Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ValiBan61
Cthulhu
Level 39
God Stats
1W - 2L
1,481 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
WisemanBros2
Gilgamesh
Level 83
God Stats
3W - 4L
1,509 SR
Queue Stats
18W - 16L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
YaB0iMario
Cliodhna
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 18L
1,431 Elo+
Party 1
Izanami
Izanami
raventhegremlin
Izanami
Level 7
God Stats
2W - 3L
1,615 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 1
Team Averages
Level 75
1,521 SR
1,474 Elo+

VS

Team Averages
Level 63
1,573 SR
1,564 Elo+
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Katreal20
Chaac
Level 35
God Stats
3W - 1L
1,865 SR
Queue Stats
15W - 10L
1,669 Elo+
Party 2
Cliodhna
Cliodhna
ajrilo
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,482 Elo+
Party 2
Bacchus
Bacchus
superfelipe2010
Bacchus
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 65L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 1
7,741
516
4,727
8,413
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ValiBan61
Cthulhu
9
1 / 4 / 2
5,935
396
4,639
8,012
5,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
WisemanBros2
Gilgamesh
12
2 / 1 / 1
7,426
495
5,445
10,094
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
YaB0iMario
Cliodhna
11
2 / 4 / 2
7,383
492
6,509
10,274
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 3
6,648
443
2,565
7,196
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 1 / 9
8,402
560
8,964
8,645
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
 
Baba Yaga
13
4 / 1 / 3
7,702
513
6,644
6,812
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Katreal20
Chaac
13
1 / 0 / 1
7,502
500
3,330
7,095
4,979
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cliodhna
ajrilo
Cliodhna
13
4 / 3 / 5
7,685
512
3,622
8,807
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 10
7,466
498
5,154
10,546
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
16
16
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
W
Charybdis
 
Charybdis
5
1
9
9.5
W
Baba Yaga
 
Baba Yaga
4
1
3
5.5
W
Chaac
Katreal20
Chaac
1
0
1
1.5
L
Cthulhu
ValiBan61
Cthulhu
1
4
2
0.5
L
Gilgamesh
WisemanBros2
Gilgamesh
2
1
1
2.5
L
Cliodhna
YaB0iMario
Cliodhna
2
4
2
0.75
W
Cliodhna
ajrilo
Cliodhna
4
3
5
2.17
L
0
4
3
0.38
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
27,714
43,989
Taken
41,905
19,816
Mitigated
21,676
12,528
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,727
106
429
2,849
8,413
2,489
539
2,488
5,713
50,647
0
W
Charybdis
 
Charybdis
8,964
5,258
0
3,576
8,645
2,679
299
2,351
6,235
0
50,017
W
Baba Yaga
 
Baba Yaga
6,644
104
114
3,001
6,812
2,251
720
1,168
5,433
40,087
0
W
Chaac
Katreal20
Chaac
3,330
209
0
2,307
7,095
4,979
896
93
6,717
0
38,936
L
Cthulhu
ValiBan61
Cthulhu
4,639
497
232
1,167
8,012
5,912
261
2,667
5,247
16,346
0
L
Gilgamesh
WisemanBros2
Gilgamesh
5,445
1,207
0
2,067
10,094
6,424
1,564
1,836
8,068
0
34,591
L
Cliodhna
YaB0iMario
Cliodhna
6,509
516
0
3,884
10,274
3,315
0
2,729
7,427
0
42,721
W
Cliodhna
ajrilo
Cliodhna
3,622
789
0
3,485
8,807
2,850
0
793
7,908
0
32,425
L
2,565
1,949
0
1,900
7,196
1,676
1,065
1,452
5,736
0
32,608
W
5,154
760
79
2,222
10,546
8,917
0
4,575
5,739
16,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
38,757
330
Minions Killed
302
0
Camps Cleared
0
1,377,561
Distance Traveled
1,466,550
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,741
516
88
6
0
273,481
2
W
Charybdis
8,402
560
83
6
0
267,783
1
W
Baba Yaga
7,702
513
62
4
0
289,802
0
W
Chaac
7,502
500
66
4
0
289,286
1
L
Cthulhu
5,935
396
23
2
0
265,279
2
L
Gilgamesh
7,426
495
68
5
0
259,034
2
L
Cliodhna
7,383
492
80
5
0
305,566
1
W
Cliodhna
7,685
512
73
5
0
338,690
2
L
Izanami
6,648
443
71
5
0
274,201
4
W
Bacchus
7,466
498
18
1
0
280,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role