Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JEDIgoneSITH
Nox
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,402 Elo+
Party 1
Hercules
Hercules
KumaSutikku
Hercules
Level 107
God Stats
5W - 3L
1,688 SR
Queue Stats
282W - 282L
1,527 Elo+
Solo
Thor
Thor
RAGEnEXGF
Thor
Level 105
God Stats
6W - 4L
1,677 SR
Queue Stats
163W - 150L
1,375 Elo+
Party 1
Fenrir
Fenrir
graudy
Fenrir
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 117L
1,570 Elo+
Party 1
Team Averages
Level 101
1,573 SR
1,475 Elo+

VS

Team Averages
Level 67
1,500 SR
1,377 Elo+
Bellona
Bellona
Bakugo6792
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,192 Elo+
Party 2
Zeus
Zeus
NilremDoomdale
Zeus
Level 131
God Stats
21W - 18L
1,500 SR
Queue Stats
1,167W - 1,243L
1,548 Elo+
Solo
Chronos
Chronos
SOLOR_KITTEN
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,192 Elo+
Party 2
Apollo
Apollo
artur-1one97
Apollo
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 196L
1,500 Elo+
Solo
Ne Zha
Ne Zha
lifegoddess
Ne Zha
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 59L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
3 / 2 / 19
11,842
789
7,839
17,803
24,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 13
11,400
760
11,963
9,836
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
KumaSutikku
Hercules
20
8 / 5 / 16
13,271
885
17,347
24,784
21,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
18
7 / 5 / 9
11,645
776
11,676
13,132
5,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
graudy
Fenrir
19
11 / 6 / 13
12,082
805
19,087
21,195
8,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bakugo6792
Bellona
14
0 / 5 / 11
8,750
583
4,021
15,352
6,402
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 6 / 8
11,779
785
31,886
14,395
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
SOLOR_KITTEN
Chronos
19
5 / 6 / 9
11,238
749
12,940
12,649
4,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
18
3 / 9 / 11
10,451
697
8,354
17,562
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
18
4 / 7 / 6
10,224
682
9,943
15,830
7,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
66
33
Kills
21
22
Deaths
33
70
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
19
6.25
L
Bellona
Bakugo6792
Bellona
0
5
11
1.1
W
4
4
13
2.63
W
Hercules
KumaSutikku
Hercules
8
5
16
3.2
L
9
6
8
2.17
W
Thor
7
5
9
2.3
L
Chronos
SOLOR_KITTEN
Chronos
5
6
9
1.58
L
Apollo
3
9
11
0.94
W
Fenrir
graudy
Fenrir
11
6
13
2.92
L
Ne Zha
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,912
Damage
67,144
86,750
Taken
75,788
64,529
Mitigated
31,465
30,908
Healing
20,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,839
1,960
1,675
4,566
17,803
24,719
886
8,110
9,220
16,181
0
L
Bellona
Bakugo6792
Bellona
4,021
463
202
2,246
15,352
6,402
0
4,083
11,269
0
5,972
W
11,963
446
2,381
1,031
9,836
3,281
1,188
5,036
4,494
26,384
0
W
Hercules
KumaSutikku
Hercules
17,347
3,204
1,848
8,117
24,784
21,915
327
13,764
10,420
10,602
29,685
L
31,886
5,292
2,666
3,544
14,395
5,820
0
3,430
10,965
47,084
0
W
Thor
11,676
213
2,689
1,709
13,132
5,684
626
5,061
7,893
0
16,993
L
Chronos
SOLOR_KITTEN
Chronos
12,940
6,667
151
1,920
12,649
4,885
0
4,472
8,177
28,251
0
L
Apollo
8,354
3,872
968
3,236
17,562
6,425
0
5,682
11,880
0
18,889
W
Fenrir
graudy
Fenrir
19,087
3,259
1,842
5,050
21,195
8,930
1,868
10,984
9,897
0
30,299
L
Ne Zha
9,943
2,828
1,928
3,594
15,830
7,933
0
6,417
9,413
0
19,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
52,442
119
Minions Killed
130
0
Camps Cleared
0
1,360,614
Distance Traveled
1,220,865
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,842
789
10
1
0
292,751
0
L
Bellona
8,750
583
9
1
0
278,907
1
W
Nox
11,400
760
38
3
0
264,154
0
W
Hercules
13,271
885
46
3
0
285,535
3
L
Zeus
11,779
785
35
2
0
218,151
0
W
Thor
11,645
776
12
1
0
260,165
0
L
Chronos
11,238
749
31
2
0
213,939
0
L
Apollo
10,451
697
29
2
0
255,589
0
W
Fenrir
12,082
805
13
1
0
258,009
0
L
Ne Zha
10,224
682
26
2
0
254,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role