Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Azeaaa
Neith
Level 5
God Stats
2W - 3L
1,542 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 1
Artio
Artio
Husket
Artio
Level 106
God Stats
2W - 0L
1,809 SR
Queue Stats
84W - 67L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
SubjectPython77
Sylvanus
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 61L
1,708 Elo+
Party 1
Zeus
Zeus
T34GU3
Zeus
Level 97
God Stats
3W - 5L
1,305 SR
Queue Stats
26W - 20L
1,601 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,596 Elo+

VS

Team Averages
Level 63
1,434 SR
1,453 Elo+
Bellona
Bellona
Antonious6374
Bellona
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
DemonMedina
Bakasura
Level 160
God Stats
4W - 4L
1,496 SR
Queue Stats
297W - 347L
1,403 Elo+
Solo
Xbalanque
Xbalanque
NiorRyu
Xbalanque
Level 28
God Stats
0W - 5L
1,134 SR
Queue Stats
20W - 34L
1,356 Elo+
Solo
Ra
Ra
Oztriker24
Ra
Level 46
God Stats
5W - 4L
1,272 SR
Queue Stats
31W - 26L
1,412 Elo+
Solo
Izanami
Izanami
ogmutt
Izanami
Level 58
God Stats
24W - 17L
1,766 SR
Queue Stats
144W - 107L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 4 / 12
9,038
822
7,847
9,227
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Azeaaa
Neith
16
5 / 0 / 10
9,198
836
7,746
5,401
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Husket
Artio
16
6 / 1 / 12
9,639
876
4,508
6,387
7,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sylvanus
16
5 / 1 / 11
9,390
854
7,351
7,335
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
T34GU3
Zeus
18
8 / 2 / 12
10,382
944
15,399
6,918
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 4 / 4
8,494
772
5,277
13,912
12,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
DemonMedina
Bakasura
15
4 / 4 / 1
9,220
838
4,477
8,296
3,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
NiorRyu
Xbalanque
13
0 / 8 / 2
7,572
688
3,106
12,335
4,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 5
8,564
779
6,021
8,494
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ogmutt
Izanami
15
1 / 5 / 2
8,647
786
4,504
7,739
2,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
28
Kills
8
8
Deaths
28
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
4
12
2.5
L
Bellona
2
4
4
1
W
Neith
Azeaaa
Neith
5
0
10
10
L
Bakasura
DemonMedina
Bakasura
4
4
1
1.13
W
Artio
Husket
Artio
6
1
12
12
L
Xbalanque
NiorRyu
Xbalanque
0
8
2
0.13
L
1
7
5
0.5
W
Sylvanus
5
1
11
10.5
W
Zeus
T34GU3
Zeus
8
2
12
7
L
Izanami
ogmutt
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
23,385
35,268
Taken
50,776
21,217
Mitigated
25,710
9,637
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,847
2,101
0
577
9,227
3,740
122
1,803
6,890
0
16,089
L
Bellona
5,277
1,165
0
185
13,912
12,908
0
7,894
6,018
0
18,642
W
Neith
Azeaaa
Neith
7,746
3,816
24
981
5,401
2,472
1,887
106
5,295
0
22,915
L
Bakasura
DemonMedina
Bakasura
4,477
3,037
0
856
8,296
3,042
0
5,292
3,004
0
7,628
W
Artio
Husket
Artio
4,508
665
975
1,843
6,387
7,377
1,070
1,564
4,773
18,037
0
L
Xbalanque
NiorRyu
Xbalanque
3,106
1,870
0
225
12,335
4,129
0
6,466
5,869
0
14,833
L
6,021
42
279
480
8,494
3,117
0
4,580
3,914
28,651
0
W
Sylvanus
7,351
2,172
1,641
3,456
7,335
4,729
1,137
1,258
5,862
30,740
6,849
W
Zeus
T34GU3
Zeus
15,399
1,523
0
140
6,918
2,899
1,932
1,290
4,987
54,358
0
L
Izanami
ogmutt
Izanami
4,504
2,485
0
910
7,739
2,514
3,243
2,500
5,239
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
42,497
240
Minions Killed
199
0
Camps Cleared
0
1,156,058
Distance Traveled
916,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,038
822
21
2
0
226,901
0
L
Bellona
8,494
772
27
2
0
234,562
1
W
Neith
9,198
836
46
4
0
215,417
0
L
Bakasura
9,220
838
18
2
0
150,072
1
W
Artio
9,639
876
27
2
0
274,627
1
L
Xbalanque
7,572
688
29
3
0
141,232
1
L
Ra
8,564
779
52
5
0
208,532
0
W
Sylvanus
9,390
854
55
5
0
219,694
0
W
Zeus
10,382
944
91
8
0
219,419
1
L
Izanami
8,647
786
73
7
0
182,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role