Player Matchup

Nike
Nike
IKourage
Nike
Level 160
God Stats
14W - 11L
1,747 SR
Queue Stats
288W - 259L
1,623 Elo+
Party 1
Medusa
Medusa
Kingman617
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 21L
1,704 Elo+
Party 2
Tiamat
Tiamat
Quntake
Tiamat
Level 58
God Stats
15W - 9L
1,537 SR
Queue Stats
80W - 39L
1,632 Elo+
Party 2
Bacchus
Bacchus
THEONETRUEDEEJ
Bacchus
Level 150
God Stats
6W - 10L
1,530 SR
Queue Stats
97W - 103L
1,459 Elo+
Party 1
Set
Set
XboxIsWeakk
Set
Level 18
God Stats
2W - 1L
1,499 SR
Queue Stats
31W - 19L
1,674 Elo+
Party 1
Team Averages
Level 83
1,562 SR
1,618 Elo+

VS

Team Averages
Level 71
1,525 SR
1,513 Elo+
Bacchus
Bacchus
Antoine55
Bacchus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
DavyAW
Izanami
Level 77
God Stats
7W - 4L
1,796 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Hercules
Hercules
F0rts
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,865 Elo+
Party 3
Bastet
Bastet
highfae
Bastet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,197 Elo+
Solo
Poseidon
Poseidon
nKWIzRdo
Poseidon
Level 80
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 2 / 9
8,867
806
11,051
13,505
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Kingman617
Medusa
14
1 / 0 / 7
7,715
701
6,955
4,911
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Quntake
Tiamat
16
3 / 1 / 6
9,020
820
12,237
6,419
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 13
8,977
816
7,362
13,645
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 5 / 4
9,024
820
8,487
10,444
4,813
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antoine55
Bacchus
13
1 / 2 / 7
8,107
737
3,581
10,880
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
DavyAW
Izanami
12
2 / 2 / 3
7,083
644
5,218
4,472
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
F0rts
Hercules
15
4 / 2 / 3
8,459
769
9,281
13,634
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
highfae
Bastet
13
0 / 5 / 1
7,005
637
3,096
9,488
3,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Poseidon
nKWIzRdo
Poseidon
15
3 / 7 / 7
8,515
774
8,331
12,341
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
18
Kills
10
10
Deaths
18
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Antoine55
Bacchus
1
2
7
2.25
L
Izanami
DavyAW
Izanami
2
2
3
1.75
L
Hercules
F0rts
Hercules
4
2
3
2.75
W
Nike
5
2
9
4.75
W
Medusa
Kingman617
Medusa
1
0
7
4.5
W
Tiamat
Quntake
Tiamat
3
1
6
6
W
3
2
13
4.75
W
6
5
4
1.6
L
Bastet
highfae
Bastet
0
5
1
0.1
L
Poseidon
nKWIzRdo
Poseidon
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,092
Damage
29,507
48,924
Taken
50,815
33,761
Mitigated
31,501
12,219
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Antoine55
Bacchus
3,581
365
264
1,829
10,880
11,346
0
3,425
7,051
8,250
0
L
Izanami
DavyAW
Izanami
5,218
3,417
0
804
4,472
1,408
164
2,219
2,038
0
10,958
L
Hercules
F0rts
Hercules
9,281
1,512
1,208
4,972
13,634
11,932
0
4,331
8,961
4,279
17,219
W
Nike
11,051
950
0
3,820
13,505
7,733
0
2,761
10,654
0
28,944
W
Medusa
Kingman617
Medusa
6,955
3,190
0
1,359
4,911
1,930
1,267
1,625
3,167
0
21,697
W
Tiamat
Quntake
Tiamat
12,237
403
99
1,699
6,419
4,139
250
1,678
4,622
34,451
0
W
7,362
605
599
3,371
13,645
15,146
0
3,890
8,336
13,353
0
W
8,487
1,968
0
1,272
10,444
4,813
0
3,870
6,261
0
30,916
L
Bastet
highfae
Bastet
3,096
713
0
1,485
9,488
3,067
0
4,243
4,955
0
12,876
L
Poseidon
nKWIzRdo
Poseidon
8,331
1,063
0
3,378
12,341
3,748
0
4,592
7,317
31,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
39,169
217
Minions Killed
145
0
Camps Cleared
0
1,204,960
Distance Traveled
1,025,794
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,107
737
4
0
0
225,725
1
L
Izanami
7,083
644
18
2
0
107,190
0
L
Hercules
8,459
769
34
3
0
239,531
2
W
Nike
8,867
806
40
4
0
234,205
3
W
Medusa
7,715
701
44
4
0
226,237
1
W
Tiamat
9,020
820
73
7
0
256,343
0
W
Bacchus
8,977
816
10
1
0
240,658
1
W
Set
9,024
820
50
5
0
247,517
1
L
Bastet
7,005
637
33
3
0
239,530
1
L
Poseidon
8,515
774
56
5
0
213,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role