Player Matchup

Atlas
Atlas
ItsTobiAThin
Atlas
Level 149
God Stats
14W - 5L
1,296 SR
Queue Stats
151W - 50L
1,500 Elo+
Party 1
Neith
Neith
LatinTechno
Neith
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
94W - 32L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SSbapo
Baron Samedi
Level 75
God Stats
7W - 3L
1,500 SR
Queue Stats
146W - 55L
1,500 Elo+
Party 1
Team Averages
Level 128
1,432 SR
1,500 Elo+

VS

Team Averages
Level 120
1,529 SR
1,548 Elo+
Chiron
Chiron
Kingspoint415
Chiron
Level 142
God Stats
38W - 17L
1,563 SR
Queue Stats
276W - 152L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
StretchNut5
Kukulkan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
chaseebah
Geb
Level 148
God Stats
30W - 19L
1,523 SR
Queue Stats
353W - 227L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 14
8,184
818
5,671
14,834
8,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
12 / 3 / 5
9,646
965
14,296
10,022
4,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SSbapo
Baron Samedi
12
4 / 4 / 9
8,017
802
4,842
7,428
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
8,430
843
7,877
9,984
2,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
StretchNut5
Kukulkan
11
3 / 5 / 5
7,950
795
9,573
8,188
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 6
7,138
714
5,605
11,947
9,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
9
9
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
5
5
1
1.1
W
12
3
5
4.83
W
Baron Samedi
SSbapo
Baron Samedi
4
4
9
2.13
L
Kukulkan
StretchNut5
Kukulkan
3
5
5
1.1
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
23,055
32,284
Taken
30,119
15,657
Mitigated
14,117
12,655
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,671
1,639
255
5,319
14,834
8,231
0
5,502
9,332
15,787
0
L
7,877
2,933
89
2,011
9,984
2,532
0
3,587
6,275
0
22,274
W
14,296
7,289
0
2,732
10,022
4,607
1,038
4,750
5,272
0
37,287
W
Baron Samedi
SSbapo
Baron Samedi
4,842
648
1,914
2,435
7,428
2,819
270
5,151
2,277
19,597
0
L
Kukulkan
StretchNut5
Kukulkan
9,573
420
0
1,259
8,188
2,360
0
3,875
4,313
22,156
0
L
5,605
302
0
455
11,947
9,225
0
3,515
8,432
13,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
23,518
95
Minions Killed
95
4
Camps Cleared
4
539,602
Distance Traveled
481,678
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,184
818
17
2
1
201,941
5
L
Chiron
8,430
843
51
5
1
140,233
2
W
Neith
9,646
965
43
4
2
172,429
1
W
Baron Samedi
8,017
802
35
4
1
165,232
1
L
Kukulkan
7,950
795
34
3
2
171,829
3
L
Geb
7,138
714
10
1
1
169,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role