Player Matchup

Atlas
Atlas
BeardedNord
Atlas
Level 122
God Stats
40W - 41L
1,192 SR
Queue Stats
321W - 311L
1,357 Elo+
Solo
Olorun
Olorun
GameStopp2699
Olorun
Level 100
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 32L
971 Elo+
Solo
Nemesis
Nemesis
Umber_379
Nemesis
Level 155
God Stats
3W - 2L
1,719 SR
Queue Stats
290W - 310L
1,624 Elo+
Solo
Nike
Nike
mccloud76
Nike
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
349W - 323L
1,208 Elo+
Solo
Medusa
Medusa
youngest27
Medusa
Level 99
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 143L
1,522 Elo+
Solo
Team Averages
Level 117
1,482 SR
1,336 Elo+

VS

Team Averages
Level 93
1,511 SR
1,616 Elo+
Athena
Athena
FatFrankyDonut
Athena
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 36L
1,761 Elo+
Solo
Medusa
Medusa
Iceecreamman
Medusa
Level 86
God Stats
7W - 7L
1,519 SR
Queue Stats
213W - 192L
1,485 Elo+
Solo
Hel
Hel
Supremetreal_
Hel
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Pele
Pele
l-Enyo-l
Pele
Level 83
God Stats
5W - 5L
1,753 SR
Queue Stats
77W - 64L
1,768 Elo+
Solo
Guan Yu
Guan Yu
salinas2127
Guan Yu
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
306W - 293L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,392
522
9,168
11,597
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 7
9,856
548
10,274
10,441
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Umber_379
Nemesis
15
4 / 1 / 3
9,203
511
7,346
13,853
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
17
4 / 1 / 1
9,891
550
4,915
10,601
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
youngest27
Medusa
16
6 / 2 / 4
10,193
566
10,574
13,836
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,103
395
4,118
14,357
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
1 / 6 / 2
8,531
474
7,986
11,399
4,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
8,144
452
4,387
8,607
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
4 / 4 / 1
9,004
500
9,290
14,946
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
salinas2127
Guan Yu
17
1 / 2 / 1
10,302
572
9,033
11,849
14,907
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
7
7
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
0
4
4
0.5
W
4
2
7
3.75
L
Medusa
1
6
2
0.33
L
1
4
1
0.38
W
Nemesis
Umber_379
Nemesis
4
1
3
5.5
L
Pele
4
4
1
1.13
W
Nike
4
1
1
4.5
L
Guan Yu
salinas2127
Guan Yu
1
2
1
0.75
W
Medusa
youngest27
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,277
Damage
34,814
60,328
Taken
61,158
32,610
Mitigated
38,247
24,422
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,168
3,153
886
2,577
11,597
12,100
0
2,588
8,882
33,319
0
L
4,118
614
0
1,512
14,357
10,673
0
5,935
8,373
9,331
0
W
10,274
5,725
1,282
6,150
10,441
3,738
1,072
3,109
7,190
60,292
0
L
Medusa
7,986
2,903
0
2,452
11,399
4,096
0
2,246
9,121
0
60,421
L
4,387
123
1,062
1,884
8,607
3,222
147
3,022
5,585
44,925
0
W
Nemesis
Umber_379
Nemesis
7,346
2,935
0
3,092
13,853
4,349
0
1,956
11,535
0
70,187
L
Pele
9,290
2,762
0
5,333
14,946
5,349
73
5,081
9,865
286
54,771
W
Nike
4,915
1,086
0
2,913
10,601
7,432
178
0
10,601
0
60,427
L
Guan Yu
salinas2127
Guan Yu
9,033
1,026
14
3,418
11,849
14,907
151
3,158
8,074
1,079
72,683
W
Medusa
youngest27
Medusa
10,574
5,797
592
6,930
13,836
4,991
953
1,294
12,532
0
85,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
43,084
544
Minions Killed
463
0
Camps Cleared
0
1,720,013
Distance Traveled
1,782,215
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,392
522
45
3
0
350,041
2
L
Athena
7,103
395
8
0
0
355,550
7
W
Olorun
9,856
548
104
6
0
334,329
4
L
Medusa
8,531
474
98
5
0
340,065
3
L
Hel
8,144
452
107
6
0
349,237
2
W
Nemesis
9,203
511
115
6
0
398,631
1
L
Pele
9,004
500
82
5
0
374,060
6
W
Nike
9,891
550
138
8
0
326,201
1
L
Guan Yu
10,302
572
168
9
0
363,303
1
W
Medusa
10,193
566
142
8
0
310,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role