Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Googan5
Cthulhu
Level 8
God Stats
0W - 2L
1,345 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 1
Medusa
Medusa
IAMGON3
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
mynameisJEFFS
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
tiltONchase
Nu Wa
Level 105
God Stats
2W - 3L
1,759 SR
Queue Stats
10W - 8L
1,515 Elo+
Party 1
Team Averages
Level 96
1,521 SR
1,445 Elo+

VS

Team Averages
Level 102
1,588 SR
1,569 Elo+
Osiris
Osiris
MarioTwin210
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
R41N NINJA
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,555 Elo+
Party 2
Vamana
Vamana
R41N Rex
Vamana
Level 119
God Stats
10W - 1L
1,824 SR
Queue Stats
31W - 21L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
R41NCody
Aphrodite
Level 94
God Stats
21W - 13L
1,618 SR
Queue Stats
26W - 15L
1,598 Elo+
Party 2
Janus
Janus
RyseingAngel88M
Janus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 112L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 4 / 4
10,596
706
16,382
20,296
29,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Googan5
Cthulhu
16
4 / 7 / 3
10,106
674
10,470
20,474
16,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
IAMGON3
Medusa
18
5 / 6 / 5
11,142
743
18,250
13,971
5,671
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
mynameisJEFFS
Hun Batz
17
2 / 6 / 7
10,811
721
10,762
15,839
6,045
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 3 / 7
10,919
728
10,996
9,022
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
3 / 4 / 7
11,149
743
7,611
17,425
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
R41N NINJA
Xbalanque
19
4 / 2 / 7
11,831
789
11,601
15,812
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
R41N Rex
Vamana
20
16 / 4 / 7
13,639
909
27,658
35,974
34,018
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
R41NCody
Aphrodite
19
1 / 6 / 17
11,684
779
13,139
16,807
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 0 / 9
11,364
758
9,933
9,014
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
15
Kills
26
26
Deaths
16
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
4
1.25
L
Cthulhu
Googan5
Cthulhu
4
7
3
0.79
L
Medusa
IAMGON3
Medusa
5
6
5
1.25
W
Osiris
3
4
7
1.63
W
Xbalanque
R41N NINJA
Xbalanque
4
2
7
3.75
W
Vamana
R41N Rex
Vamana
16
4
7
4.88
W
Aphrodite
R41NCody
Aphrodite
1
6
17
1.58
W
2
0
9
6.5
L
Hun Batz
mynameisJEFFS
Hun Batz
2
6
7
0.92
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,860
Damage
69,942
79,602
Taken
95,032
60,799
Mitigated
66,108
12,441
Healing
40,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,382
1,050
329
5,813
20,296
29,328
509
6,217
12,917
0
39,880
L
Cthulhu
Googan5
Cthulhu
10,470
544
649
3,642
20,474
16,493
0
8,406
11,041
17,549
0
L
Medusa
IAMGON3
Medusa
18,250
7,260
0
750
13,971
5,671
585
3,535
10,089
0
50,068
W
Osiris
7,611
2,087
0
4,047
17,425
15,459
1,064
3,190
13,519
0
24,799
W
Xbalanque
R41N NINJA
Xbalanque
11,601
6,051
0
6,843
15,812
5,849
3,630
3,774
11,437
0
56,686
W
Vamana
R41N Rex
Vamana
27,658
13,919
0
11,315
35,974
34,018
1,652
6,516
28,179
0
60,364
W
Aphrodite
R41NCody
Aphrodite
13,139
594
9,121
8,509
16,807
7,543
1,116
4,724
11,489
55,586
0
W
9,933
641
0
1,106
9,014
3,239
694
1,234
7,404
55,284
0
L
Hun Batz
mynameisJEFFS
Hun Batz
10,762
1,913
0
0
15,839
6,045
0
2,675
12,265
0
36,667
L
10,996
2,941
243
1,015
9,022
3,262
391
1,946
6,825
44,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
59,667
266
Minions Killed
324
0
Camps Cleared
0
1,436,262
Distance Traveled
1,643,062
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,596
706
55
4
0
303,716
0
L
Cthulhu
10,106
674
19
1
0
277,906
0
L
Medusa
11,142
743
62
4
0
269,608
2
W
Osiris
11,149
743
28
2
0
325,264
0
W
Xbalanque
11,831
789
85
6
0
322,765
1
W
Vamana
13,639
909
42
3
0
339,120
0
W
Aphrodite
11,684
779
83
6
0
298,853
0
W
Janus
11,364
758
86
6
0
357,060
0
L
Hun Batz
10,811
721
60
4
0
298,933
0
L
Nu Wa
10,919
728
70
5
0
286,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role