Player Matchup

Discordia
Discordia
OdinCallsMeDaddy
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 38L
1,703 Elo+
Party 2
Amaterasu
Amaterasu
PowerSmoke
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 73L
1,706 Elo+
Party 2
Zeus
Zeus
XGodNillaX
Zeus
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
306W - 304L
1,523 Elo+
Party 3
Ullr
Ullr
iGankMom
Ullr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 106L
1,441 Elo+
Party 2
Ares
Ares
katevanny13
Ares
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,497 Elo+
Party 3
Team Averages
Level 83
1,500 SR
1,574 Elo+

VS

Team Averages
Level 90
1,500 SR
1,481 Elo+
Sol
Sol
BubbleFruit
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
KingRichie1998
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,640 Elo+
Party 1
Cabrakan
Cabrakan
Silip9
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,582 Elo+
Solo
Pele
Pele
Tweak25D
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,402 Elo+
Party 1
Neith
Neith
dternest98
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
0 / 4 / 8
7,353
613
10,425
8,071
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
PowerSmoke
Amaterasu
15
2 / 4 / 6
8,347
696
7,757
20,571
18,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 6 / 3
9,045
754
18,768
8,803
3,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
16
4 / 3 / 2
8,949
746
13,071
9,359
4,130
12
0 / 10 / 8
7,264
605
4,247
16,355
15,419
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
10,486
874
16,809
11,161
4,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KingRichie1998
Sun Wukong
15
2 / 1 / 19
9,897
825
7,363
12,813
10,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Silip9
Cabrakan
14
2 / 4 / 12
9,378
782
4,848
19,239
24,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
19
11 / 2 / 13
11,797
983
15,763
14,774
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
17
6 / 2 / 12
10,365
864
12,591
10,807
5,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
9
Kills
27
27
Deaths
10
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Sun Wukong
KingRichie1998
Sun Wukong
2
1
19
11.5
L
Discordia
0
4
8
1
L
Amaterasu
PowerSmoke
Amaterasu
2
4
6
1.25
W
Cabrakan
Silip9
Cabrakan
2
4
12
2
W
Pele
11
2
13
8.75
L
3
6
3
0.75
W
Neith
6
2
12
6
L
Ullr
4
3
2
1.67
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,268
Damage
57,374
63,159
Taken
68,794
44,184
Mitigated
53,081
18,730
Healing
29,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,809
5,602
1,552
3,108
11,161
4,977
3,252
7,406
3,755
39,681
0
W
Sun Wukong
KingRichie1998
Sun Wukong
7,363
490
2,746
3,994
12,813
10,580
157
7,517
5,296
0
10,222
L
Discordia
10,425
460
2,115
1,303
8,071
2,691
0
2,053
6,018
15,602
0
L
Amaterasu
PowerSmoke
Amaterasu
7,757
1,442
1,612
8,258
20,571
18,793
0
5,569
15,002
3,263
12,594
W
Cabrakan
Silip9
Cabrakan
4,848
706
1,938
4,495
19,239
24,578
175
8,296
10,943
7,716
0
W
Pele
15,763
2,713
1,182
7,548
14,774
7,732
1,160
5,925
8,849
0
30,923
L
18,768
1,362
1,473
178
8,803
3,151
0
2,354
6,449
38,725
0
W
Neith
12,591
4,258
91
2,696
10,807
5,214
1,002
5,748
4,793
0
35,611
L
Ullr
13,071
3,983
1,720
1,501
9,359
4,130
0
2,734
6,625
0
30,701
L
4,247
405
246
324
16,355
15,419
0
8,947
7,408
5,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
51,923
98
Minions Killed
138
0
Camps Cleared
0
1,040,953
Distance Traveled
1,227,198
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,486
874
59
5
0
242,248
0
W
Sun Wukong
9,897
825
6
1
0
272,419
0
L
Discordia
7,353
613
11
1
0
208,674
0
L
Amaterasu
8,347
696
13
1
0
244,595
0
W
Cabrakan
9,378
782
7
1
0
229,838
0
W
Pele
11,797
983
31
3
0
262,611
0
L
Zeus
9,045
754
45
4
0
175,060
0
W
Neith
10,365
864
35
3
0
220,082
0
L
Ullr
8,949
746
27
2
0
230,063
0
L
Ares
7,264
605
2
0
0
182,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role