Player Matchup

Chang'e
Chang'e
Cow516
Chang'e
Level 41
God Stats
0W - 2L
1,432 SR
Queue Stats
15W - 16L
1,347 Elo+
Solo
Guan Yu
Guan Yu
Hagor11
Guan Yu
Level 100
God Stats
11W - 4L
1,813 SR
Queue Stats
156W - 122L
1,477 Elo+
Party 2
Scylla
Scylla
Qwalifyd
Scylla
Level 28
God Stats
1W - 4L
1,519 SR
Queue Stats
24W - 20L
1,209 Elo+
Party 2
Team Averages
Level 56
1,588 SR
1,344 Elo+

VS

Team Averages
Level 84
1,576 SR
1,624 Elo+
Cthulhu
Cthulhu
Inf1nityRecon
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 21L
1,905 Elo+
Party 1
Hou Yi
Hou Yi
TrinityPride2
Hou Yi
Level 17
God Stats
20W - 0L
1,729 SR
Queue Stats
36W - 3L
1,823 Elo+
Party 1
Ra
Ra
kingofcubans
Ra
Level 88
God Stats
4W - 7L
1,500 SR
Queue Stats
199W - 256L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cow516
Chang'e
11
1 / 5 / 2
7,075
643
4,841
9,744
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Hagor11
Guan Yu
12
3 / 0 / 0
7,598
691
4,191
11,778
6,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Qwalifyd
Scylla
10
0 / 5 / 4
6,826
621
3,872
7,968
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 0 / 7
8,638
785
5,658
8,150
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 4
8,248
750
12,558
7,212
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 3
8,293
754
6,073
4,825
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cow516
Chang'e
1
5
2
0.4
L
Guan Yu
Hagor11
Guan Yu
3
0
0
3
W
Cthulhu
2
0
7
5.5
L
Scylla
Qwalifyd
Scylla
0
5
4
0.4
W
5
2
4
3.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
24,289
29,490
Taken
20,187
12,325
Mitigated
12,120
9,553
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cow516
Chang'e
4,841
931
1,497
2,390
9,744
3,122
0
4,695
5,049
21,145
0
L
Guan Yu
Hagor11
Guan Yu
4,191
485
1,206
3,491
11,778
6,931
0
4,298
7,480
0
12,964
W
Cthulhu
5,658
236
96
1,971
8,150
7,836
0
3,576
4,305
18,928
0
L
Scylla
Qwalifyd
Scylla
3,872
199
115
854
7,968
2,272
0
3,107
4,861
18,639
0
W
12,558
4,768
0
1,737
7,212
2,727
2,529
3,053
4,029
0
32,326
W
6,073
442
514
985
4,825
1,557
0
2,080
2,657
25,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,499
Gold Earned
25,179
90
Minions Killed
132
2
Camps Cleared
8
601,162
Distance Traveled
611,497
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,075
643
47
4
0
182,210
2
L
Guan Yu
7,598
691
22
2
1
233,212
2
W
Cthulhu
8,638
785
16
1
0
199,758
2
L
Scylla
6,826
621
21
2
1
185,740
3
W
Hou Yi
8,248
750
63
6
5
186,606
3
W
Ra
8,293
754
53
5
3
225,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role