,927
470
101
5
0
309,354
5
W
Chronos
9,470
498
120
6
0
320,380
2
W
Hercules
9,677
509
72
4
0
391,951
7
L
Pele
9,618
506
87
5
0
391,243
0
L
Eset
8,295
437
88
5
0
306,617
13
W
Chaac
10,569
556
126
7
0
354,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role