Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
KingA1pha
Ah Muzen Cab
Platinum IV
Level 155
God Stats
16W - 7L
1,848 SR
Queue Stats
262W - 177L
2,004 MMR
Solo
Pele
Pele
Platinum V
KingHobojoe1
Pele
Platinum V
Level 159
God Stats
10W - 4L
1,500 SR
Queue Stats
972W - 973L
1,827 MMR
Solo
Hou Yi
Hou Yi
Gold II
SmoothedTube
Hou Yi
Gold II
Level 111
God Stats
5W - 2L
1,883 SR
Queue Stats
114W - 52L
1,836 MMR
Solo
Cthulhu
Cthulhu
Gold III
Vezingly
Cthulhu
Gold III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,809 MMR
Solo
Serqet
Serqet
Platinum IV
XxHunter_PopxX
Serqet
Platinum IV
Level 160
God Stats
116W - 123L
1,859 SR
Queue Stats
299W - 293L
1,949 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,718 SR
1,885 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,737 SR
1,888 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
Giawni
Morgan Le Fay
Gold II
Level 160
God Stats
4W - 3L
1,742 SR
Queue Stats
19W - 10L
1,815 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
Maxer150
Xbalanque
Platinum III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 102L
1,886 MMR
Solo
Ravana
Ravana
Gold II
SAMOAN ZSZ
Ravana
Gold II
Level 154
God Stats
4W - 0L
1,817 SR
Queue Stats
110W - 99L
1,798 MMR
Solo
Geb
Geb
Gold II
enigmadealer
Geb
Gold II
Level 158
God Stats
13W - 6L
1,895 SR
Queue Stats
25W - 15L
1,815 MMR
Party 1
Loki
Loki
Diamond V
lFreedomI
Loki
Diamond V
Level 124
God Stats
31W - 20L
1,731 SR
Queue Stats
253W - 236L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingA1pha
Ah Muzen Cab
20
5 / 5 / 12
16,217
559
30,773
22,026
9,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 14 / 4
16,218
559
16,894
41,052
28,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
20
7 / 6 / 8
16,055
554
20,794
35,145
15,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Vezingly
Cthulhu
19
4 / 5 / 13
14,385
496
20,382
32,498
51,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 5 / 12
15,201
524
12,454
27,305
11,131
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CliodhnaOdinAtlasCharybdis

VS

Bans
ArtioBastetAchillesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Giawni
Morgan Le Fay
20
3 / 4 / 11
15,136
522
27,664
17,998
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Maxer150
Xbalanque
20
3 / 8 / 8
15,933
549
17,710
26,840
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
SAMOAN ZSZ
Ravana
20
15 / 8 / 10
18,615
642
34,737
29,410
29,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 5 / 18
14,406
497
17,539
34,572
51,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
20
13 / 6 / 9
18,674
644
25,419
20,635
8,771
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
91
31
Kills
35
35
Deaths
31
49
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Giawni
Morgan Le Fay
3
4
11
2.13
L
Ah Muzen Cab
KingA1pha
Ah Muzen Cab
5
5
12
2.2
L
7
14
4
0.64
W
Xbalanque
Maxer150
Xbalanque
3
8
8
0.88
W
Ravana
SAMOAN ZSZ
Ravana
15
8
10
2.5
L
Hou Yi
7
6
8
1.83
L
Cthulhu
Vezingly
Cthulhu
4
5
13
2.1
L
8
5
12
2.8
W
1
5
18
2
W
Loki
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,297
Damage
123,069
158,026
Taken
129,455
115,711
Mitigated
105,134
41,829
Healing
39,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Giawni
Morgan Le Fay
27,664
1,120
267
4,175
17,998
7,009
3,129
3,132
13,624
119,598
0
L
Ah Muzen Cab
KingA1pha
Ah Muzen Cab
30,773
10,301
0
4,711
22,026
9,049
4,971
6,399
15,516
0
165,047
L
16,894
2,717
0
10,150
41,052
28,295
0
10,043
30,814
0
109,265
W
Xbalanque
Maxer150
Xbalanque
17,710
10,082
0
9,067
26,840
9,044
8,703
3,030
23,596
0
144,872
W
Ravana
SAMOAN ZSZ
Ravana
34,737
11,965
0
8,181
29,410
29,213
1,722
4,508
24,510
0
113,157
L
Hou Yi
20,794
11,901
0
14,586
35,145
15,889
2,728
5,583
29,444
0
150,863
L
Cthulhu
Vezingly
Cthulhu
20,382
1,166
1,671
8,121
32,498
51,347
154
10,709
21,789
50,221
0
L
12,454
3,091
0
2,590
27,305
11,131
0
11,942
14,991
0
93,048
W
17,539
2,078
1,066
7,832
34,572
51,097
678
8,519
25,752
41,461
1,486
W
Loki
25,419
6,070
0
8,626
20,635
8,771
3,000
1,969
18,666
0
138,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,076
Gold Earned
82,764
800
Minions Killed
816
0
Camps Cleared
0
2,652,302
Distance Traveled
2,828,833
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,136
522
206
7
0
569,774
6
L
Ah Muzen Cab
16,217
559
238
8
0
500,611
8
L
Pele
16,218
559
176
6
0
478,137
8
W
Xbalanque
15,933
549
214
7
0
492,643
5
W
Ravana
18,615
642
187
6
0
536,501
8
L
Hou Yi
16,055
554
206
7
0
486,231
2
L
Cthulhu
14,385
496
56
2
0
577,876
10
L
Serqet
15,201
524
124
4
0
609,447
9
W
Geb
14,406
497
45
2
0
594,893
4
W
Loki
18,674
644
164
6
0
635,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role