Player Matchup

Hel
Hel
Katzugaro
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Ozrich9752
Odin
Level 101
God Stats
1W - 4L
1,161 SR
Queue Stats
25W - 27L
1,411 Elo+
Solo
Zeus
Zeus
Son-of-Sualtam
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 84L
1,401 Elo+
Solo
Olorun
Olorun
call_me_sellout_
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
glass_worried405
Tsukuyomi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 37
1,432 SR
1,462 Elo+

VS

Team Averages
Level 90
1,560 SR
1,388 Elo+
Atlas
Atlas
Darkmidgetjr
Atlas
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
LGD AnaSophiaab
Hun Batz
Level 82
God Stats
14W - 12L
1,636 SR
Queue Stats
227W - 220L
1,444 Elo+
Solo
Cupid
Cupid
MajorGankster
Cupid
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 43L
1,485 Elo+
Party 2
Sobek
Sobek
ParticleofDoom
Sobek
Level 82
God Stats
16W - 14L
1,665 SR
Queue Stats
33W - 27L
1,310 Elo+
Party 2
Ah Puch
Ah Puch
TFR BLUNT MAN
Ah Puch
Level 130
God Stats
5W - 4L
1,500 SR
Queue Stats
238W - 248L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,690
669
3,503
6,538
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
7,023
702
3,910
11,394
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 0
6,784
678
11,111
8,246
2,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 8 / 0
6,524
652
2,518
9,328
3,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
11
0 / 7 / 1
6,487
649
4,220
9,232
2,928
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 20
8,385
839
4,579
6,589
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
15
8 / 0 / 18
9,208
921
8,846
8,056
3,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 0 / 16
9,023
902
10,701
5,977
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 22
8,114
811
3,555
8,832
7,883
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
16
7 / 1 / 14
9,216
922
10,845
6,900
2,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
123
1
Kills
33
33
Deaths
2
3
Assists
90
Player
Kills
Deaths
Assists
KDA
W
4
1
20
14
L
0
6
2
0.17
W
Hun Batz
8
0
18
17
W
10
0
16
18
L
1
5
0
0.2
W
4
0
22
15
L
0
7
0
0
W
Ah Puch
7
1
14
14
L
0
8
0
0
L
Tsukuyomi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
38,526
44,738
Taken
36,354
19,959
Mitigated
21,580
5,724
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,579
827
571
1,583
6,589
5,136
403
2,357
3,976
12,401
0
L
3,503
568
1,521
998
6,538
2,890
87
2,572
3,966
9,088
0
W
Hun Batz
8,846
1,547
1,087
944
8,056
3,266
2,067
4,482
3,053
0
31,854
W
10,701
5,273
214
939
5,977
2,746
1,601
2,131
3,530
0
32,041
L
3,910
431
694
1,359
11,394
8,374
0
4,789
6,605
0
15,046
W
3,555
311
468
2,051
8,832
7,883
845
4,047
4,190
6,002
0
L
11,111
796
0
0
8,246
2,568
0
4,012
4,234
26,502
0
W
Ah Puch
10,845
248
0
999
6,900
2,549
801
2,582
3,964
44,856
0
L
2,518
1,218
145
760
9,328
3,199
780
4,386
4,942
10,967
0
L
Tsukuyomi
4,220
957
0
247
9,232
2,928
451
3,220
6,012
0
11,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
43,946
137
Minions Killed
194
0
Camps Cleared
0
906,195
Distance Traveled
1,125,010
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,385
839
16
2
0
220,893
0
L
Hel
6,690
669
23
2
0
186,593
0
W
Hun Batz
9,208
921
47
5
0
232,974
1
W
Cupid
9,023
902
51
5
0
221,314
0
L
Odin
7,023
702
34
3
0
202,693
0
W
Sobek
8,114
811
5
1
0
228,405
0
L
Zeus
6,784
678
44
4
0
185,239
1
W
Ah Puch
9,216
922
75
8
0
221,424
4
L
Olorun
6,524
652
24
2
0
158,285
0
L
Tsukuyomi
6,487
649
12
1
0
173,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role