Player Matchup

Ymir
Ymir
 
Ymir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FatherMike
Bastet
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,530 Elo+
Party 3
Chiron
Chiron
Kalikyuuki
Chiron
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,469 Elo+
Party 2
Tyr
Tyr
SonForest
Tyr
Level 60
God Stats
1W - 4L
1,445 SR
Queue Stats
17W - 24L
1,385 Elo+
Party 3
Eset
Eset
eseelk
Eset
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
364W - 375L
1,577 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,492 Elo+

VS

Team Averages
Level 109
1,568 SR
1,626 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AmadeusIsReborn
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,796 Elo+
Party 1
Cliodhna
Cliodhna
KillaJudge
Cliodhna
Level 123
God Stats
6W - 2L
1,841 SR
Queue Stats
84W - 64L
1,633 Elo+
Party 1
Hercules
Hercules
MURDONIAS
Hercules
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 7
6,266
627
4,231
6,927
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
FatherMike
Bastet
11
2 / 1 / 2
6,020
602
5,136
5,742
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Kalikyuuki
Chiron
11
5 / 1 / 3
6,937
694
7,676
4,704
1,325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,428
643
4,482
5,566
3,700
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
eseelk
Eset
10
3 / 1 / 2
6,112
611
4,676
3,653
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 4 / 1
5,195
520
2,472
7,796
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
7
0 / 5 / 2
4,580
458
1,897
9,317
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,528
453
284
3,985
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
KillaJudge
Cliodhna
10
3 / 2 / 1
5,994
599
6,669
7,116
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
MURDONIAS
Hercules
10
1 / 2 / 1
5,635
564
2,411
8,676
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
7
5.5
L
Apollo
 
Apollo
0
4
1
0.13
L
Ganesha
 
Ganesha
0
5
2
0.2
L
0
1
0
0
W
Bastet
FatherMike
Bastet
2
1
2
3
W
Chiron
Kalikyuuki
Chiron
5
1
3
6.5
L
Cliodhna
KillaJudge
Cliodhna
3
2
1
1.75
L
Hercules
MURDONIAS
Hercules
1
2
1
0.75
W
2
1
0
2
W
Eset
eseelk
Eset
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
13,733
26,592
Taken
36,890
12,838
Mitigated
14,001
10,979
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,231
1,391
125
2,494
6,927
5,155
91
626
5,469
14,871
0
L
Apollo
 
Apollo
2,472
1,738
0
1,659
7,796
1,691
235
2,089
5,669
0
29,169
L
Ganesha
 
Ganesha
1,897
119
321
1,995
9,317
4,734
0
4,285
4,798
8,157
0
L
284
64
0
800
3,985
931
0
1,315
2,544
15,319
0
W
Bastet
FatherMike
Bastet
5,136
1,128
0
2,287
5,742
1,551
0
457
5,285
0
27,866
W
Chiron
Kalikyuuki
Chiron
7,676
3,139
350
1,655
4,704
1,325
1,034
68
4,636
0
41,029
L
Cliodhna
KillaJudge
Cliodhna
6,669
782
0
1,441
7,116
1,919
0
641
6,403
0
35,612
L
Hercules
MURDONIAS
Hercules
2,411
631
10
4,322
8,676
4,726
189
107
8,569
0
24,228
W
4,482
1,178
0
2,278
5,566
3,700
340
520
4,707
0
32,417
W
Eset
eseelk
Eset
4,676
710
702
1,088
3,653
1,107
221
510
3,143
30,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
25,932
296
Minions Killed
251
0
Camps Cleared
0
979,262
Distance Traveled
962,672
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,266
627
16
2
0
199,758
1
L
Apollo
5,195
520
69
7
0
177,926
2
L
Ganesha
4,580
458
4
0
0
186,003
2
L
Sol
4,528
453
47
5
0
176,027
0
W
Bastet
6,020
602
52
5
0
217,676
2
W
Chiron
6,937
694
84
8
0
184,735
4
L
Cliodhna
5,994
599
65
7
0
238,848
0
L
Hercules
5,635
564
66
7
0
183,868
0
W
Tyr
6,428
643
72
7
0
190,384
3
W
Eset
6,112
611
72
7
0
186,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role