Player Matchup

Bastet
Bastet
Axzellius
Bastet
Level 157
God Stats
3W - 2L
1,682 SR
Queue Stats
24W - 22L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Lego_HanSolo
Danzaburou
Level 43
God Stats
23W - 25L
1,515 SR
Queue Stats
44W - 70L
1,543 Elo+
Party 1
Tyr
Tyr
Lego_IG-88
Tyr
Level 106
God Stats
11W - 12L
1,500 SR
Queue Stats
39W - 67L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Lego_R2-D2
Nu Wa
Level 128
God Stats
6W - 6L
1,590 SR
Queue Stats
63W - 76L
1,566 Elo+
Party 1
Ganesha
Ganesha
Lego__Greedo
Ganesha
Level 105
God Stats
7W - 13L
1,489 SR
Queue Stats
31W - 56L
1,459 Elo+
Party 1
Team Averages
Level 108
1,555 SR
1,529 Elo+

VS

Team Averages
Level 103
1,592 SR
1,508 Elo+
Heimdallr
Heimdallr
Experiiment
Heimdallr
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
224W - 260L
1,562 Elo+
Solo
Vulcan
Vulcan
FrOzeN__97
Vulcan
Level 29
God Stats
1W - 6L
1,329 SR
Queue Stats
3W - 6L
1,344 Elo+
Solo
Chang'e
Chang'e
Fαiry
Chang'e
Level 160
God Stats
16W - 17L
1,961 SR
Queue Stats
56W - 58L
1,517 Elo+
Solo
Ravana
Ravana
ToonzVII
Ravana
Level 115
God Stats
0W - 2L
1,672 SR
Queue Stats
94W - 97L
1,706 Elo+
Solo
Nox
Nox
tigre180mascro
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Axzellius
Bastet
20
15 / 2 / 9
12,581
899
21,564
14,235
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Lego_HanSolo
Danzaburou
17
4 / 1 / 9
10,207
729
6,834
9,409
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 6
10,493
750
6,583
13,212
7,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
19
5 / 0 / 14
11,468
819
17,142
9,531
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Lego__Greedo
Ganesha
17
0 / 2 / 22
10,394
742
6,918
14,145
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Experiiment
Heimdallr
15
1 / 7 / 2
8,685
620
9,552
15,127
5,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
FrOzeN__97
Vulcan
16
1 / 4 / 2
9,161
654
10,340
9,694
3,349
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Fαiry
Chang'e
18
2 / 2 / 3
10,759
769
10,748
11,225
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
ToonzVII
Ravana
16
1 / 8 / 2
9,202
657
9,588
16,633
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 12 / 2
8,642
617
7,269
15,855
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
33
Kills
6
6
Deaths
33
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Axzellius
Bastet
15
2
9
9.75
L
Heimdallr
Experiiment
Heimdallr
1
7
2
0.29
L
Vulcan
FrOzeN__97
Vulcan
1
4
2
0.5
L
Chang'e
Fαiry
Chang'e
2
2
3
1.75
W
Danzaburou
Lego_HanSolo
Danzaburou
4
1
9
8.5
W
9
1
6
12
W
Nu Wa
5
0
14
12
W
Ganesha
Lego__Greedo
Ganesha
0
2
22
5.5
L
Ravana
ToonzVII
Ravana
1
8
2
0.25
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,041
Damage
47,497
60,532
Taken
68,534
30,201
Mitigated
24,956
20,908
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Axzellius
Bastet
21,564
6,371
0
4,287
14,235
5,509
0
4,677
9,558
0
61,597
L
Heimdallr
Experiiment
Heimdallr
9,552
1,859
0
1,154
15,127
5,421
0
3,790
11,241
0
23,066
L
Vulcan
FrOzeN__97
Vulcan
10,340
4,068
301
690
9,694
3,349
0
5,384
4,226
45,807
0
L
Chang'e
Fαiry
Chang'e
10,748
330
2,672
4,873
11,225
3,713
428
3,763
7,331
51,457
0
W
Danzaburou
Lego_HanSolo
Danzaburou
6,834
2,067
1,225
3,987
9,409
2,905
726
5,010
4,399
0
26,078
W
6,583
377
254
3,425
13,212
7,412
121
6,702
6,510
0
15,085
W
Nu Wa
17,142
5,887
0
2,320
9,531
2,946
1,320
4,527
5,004
61,393
0
W
Ganesha
Lego__Greedo
Ganesha
6,918
824
158
5,252
14,145
11,429
104
7,441
6,704
21,786
0
L
Ravana
ToonzVII
Ravana
9,588
2,215
0
2,686
16,633
7,506
0
5,307
11,272
0
33,809
L
7,269
473
131
905
15,855
4,967
0
5,614
10,220
29,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
46,449
290
Minions Killed
299
0
Camps Cleared
0
1,538,437
Distance Traveled
1,345,863
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,581
899
106
8
0
391,904
3
L
Heimdallr
8,685
620
39
3
0
264,710
0
L
Vulcan
9,161
654
72
5
0
284,875
4
L
Chang'e
10,759
769
81
6
0
280,349
4
W
Danzaburou
10,207
729
41
3
0
275,794
3
W
Tyr
10,493
750
37
3
0
303,735
0
W
Nu Wa
11,468
819
105
8
0
269,781
0
W
Ganesha
10,394
742
1
0
0
297,223
0
L
Ravana
9,202
657
61
4
0
272,119
2
L
Nox
8,642
617
46
3
0
243,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role