Player Matchup

Discordia
Discordia
 
Discordia
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BamseBrun
Awilix
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 153L
1,275 Elo+
Solo
Thor
Thor
DARKLORDKAI14
Thor
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 139L
1,516 Elo+
Solo
Zeus
Zeus
nenshik
Zeus
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 135L
1,464 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,451 Elo+

VS

Team Averages
Level 136
1,500 SR
1,446 Elo+
Scylla
Scylla
AL_3EALMY
Scylla
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,512 Elo+
Solo
Ymir
Ymir
D4v1d99
Ymir
Level 149
God Stats
7W - 2L
1,500 SR
Queue Stats
159W - 114L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
ValexMonster
Danzaburou
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
155W - 176L
1,444 Elo+
Solo
He Bo
He Bo
pixel23gun
He Bo
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 35L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zubandit
Morgan Le Fay
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
336W - 332L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 3 / 11
10,209
785
10,742
7,482
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
 
Nu Wa
15
2 / 4 / 16
9,469
728
13,493
7,501
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
BamseBrun
Awilix
17
4 / 2 / 16
10,857
835
6,635
9,819
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 3 / 11
10,243
788
10,095
8,397
3,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
nenshik
Zeus
20
11 / 3 / 4
12,066
928
25,459
6,942
3,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AL_3EALMY
Scylla
16
4 / 7 / 7
9,532
733
6,212
12,249
4,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
D4v1d99
Ymir
16
4 / 6 / 3
9,654
743
6,139
19,649
20,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ValexMonster
Danzaburou
14
0 / 6 / 3
7,957
612
4,513
12,427
5,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
16
5 / 5 / 4
9,391
722
7,237
10,036
3,930
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
zubandit
Morgan Le Fay
16
2 / 5 / 8
9,296
715
9,294
15,522
6,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
29
Kills
15
15
Deaths
29
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
11
3.17
W
Nu Wa
 
Nu Wa
2
4
16
2.5
L
Scylla
AL_3EALMY
Scylla
4
7
7
1.07
W
Awilix
BamseBrun
Awilix
4
2
16
6
L
Ymir
D4v1d99
Ymir
4
6
3
0.92
W
8
3
11
4.5
L
Danzaburou
ValexMonster
Danzaburou
0
6
3
0.25
W
Zeus
nenshik
Zeus
11
3
4
4.33
L
He Bo
5
5
4
1.4
L
Morgan Le Fay
zubandit
Morgan Le Fay
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,424
Damage
33,395
40,141
Taken
69,883
22,012
Mitigated
40,918
12,221
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,742
318
1,029
633
7,482
3,442
1,592
5,417
2,065
19,587
0
W
Nu Wa
 
Nu Wa
13,493
5,426
1,175
1,363
7,501
3,322
1,592
6,285
1,216
25,928
0
L
Scylla
AL_3EALMY
Scylla
6,212
234
0
403
12,249
4,675
0
7,649
4,600
16,050
0
W
Awilix
BamseBrun
Awilix
6,635
1,446
1,808
3,019
9,819
8,254
591
6,709
3,110
0
18,658
L
Ymir
D4v1d99
Ymir
6,139
236
1,725
3,504
19,649
20,148
0
13,871
5,778
15,160
0
W
10,095
735
1,315
927
8,397
3,918
253
5,466
2,931
0
16,632
L
Danzaburou
ValexMonster
Danzaburou
4,513
385
402
3,092
12,427
5,289
0
9,118
3,309
183
30,176
W
Zeus
nenshik
Zeus
25,459
681
430
522
6,942
3,076
884
5,188
1,754
49,077
0
L
He Bo
7,237
78
1,118
1,308
10,036
3,930
0
7,679
2,357
16,534
0
L
Morgan Le Fay
zubandit
Morgan Le Fay
9,294
371
1,410
4,326
15,522
6,876
241
11,377
4,145
34,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
45,830
141
Minions Killed
158
0
Camps Cleared
0
1,185,557
Distance Traveled
1,031,504
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,209
785
23
2
0
217,738
0
W
Nu Wa
9,469
728
20
2
0
245,937
4
L
Scylla
9,532
733
29
2
0
192,263
0
W
Awilix
10,857
835
18
1
0
247,583
1
L
Ymir
9,654
743
14
1
0
214,977
1
W
Thor
10,243
788
11
1
0
243,346
1
L
Danzaburou
7,957
612
51
4
0
182,004
1
W
Zeus
12,066
928
69
5
0
230,953
0
L
He Bo
9,391
722
21
2
0
209,629
0
L
Morgan Le Fay
9,296
715
43
3
0
232,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role