Player Matchup

Anhur
Anhur
Adricartu
Anhur
Level 55
God Stats
7W - 10L
1,500 SR
Queue Stats
287W - 458L
1,303 Elo+
Party 1
Discordia
Discordia
II JACKL3 II
Discordia
Level 126
God Stats
6W - 3L
1,699 SR
Queue Stats
203W - 232L
1,508 Elo+
Solo
Hercules
Hercules
RooooooUxx7
Hercules
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
319W - 453L
1,339 Elo+
Party 1
Neith
Neith
Z3K1
Neith
Level 100
God Stats
6W - 10L
1,764 SR
Queue Stats
279W - 421L
1,136 Elo+
Party 1
Izanami
Izanami
bonski1992
Izanami
Level 28
God Stats
1W - 5L
1,285 SR
Queue Stats
96W - 123L
952 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,248 Elo+

VS

Team Averages
Level 56
1,500 SR
1,348 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Admonia
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Party 2
Neith
Neith
DjinsTonic
Neith
Level 26
God Stats
1W - 7L
1,500 SR
Queue Stats
155W - 162L
1,436 Elo+
Solo
Sobek
Sobek
HenricOcO
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Party 2
Merlin
Merlin
kristof78
Merlin
Level 90
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 265L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adricartu
Anhur
13
1 / 9 / 3
7,506
626
4,343
12,080
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
II JACKL3 II
Discordia
14
2 / 7 / 3
8,254
688
18,792
10,285
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
RooooooUxx7
Hercules
14
0 / 6 / 2
7,778
648
6,332
19,954
21,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Z3K1
Neith
15
2 / 5 / 4
8,829
736
9,165
11,530
4,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
bonski1992
Izanami
9
1 / 2 / 1
6,639
553
1,862
3,693
1,196
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
8 / 2 / 15
10,247
854
10,573
14,218
13,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
16
5 / 1 / 15
9,484
790
7,741
11,117
5,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
17
9 / 1 / 13
10,404
867
14,633
9,260
4,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
HenricOcO
Sobek
15
5 / 2 / 19
9,963
830
8,598
16,508
17,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
kristof78
Merlin
17
2 / 0 / 19
9,594
800
10,149
6,522
2,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
6
Kills
29
29
Deaths
6
13
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
15
7.75
W
Nox
5
1
15
12.5
L
Anhur
Adricartu
Anhur
1
9
3
0.28
W
Neith
9
1
13
15.5
W
Sobek
HenricOcO
Sobek
5
2
19
7.25
L
Discordia
II JACKL3 II
Discordia
2
7
3
0.5
L
Hercules
RooooooUxx7
Hercules
0
6
2
0.17
L
Neith
Z3K1
Neith
2
5
4
0.8
L
Izanami
bonski1992
Izanami
1
2
1
0.75
W
Merlin
kristof78
Merlin
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
51,694
57,542
Taken
57,625
35,430
Mitigated
43,624
15,367
Healing
26,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,573
2,911
3,206
4,366
14,218
13,609
1,188
3,678
10,540
0
18,225
W
Nox
7,741
1,228
2,815
2,193
11,117
5,245
39
3,902
7,215
15,237
0
L
Anhur
Adricartu
Anhur
4,343
944
1,275
745
12,080
4,603
0
5,450
6,630
0
10,292
W
Neith
14,633
4,268
2,369
3,305
9,260
4,370
1,359
2,871
6,389
0
32,814
W
Sobek
HenricOcO
Sobek
8,598
430
1,695
4,682
16,508
17,407
14
5,944
10,564
14,598
0
L
Discordia
II JACKL3 II
Discordia
18,792
1,097
784
2,004
10,285
3,671
0
3,541
6,744
34,238
0
L
Hercules
RooooooUxx7
Hercules
6,332
320
373
5,759
19,954
21,442
0
10,613
9,341
2,752
12,012
L
Neith
Z3K1
Neith
9,165
3,203
257
2,865
11,530
4,518
0
5,654
5,876
0
21,481
L
Izanami
bonski1992
Izanami
1,862
1,096
35
1,270
3,693
1,196
0
1,230
2,463
0
3,420
W
Merlin
kristof78
Merlin
10,149
1,258
1,703
597
6,522
2,993
1,310
3,545
2,977
26,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
49,692
78
Minions Killed
108
0
Camps Cleared
0
800,296
Distance Traveled
1,174,849
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,247
854
16
1
0
262,035
0
W
Nox
9,484
790
20
2
0
230,632
1
L
Anhur
7,506
626
11
1
0
166,555
0
W
Neith
10,404
867
27
2
0
211,328
0
W
Sobek
9,963
830
9
1
0
238,783
3
L
Discordia
8,254
688
24
2
0
195,848
4
L
Hercules
7,778
648
10
1
0
187,891
0
L
Neith
8,829
736
31
3
0
158,378
0
L
Izanami
6,639
553
2
0
0
91,624
0
W
Merlin
9,594
800
36
3
0
232,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role