Player Matchup

Gilgamesh
Gilgamesh
Bart04
Gilgamesh
Level 41
God Stats
27W - 21L
1,503 SR
Queue Stats
271W - 266L
1,326 Elo+
Party 1
Vulcan
Vulcan
C_mccutcheon_7
Vulcan
Level 53
God Stats
16W - 12L
1,547 SR
Queue Stats
162W - 145L
1,177 Elo+
Party 1
Danzaburou
Danzaburou
CreampieMessiah
Danzaburou
Level 25
God Stats
7W - 7L
1,715 SR
Queue Stats
28W - 37L
1,063 Elo+
Party 1
Ra
Ra
ElChuskies
Ra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ares
Ares
Oh pls no
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 47
1,553 SR
1,313 Elo+

VS

Team Averages
Level 72
1,459 SR
1,523 Elo+
Ganesha
Ganesha
AguCarbon1891
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 68L
1,804 Elo+
Party 3
Tiamat
Tiamat
ElRoZa
Tiamat
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
619W - 574L
1,513 Elo+
Party 2
Mulan
Mulan
Juhani2020
Mulan
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 154L
1,500 Elo+
Party 3
Awilix
Awilix
OFuroGaWarui
Awilix
Level 56
God Stats
17W - 15L
1,295 SR
Queue Stats
95W - 110L
1,326 Elo+
Party 2
Heimdallr
Heimdallr
RasCali
Heimdallr
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
311W - 323L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bart04
Gilgamesh
17
6 / 7 / 5
11,320
566
17,492
20,412
10,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 6 / 4
9,107
455
11,956
13,411
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CreampieMessiah
Danzaburou
15
6 / 6 / 5
10,322
516
14,138
18,552
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 2
8,711
436
6,937
13,068
10,601
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 9 / 7
8,162
408
3,690
17,541
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
2 / 3 / 22
11,606
580
11,275
22,023
28,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ElRoZa
Tiamat
18
5 / 2 / 7
11,755
588
14,694
13,044
8,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
19
7 / 2 / 5
11,974
599
13,269
18,969
21,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
19
11 / 4 / 7
12,321
616
14,587
18,084
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
RasCali
Heimdallr
18
9 / 5 / 3
11,842
592
14,077
15,074
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
16
Kills
34
34
Deaths
16
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ganesha
2
3
22
4.33
L
Gilgamesh
Bart04
Gilgamesh
6
7
5
1.21
L
4
6
4
1
L
Danzaburou
CreampieMessiah
Danzaburou
6
6
5
1.42
L
0
6
2
0.17
W
Tiamat
ElRoZa
Tiamat
5
2
7
4.25
W
Mulan
7
2
5
4.75
W
Awilix
11
4
7
3.63
L
Ares
0
9
7
0.39
W
Heimdallr
RasCali
Heimdallr
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,213
Damage
67,902
82,984
Taken
87,194
43,293
Mitigated
72,285
16,954
Healing
28,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
11,275
705
3,437
4,782
22,023
28,570
131
4,431
17,426
38,148
0
L
Gilgamesh
Bart04
Gilgamesh
17,492
5,501
241
2,656
20,412
10,680
0
6,441
13,457
0
68,623
L
11,956
1,868
76
3,006
13,411
3,745
120
4,807
8,351
48,761
0
L
Danzaburou
CreampieMessiah
Danzaburou
14,138
5,259
209
7,246
18,552
4,530
0
7,452
10,833
0
57,214
L
6,937
1,091
426
2,439
13,068
10,601
176
1,935
10,421
39,233
0
W
Tiamat
ElRoZa
Tiamat
14,694
928
0
2,311
13,044
8,066
176
4,445
8,385
74,414
2,003
W
Mulan
13,269
804
814
6,965
18,969
21,280
123
5,270
13,597
0
81,688
W
Awilix
14,587
4,527
0
5,692
18,084
8,158
84
5,290
12,578
0
97,338
L
Ares
3,690
218
0
655
17,541
13,737
0
3,869
13,375
10,889
0
W
Heimdallr
RasCali
Heimdallr
14,077
6,818
0
4,339
15,074
6,211
2,721
2,101
12,625
0
83,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
59,498
377
Minions Killed
596
0
Camps Cleared
0
1,876,761
Distance Traveled
1,954,713
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,606
580
17
1
0
370,664
3
L
Gilgamesh
11,320
566
110
6
0
400,987
2
L
Vulcan
9,107
455
85
4
0
372,551
2
L
Danzaburou
10,322
516
80
4
0
349,310
4
L
Ra
8,711
436
87
4
0
354,948
2
W
Tiamat
11,755
588
145
7
0
418,152
2
W
Mulan
11,974
599
154
8
0
361,590
6
W
Awilix
12,321
616
137
7
0
451,479
1
L
Ares
8,162
408
15
1
0
398,965
0
W
Heimdallr
11,842
592
143
7
0
352,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role