Player Matchup

Scylla
Scylla
Blon_787
Scylla
Level 116
God Stats
3W - 2L
1,495 SR
Queue Stats
39W - 36L
1,400 Elo+
Party 1
Cerberus
Cerberus
DanMik420
Cerberus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 66L
1,529 Elo+
Party 1
Pele
Pele
Funky_Fanton
Pele
Level 121
God Stats
2W - 0L
1,790 SR
Queue Stats
10W - 11L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
Lethal L4dy
Ah Puch
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,285 Elo+
Solo
Chaac
Chaac
insomni4_749
Chaac
Level 122
God Stats
28W - 21L
1,620 SR
Queue Stats
104W - 123L
1,633 Elo+
Party 1
Team Averages
Level 134
1,538 SR
1,445 Elo+

VS

Team Averages
Level 49
1,520 SR
1,414 Elo+
Ravana
Ravana
Ben TeDovr69
Ravana
Level 127
God Stats
26W - 31L
1,548 SR
Queue Stats
112W - 122L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Father May
Kukulkan
Level 89
God Stats
117W - 125L
1,503 SR
Queue Stats
361W - 391L
1,483 Elo+
Solo
Olorun
Olorun
HeatDaDon
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LEON_MC_LOVEIN
Cernunnos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,127 Elo+
Solo
Fenrir
Fenrir
tire94
Fenrir
Level 24
God Stats
37W - 44L
1,549 SR
Queue Stats
191W - 187L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blon_787
Scylla
20
8 / 5 / 8
13,974
776
20,108
12,462
4,226
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
DanMik420
Cerberus
20
4 / 3 / 13
13,090
727
12,378
18,845
23,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 3 / 8
15,173
843
22,841
19,103
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Lethal L4dy
Ah Puch
19
2 / 1 / 4
13,052
725
11,308
9,076
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 11
12,723
707
12,957
19,053
16,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
4 / 6 / 4
12,705
706
7,879
21,259
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Father May
Kukulkan
19
6 / 8 / 3
12,497
694
19,066
20,059
7,589
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
HeatDaDon
Olorun
12
0 / 0 / 0
7,922
440
0
1,809
314
Cernunnos
LEON_MC_LOVEIN
Cernunnos
19
1 / 4 / 6
12,083
671
7,649
21,690
7,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
tire94
Fenrir
18
3 / 6 / 5
11,761
653
8,569
27,334
19,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
24
Kills
14
14
Deaths
24
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
6
4
1
W
Scylla
Blon_787
Scylla
8
5
8
2.4
W
Cerberus
DanMik420
Cerberus
4
3
13
3.5
L
Kukulkan
Father May
Kukulkan
6
8
3
0.94
W
8
3
8
4
L
Olorun
HeatDaDon
Olorun
0
0
0
0
L
Cernunnos
LEON_MC_LOVEIN
Cernunnos
1
4
6
1
W
Ah Puch
Lethal L4dy
Ah Puch
2
1
4
4
W
2
2
11
3.75
L
Fenrir
tire94
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,592
Damage
43,163
78,539
Taken
92,151
57,182
Mitigated
49,396
30,573
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,879
1,696
931
4,610
21,259
14,396
0
9,213
11,670
0
45,923
W
Scylla
Blon_787
Scylla
20,108
277
1,020
3,128
12,462
4,226
1,804
2,336
8,748
58,095
0
W
Cerberus
DanMik420
Cerberus
12,378
339
0
4,463
18,845
23,193
294
2,827
15,758
32,940
0
L
Kukulkan
Father May
Kukulkan
19,066
1,468
317
820
20,059
7,589
0
10,326
9,408
50,686
0
W
22,841
4,652
0
10,943
19,103
8,827
1,358
3,992
15,032
0
98,015
L
Olorun
HeatDaDon
Olorun
0
0
0
0
1,809
314
0
680
1,101
0
0
L
Cernunnos
LEON_MC_LOVEIN
Cernunnos
7,649
4,013
592
3,417
21,690
7,400
0
10,627
10,824
0
38,080
W
Ah Puch
Lethal L4dy
Ah Puch
11,308
38
105
2,056
9,076
4,067
3,097
1,369
7,616
44,483
0
W
12,957
851
1,700
7,158
19,053
16,869
896
8,776
10,192
852
35,802
L
Fenrir
tire94
Fenrir
8,569
1,468
355
2,464
27,334
19,697
0
11,683
14,828
234
22,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,012
Gold Earned
56,968
350
Minions Killed
225
0
Camps Cleared
0
1,758,510
Distance Traveled
1,353,671
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,705
706
62
3
0
331,977
0
W
Scylla
13,974
776
73
4
0
354,505
1
W
Cerberus
13,090
727
31
2
0
346,129
0
L
Kukulkan
12,497
694
63
4
0
343,320
0
W
Pele
15,173
843
111
6
0
419,929
3
L
Olorun
7,922
440
0
0
0
0
0
L
Cernunnos
12,083
671
72
4
0
333,005
3
W
Ah Puch
13,052
725
78
4
0
258,649
0
W
Chaac
12,723
707
57
3
0
379,298
0
L
Fenrir
11,761
653
28
2
0
345,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role