Player Matchup

Izanami
Izanami
DeKuz
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DoctorDeagle
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
SilentBlows
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,500 Elo+

VS

Team Averages
Level 75
1,373 SR
1,483 Elo+
Chaac
Chaac
McLemon02
Chaac
Level 78
God Stats
0W - 2L
1,119 SR
Queue Stats
2W - 8L
1,715 Elo+
Solo
Discordia
Discordia
fallenryan
Discordia
Level 29
God Stats
3W - 12L
1,500 SR
Queue Stats
75W - 127L
1,273 Elo+
Party 2
Cthulhu
Cthulhu
jotato8
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 128L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeKuz
Izanami
18
6 / 4 / 8
13,235
779
19,352
14,864
5,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
DoctorDeagle
Amaterasu
18
6 / 4 / 11
13,371
787
13,561
23,914
14,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SilentBlows
Poseidon
17
6 / 5 / 4
12,326
725
10,032
18,140
5,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
McLemon02
Chaac
15
5 / 7 / 7
11,726
690
20,638
21,027
21,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
fallenryan
Discordia
17
7 / 6 / 5
12,266
722
16,019
11,728
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
jotato8
Cthulhu
15
1 / 5 / 8
10,908
642
11,092
19,649
21,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
18
Kills
13
13
Deaths
18
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeKuz
Izanami
6
4
8
2.5
W
Amaterasu
DoctorDeagle
Amaterasu
6
4
11
2.88
L
Chaac
McLemon02
Chaac
5
7
7
1.21
W
Poseidon
SilentBlows
Poseidon
6
5
4
1.6
L
Discordia
fallenryan
Discordia
7
6
5
1.58
L
Cthulhu
jotato8
Cthulhu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
47,749
56,918
Taken
52,404
25,410
Mitigated
47,028
12,514
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeKuz
Izanami
19,352
14,125
0
1,241
14,864
5,093
1,905
7,941
6,568
0
62,383
W
Amaterasu
DoctorDeagle
Amaterasu
13,561
6,607
0
7,246
23,914
14,981
802
11,900
11,413
0
43,829
L
Chaac
McLemon02
Chaac
20,638
4,309
0
4,850
21,027
21,265
381
5,265
15,762
0
46,341
W
Poseidon
SilentBlows
Poseidon
10,032
2,436
0
4,027
18,140
5,336
296
8,467
9,283
44,784
0
L
Discordia
fallenryan
Discordia
16,019
246
692
3,200
11,728
3,949
441
1,253
10,475
45,767
0
L
Cthulhu
jotato8
Cthulhu
11,092
676
206
2,736
19,649
21,814
119
4,086
15,563
28,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
34,900
193
Minions Killed
163
8
Camps Cleared
7
919,296
Distance Traveled
851,929
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,235
779
93
5
2
300,947
1
W
Amaterasu
13,371
787
52
3
5
334,740
1
L
Chaac
11,726
690
56
3
4
281,641
5
W
Poseidon
12,326
725
48
3
1
283,609
1
L
Discordia
12,266
722
76
4
3
259,906
5
L
Cthulhu
10,908
642
31
2
0
310,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role