Player Matchup

Izanami
Izanami
AkimboGlizzys
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,192 Elo+
Party 1
Ra
Ra
BlitzbaII
Ra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,641 Elo+
Party 2
Ao Kuang
Ao Kuang
NWMBERS
Ao Kuang
Level 141
God Stats
4W - 3L
1,556 SR
Queue Stats
32W - 19L
1,715 Elo+
Party 1
Bacchus
Bacchus
SmallGummyEnergy
Bacchus
Level 106
God Stats
4W - 4L
1,296 SR
Queue Stats
11W - 5L
1,580 Elo+
Party 1
Odin
Odin
WhatTheYeeHaw
Odin
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,690 Elo+
Party 2
Team Averages
Level 85
1,471 SR
1,564 Elo+

VS

Team Averages
Level 56
1,567 SR
1,462 Elo+
Nike
Nike
Arezus
Nike
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,366 Elo+
Party 3
Danzaburou
Danzaburou
CoreTHR_
Danzaburou
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 95L
1,506 Elo+
Party 4
Skadi
Skadi
DivyTHR_
Skadi
Level 48
God Stats
2W - 6L
1,551 SR
Queue Stats
32W - 58L
1,549 Elo+
Party 4
Chronos
Chronos
MorsOmni
Chronos
Level 47
God Stats
30W - 27L
1,785 SR
Queue Stats
95W - 95L
1,522 Elo+
Solo
Sylvanus
Sylvanus
ReiAyanami9419
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 0 / 7
7,725
773
5,658
2,687
976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 13
8,833
883
12,247
6,479
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
NWMBERS
Ao Kuang
17
12 / 1 / 6
9,248
925
14,658
10,054
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 13
7,051
705
5,114
9,760
12,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 2 / 14
7,677
768
6,453
10,856
9,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Arezus
Nike
13
1 / 3 / 4
6,774
677
4,818
9,100
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
CoreTHR_
Danzaburou
13
1 / 5 / 2
7,178
718
5,883
9,334
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
DivyTHR_
Skadi
14
2 / 4 / 1
7,409
741
2,552
7,465
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
MorsOmni
Chronos
12
1 / 7 / 2
6,897
690
6,139
14,145
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
13
1 / 4 / 2
7,130
713
7,122
12,380
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
23
Kills
6
6
Deaths
23
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
7
5.5
L
Nike
Arezus
Nike
1
3
4
1
W
6
1
13
12.5
L
Danzaburou
CoreTHR_
Danzaburou
1
5
2
0.4
L
Skadi
DivyTHR_
Skadi
2
4
1
0.63
L
Chronos
MorsOmni
Chronos
1
7
2
0.29
W
Ao Kuang
NWMBERS
Ao Kuang
12
1
6
15
L
Sylvanus
1
4
2
0.5
W
1
2
13
3.75
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,130
Damage
26,514
39,836
Taken
52,424
30,055
Mitigated
27,336
9,067
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,658
2,529
83
1,244
2,687
976
1,784
740
1,947
0
21,416
L
Nike
Arezus
Nike
4,818
212
384
1,916
9,100
6,429
0
5,158
3,942
0
11,759
W
12,247
509
1,607
1,141
6,479
2,906
58
2,684
3,758
39,060
0
L
Danzaburou
CoreTHR_
Danzaburou
5,883
2,093
0
1,444
9,334
3,346
0
6,045
3,289
0
26,035
L
Skadi
DivyTHR_
Skadi
2,552
719
0
542
7,465
2,707
938
4,338
3,127
0
20,888
L
Chronos
MorsOmni
Chronos
6,139
1,434
1,125
2,263
14,145
4,500
107
9,466
4,679
14,013
0
W
Ao Kuang
NWMBERS
Ao Kuang
14,658
2,719
0
3,427
10,054
4,278
0
3,132
6,770
31,192
0
L
Sylvanus
7,122
1,488
2,058
3,371
12,380
10,354
0
7,012
5,368
15,124
0
W
5,114
787
0
125
9,760
12,071
0
3,895
5,693
9,382
0
W
6,453
1,373
0
1,440
10,856
9,824
112
2,810
6,457
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
35,388
194
Minions Killed
156
0
Camps Cleared
0
1,025,606
Distance Traveled
891,988
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,725
773
36
4
0
195,277
0
L
Nike
6,774
677
23
2
0
201,021
0
W
Ra
8,833
883
69
7
0
213,480
2
L
Danzaburou
7,178
718
47
5
0
176,007
2
L
Skadi
7,409
741
46
5
0
177,939
0
L
Chronos
6,897
690
17
2
0
175,332
0
W
Ao Kuang
9,248
925
49
5
0
210,981
0
L
Sylvanus
7,130
713
23
2
0
161,689
3
W
Bacchus
7,051
705
9
1
0
207,475
0
W
Odin
7,677
768
31
3
0
198,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role