Player Matchup

Sylvanus
Sylvanus
Billyblasters
Sylvanus
Level 126
God Stats
15W - 9L
1,780 SR
Queue Stats
116W - 102L
1,754 Elo+
Party 2
Amaterasu
Amaterasu
EnterSandwich
Amaterasu
Level 126
God Stats
10W - 5L
1,750 SR
Queue Stats
288W - 262L
1,747 Elo+
Party 2
Heimdallr
Heimdallr
Exscape
Heimdallr
Level 133
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 104L
1,766 Elo+
Party 2
Tiamat
Tiamat
GoldnDior
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 9L
1,899 Elo+
Party 2
Nemesis
Nemesis
Pdood
Nemesis
Level 156
God Stats
4W - 3L
1,739 SR
Queue Stats
232W - 197L
1,781 Elo+
Party 2
Team Averages
Level 114
1,654 SR
1,789 Elo+

VS

Team Averages
Level 72
1,486 SR
1,733 Elo+
Kukulkan
Kukulkan
AnthonyFauci
Kukulkan
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 1L
1,907 Elo+
Party 1
Mercury
Mercury
Knarfer
Mercury
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 166L
1,777 Elo+
Party 1
Ymir
Ymir
Meegle
Ymir
Level 40
God Stats
164W - 146L
1,432 SR
Queue Stats
182W - 190L
1,311 Elo+
Solo
Bastet
Bastet
Oshα
Bastet
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
228W - 199L
1,775 Elo+
Party 1
Mulan
Mulan
PipedyourPops
Mulan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Billyblasters
Sylvanus
8
1 / 2 / 0
5,510
551
4,513
9,857
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
EnterSandwich
Amaterasu
11
1 / 3 / 0
6,156
616
4,414
8,261
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Exscape
Heimdallr
9
0 / 2 / 2
5,286
529
4,377
7,260
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GoldnDior
Tiamat
10
1 / 1 / 0
5,843
584
4,476
5,004
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Pdood
Nemesis
8
0 / 4 / 1
4,984
498
2,273
7,724
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnthonyFauci
Kukulkan
12
2 / 0 / 2
6,849
685
3,578
3,970
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Knarfer
Mercury
11
2 / 1 / 3
6,140
614
3,097
5,547
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Meegle
Ymir
9
0 / 1 / 3
5,309
531
2,041
8,395
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Oshα
Bastet
10
3 / 0 / 0
5,874
587
7,598
5,358
1,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 1 / 1
7,203
720
9,333
9,165
3,953
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnthonyFauci
Kukulkan
2
0
2
3
L
Sylvanus
Billyblasters
Sylvanus
1
2
0
0.5
L
Amaterasu
EnterSandwich
Amaterasu
1
3
0
0.33
L
Heimdallr
Exscape
Heimdallr
0
2
2
0.5
L
Tiamat
GoldnDior
Tiamat
1
1
0
1
W
Mercury
Knarfer
Mercury
2
1
3
3.5
W
Ymir
Meegle
Ymir
0
1
3
1.5
W
Bastet
Oshα
Bastet
3
0
0
3
L
Nemesis
Pdood
Nemesis
0
4
1
0.13
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
25,647
38,106
Taken
32,435
18,140
Mitigated
11,449
15,232
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnthonyFauci
Kukulkan
3,578
277
0
439
3,970
1,172
0
1,850
2,060
51,069
0
L
Sylvanus
Billyblasters
Sylvanus
4,513
2,024
1,859
4,448
9,857
5,646
66
2,827
7,030
18,810
0
L
Amaterasu
EnterSandwich
Amaterasu
4,414
2,725
0
3,506
8,261
5,476
1,058
0
8,261
0
33,205
L
Heimdallr
Exscape
Heimdallr
4,377
1,811
0
1,581
7,260
2,285
0
242
7,018
0
30,674
L
Tiamat
GoldnDior
Tiamat
4,476
434
0
1,130
5,004
2,745
0
1,673
3,331
32,065
0
W
Mercury
Knarfer
Mercury
3,097
1,059
0
2,553
5,547
1,439
0
485
4,846
0
32,771
W
Ymir
Meegle
Ymir
2,041
93
810
2,830
8,395
3,026
0
4,051
4,245
12,391
0
W
Bastet
Oshα
Bastet
7,598
1,617
0
2,401
5,358
1,859
0
962
4,396
0
29,092
L
Nemesis
Pdood
Nemesis
2,273
815
0
2,708
7,724
1,988
0
877
6,847
0
23,528
W
9,333
2,086
0
3,357
9,165
3,953
0
1,410
7,689
0
42,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
31,375
301
Minions Killed
352
0
Camps Cleared
0
1,019,480
Distance Traveled
1,184,586
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,849
685
100
10
0
206,912
3
L
Sylvanus
5,510
551
37
4
0
167,448
2
L
Amaterasu
6,156
616
77
8
0
208,431
1
L
Heimdallr
5,286
529
61
6
0
192,280
2
L
Tiamat
5,843
584
80
8
0
208,421
3
W
Mercury
6,140
614
82
8
0
283,169
1
W
Ymir
5,309
531
21
2
0
207,567
2
W
Bastet
5,874
587
61
6
0
258,154
2
L
Nemesis
4,984
498
46
5
0
242,900
1
W
Mulan
7,203
720
88
9
0
228,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role