Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Da Rock1414
Zeus
Level 135
God Stats
13W - 8L
1,975 SR
Queue Stats
279W - 227L
1,639 Elo+
Party 2
Nemesis
Nemesis
Koolz100
Nemesis
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 179L
1,660 Elo+
Party 2
Neith
Neith
TheMysticalEwok
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
ZxTGenE123
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,595 SR
1,560 Elo+

VS

Team Averages
Level 73
1,665 SR
1,482 Elo+
Baron Samedi
Baron Samedi
ISAIAHxPAGAN
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,547 Elo+
Party 1
Rama
Rama
Katon17
Rama
Level 19
God Stats
1W - 3L
1,639 SR
Queue Stats
11W - 18L
1,418 Elo+
Party 1
Osiris
Osiris
TheBeardedPony
Osiris
Level 127
God Stats
0W - 1L
1,661 SR
Queue Stats
8W - 15L
1,473 Elo+
Party 1
Yemoja
Yemoja
TheMattican
Yemoja
Level 51
God Stats
1W - 1L
1,729 SR
Queue Stats
7W - 12L
1,486 Elo+
Party 1
Ullr
Ullr
fierymongoose
Ullr
Level 125
God Stats
1W - 2L
1,795 SR
Queue Stats
12W - 18L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 0 / 7
10,049
591
8,597
9,424
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
7 / 2 / 3
11,127
655
15,050
7,914
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Koolz100
Nemesis
18
10 / 1 / 2
10,948
644
11,842
11,877
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 4
7,637
449
3,726
6,996
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 4
7,681
452
537
7,626
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ISAIAHxPAGAN
Baron Samedi
13
2 / 7 / 0
8,258
486
4,057
12,062
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Katon17
Rama
11
1 / 4 / 2
6,569
386
4,186
8,799
2,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 1
8,145
479
4,742
11,351
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
11
1 / 1 / 3
7,497
441
6,139
13,362
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 4 / 3
7,949
468
6,903
13,237
3,922
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
8
8
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
7
5.5
W
7
2
3
4.25
L
Baron Samedi
ISAIAHxPAGAN
Baron Samedi
2
7
0
0.29
L
Rama
Katon17
Rama
1
4
2
0.5
W
Nemesis
Koolz100
Nemesis
10
1
2
11
L
0
3
1
0.17
L
Yemoja
1
1
3
2.5
W
0
3
4
0.67
W
0
2
4
1
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
26,027
43,837
Taken
58,811
23,815
Mitigated
30,693
14,691
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,597
912
0
5,098
9,424
8,332
132
1,626
7,233
52,018
0
W
15,050
1,637
0
2,786
7,914
2,609
963
2,457
5,189
86,075
0
L
Baron Samedi
ISAIAHxPAGAN
Baron Samedi
4,057
255
0
1,962
12,062
4,244
488
8,493
3,569
42,882
0
L
Rama
Katon17
Rama
4,186
3,075
5
1,911
8,799
2,712
0
3,319
5,480
0
31,192
W
Nemesis
Koolz100
Nemesis
11,842
4,801
0
2,693
11,877
4,483
0
733
10,067
0
92,274
L
4,742
1,114
0
2,296
11,351
8,191
1,061
3,848
7,503
0
50,910
L
Yemoja
6,139
458
299
3,197
13,362
11,624
0
5,464
7,898
25,315
0
W
3,726
944
0
2,614
6,996
2,199
2,062
2,646
4,350
0
42,014
W
537
31
0
1,500
7,626
6,192
263
2,422
5,204
10,243
0
L
6,903
2,106
0
3,300
13,237
3,922
214
3,060
10,177
0
42,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
38,418
515
Minions Killed
367
0
Camps Cleared
0
1,597,981
Distance Traveled
1,528,963
15
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,049
591
106
6
0
326,296
0
W
Zeus
11,127
655
161
9
0
308,511
9
L
Baron Samedi
8,258
486
98
6
0
281,609
3
L
Rama
6,569
386
65
4
0
263,576
3
W
Nemesis
10,948
644
145
9
0
411,655
5
L
Osiris
8,145
479
111
7
0
317,373
9
L
Yemoja
7,497
441
25
1
0
315,285
11
W
Neith
7,637
449
82
5
0
265,816
0
W
Ymir
7,681
452
21
1
0
285,703
1
L
Ullr
7,949
468
68
4
0
351,120
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role