Player Matchup

Skadi
Skadi
ExSiTeNzZ
Skadi
Level 64
God Stats
4W - 2L
1,833 SR
Queue Stats
46W - 62L
1,360 Elo+
Party 1
Bastet
Bastet
JayDom123
Bastet
Level 34
God Stats
1W - 2L
1,608 SR
Queue Stats
2W - 13L
1,117 Elo+
Solo
Neith
Neith
xlrlx
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Team Averages
Level 35
1,647 SR
1,237 Elo+

VS

Team Averages
Level 65
1,405 SR
1,542 Elo+
Neith
Neith
BigDaddyT 251
Neith
Level 105
God Stats
13W - 19L
1,126 SR
Queue Stats
165W - 109L
1,562 Elo+
Party 2
Anubis
Anubis
MrGarrett27
Anubis
Level 65
God Stats
22W - 14L
1,690 SR
Queue Stats
112W - 85L
1,503 Elo+
Solo
Atlas
Atlas
SneakyLovin
Atlas
Level 24
God Stats
102W - 38L
1,398 SR
Queue Stats
174W - 92L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ExSiTeNzZ
Skadi
8
2 / 10 / 3
6,764
676
4,157
10,749
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
JayDom123
Bastet
11
3 / 3 / 0
6,962
696
3,352
6,916
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
xlrlx
Neith
11
1 / 5 / 2
6,764
676
6,860
8,217
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 11
7,413
741
4,675
6,312
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
10 / 1 / 6
9,233
923
10,514
4,899
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 11
8,411
841
6,811
7,911
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
18
18
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Skadi
ExSiTeNzZ
Skadi
2
10
3
0.35
L
Bastet
JayDom123
Bastet
3
3
0
1
W
Anubis
10
1
6
13
W
6
1
11
11.5
L
Neith
xlrlx
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
22,000
25,882
Taken
19,122
7,162
Mitigated
7,913
1,478
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,675
2,757
0
1,279
6,312
1,961
454
69
6,243
0
16,053
L
Skadi
ExSiTeNzZ
Skadi
4,157
1,787
0
494
10,749
2,811
0
6,882
3,515
0
11,641
L
Bastet
JayDom123
Bastet
3,352
1,136
0
548
6,916
1,709
0
4,439
2,228
0
11,525
W
Anubis
10,514
495
0
2,788
4,899
1,956
611
173
4,726
33,788
0
W
6,811
1,821
228
4,007
7,911
3,996
0
3
7,908
17,632
0
L
Neith
xlrlx
Neith
6,860
2,250
0
436
8,217
2,642
144
5,222
2,690
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,490
Gold Earned
25,057
79
Minions Killed
118
3
Camps Cleared
5
506,843
Distance Traveled
532,817
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,413
741
37
4
3
157,373
3
L
Skadi
6,764
676
14
1
2
147,728
2
L
Bastet
6,962
696
23
2
0
198,211
1
W
Anubis
9,233
923
67
7
2
175,028
0
W
Atlas
8,411
841
14
1
0
200,416
3
L
Neith
6,764
676
42
4
1
160,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role