Player Matchup

Tyr
Tyr
KINGxSLATT
Tyr
Level 43
God Stats
1W - 1L
1,193 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Ares
Ares
Rockelle
Ares
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 24L
1,586 Elo+
Party 2
Poseidon
Poseidon
SeveralViper
Poseidon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
XPeterthebossX
Cupid
Level 121
God Stats
5W - 0L
1,332 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 3
Nike
Nike
nellybob
Nike
Level 69
God Stats
1W - 0L
1,276 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Team Averages
Level 78
1,360 SR
1,517 Elo+

VS

Team Averages
Level 54
1,475 SR
1,477 Elo+
Artemis
Artemis
EnHrK
Artemis
Level 28
God Stats
2W - 2L
1,513 SR
Queue Stats
19W - 29L
1,449 Elo+
Solo
King Arthur
King Arthur
KamFrmHeaven
King Arthur
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
79W - 99L
1,590 Elo+
Party 1
Thanatos
Thanatos
Omega Ninja 26
Thanatos
Level 27
God Stats
3W - 6L
1,360 SR
Queue Stats
4W - 10L
1,430 Elo+
Solo
Hel
Hel
astro-logically
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Ymir
Ymir
slick_kill8
Ymir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 49L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
8,804
734
7,565
9,051
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
16
4 / 2 / 23
10,199
850
19,074
13,840
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
SeveralViper
Poseidon
18
13 / 3 / 11
11,090
924
19,972
9,612
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 0 / 6
10,933
911
8,338
7,413
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
15
5 / 3 / 16
9,425
785
11,411
14,287
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EnHrK
Artemis
14
0 / 5 / 5
7,853
654
12,277
12,058
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
KamFrmHeaven
King Arthur
14
3 / 7 / 2
8,038
670
6,413
15,566
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
15
5 / 7 / 3
9,108
759
6,220
12,640
4,618
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 6 / 3
7,213
601
918
9,343
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 4
8,787
732
7,215
23,601
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
30
Kills
10
10
Deaths
30
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
EnHrK
Artemis
0
5
5
0.5
W
1
2
12
3.5
L
King Arthur
KamFrmHeaven
King Arthur
3
7
2
0.57
L
Thanatos
5
7
3
0.93
W
Ares
4
2
23
7.75
W
Poseidon
SeveralViper
Poseidon
13
3
11
6.17
W
7
0
6
10
L
0
6
3
0.25
W
Nike
5
3
16
4.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,360
Damage
33,043
54,203
Taken
73,208
42,826
Mitigated
41,156
10,303
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EnHrK
Artemis
12,277
5,129
0
2,009
12,058
4,525
0
5,870
5,822
0
34,702
W
7,565
468
0
1,347
9,051
6,310
1,182
614
8,319
2,301
18,331
L
King Arthur
KamFrmHeaven
King Arthur
6,413
904
453
1,317
15,566
10,306
0
9,995
5,022
0
14,550
L
Thanatos
6,220
1,342
324
3,759
12,640
4,618
0
7,341
4,852
0
10,579
W
Ares
19,074
1,012
0
3,058
13,840
17,414
0
2,224
11,472
24,545
0
W
Poseidon
SeveralViper
Poseidon
19,972
3,412
0
550
9,612
3,850
1,800
1,924
7,642
43,235
0
W
8,338
4,065
0
2,878
7,413
2,959
4,093
410
6,923
0
57,005
L
918
415
3,034
1,876
9,343
4,890
0
5,844
3,166
2,850
0
W
Nike
11,411
349
41
2,429
14,287
12,293
160
2,819
11,038
4,732
11,875
L
7,215
1,372
0
3,729
23,601
16,817
0
11,818
10,550
19,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
40,999
218
Minions Killed
107
0
Camps Cleared
0
1,245,150
Distance Traveled
1,003,671
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,853
654
45
4
0
203,804
3
W
Tyr
8,804
734
20
2
0
271,138
0
L
King Arthur
8,038
670
17
1
0
186,187
0
L
Thanatos
9,108
759
12
1
0
231,811
1
W
Ares
10,199
850
5
0
0
237,057
1
W
Poseidon
11,090
924
66
6
0
238,969
0
W
Cupid
10,933
911
110
9
0
232,789
0
L
Hel
7,213
601
2
0
0
158,471
0
W
Nike
9,425
785
17
1
0
265,197
3
L
Ymir
8,787
732
31
3
0
223,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role