Player Matchup

Thoth
Thoth
Chef on Netflix
Thoth
Level 149
God Stats
1W - 0L
1,633 SR
Queue Stats
8W - 11L
1,491 Elo+
Party 1
Odin
Odin
Dr Doobis
Odin
Level 89
God Stats
1W - 0L
1,738 SR
Queue Stats
11W - 6L
1,476 Elo+
Party 1
Fenrir
Fenrir
Jarl Blackbird
Fenrir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,261 Elo+
Party 1
Tiamat
Tiamat
Meme Police 420
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
Moist Disaster
Hachiman
Level 127
God Stats
1W - 1L
1,251 SR
Queue Stats
25W - 19L
1,491 Elo+
Party 1
Team Averages
Level 109
1,524 SR
1,444 Elo+

VS

Team Averages
Level 37
1,458 SR
1,499 Elo+
Tiamat
Tiamat
JJPolyester
Tiamat
Level 29
God Stats
0W - 1L
1,292 SR
Queue Stats
30W - 36L
1,507 Elo+
Solo
Skadi
Skadi
KyleDeans
Skadi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 52L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
LazyBouncyBalls
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
SWEAT_GIBBIE_BOI
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 102L
1,315 Elo+
Solo
Nike
Nike
Slimyou03
Nike
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
103W - 117L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 22
13,187
942
19,159
11,294
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
13 / 5 / 19
12,666
905
12,192
17,249
16,862
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
11 / 8 / 15
11,787
842
15,271
19,524
11,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 21
11,599
829
9,671
14,963
7,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
18
4 / 6 / 21
11,631
831
16,676
12,301
3,380
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
12 / 8 / 8
11,793
842
20,509
16,576
10,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
KyleDeans
Skadi
19
5 / 8 / 9
11,244
803
16,278
14,781
5,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LazyBouncyBalls
Danzaburou
13
0 / 10 / 6
8,366
598
5,155
15,292
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 12 / 12
9,386
670
6,636
15,252
5,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
20
7 / 5 / 13
11,814
844
11,152
18,825
24,151
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
72
43
Kills
24
26
Deaths
43
98
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
3
22
7.33
W
Odin
13
5
19
4.5
L
Tiamat
12
8
8
2
W
11
8
15
2.31
L
Skadi
KyleDeans
Skadi
5
8
9
1.19
L
Danzaburou
LazyBouncyBalls
Danzaburou
0
10
6
0.3
W
4
4
21
3.63
W
Hachiman
4
6
21
2.42
L
0
12
12
0.5
L
Nike
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,969
Damage
59,730
75,331
Taken
80,726
42,920
Mitigated
51,243
26,472
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,159
179
2,564
2,812
11,294
3,682
1,246
3,323
7,813
43,602
0
W
Odin
12,192
2,469
3,388
4,000
17,249
16,862
811
7,153
9,193
0
24,414
L
Tiamat
20,509
1,159
1,044
4,049
16,576
10,581
222
5,769
10,807
30,311
0
W
15,271
2,112
228
2,390
19,524
11,022
1,710
6,532
12,434
0
24,458
L
Skadi
KyleDeans
Skadi
16,278
4,757
1,457
2,067
14,781
5,506
669
4,943
9,838
0
38,654
L
Danzaburou
LazyBouncyBalls
Danzaburou
5,155
661
51
1,194
15,292
5,680
486
4,900
10,392
0
13,163
W
9,671
1,341
1,588
5,374
14,963
7,974
1,161
5,214
9,336
23,736
0
W
Hachiman
16,676
5,236
2,536
1,592
12,301
3,380
1,172
4,393
7,688
0
30,244
L
6,636
344
0
951
15,252
5,325
368
6,243
9,009
12,129
0
L
Nike
11,152
563
530
6,711
18,825
24,151
118
6,975
11,850
48
26,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,870
Gold Earned
52,603
163
Minions Killed
149
0
Camps Cleared
0
1,259,955
Distance Traveled
1,100,441
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,187
942
55
4
0
243,473
0
W
Odin
12,666
905
22
2
0
274,397
2
L
Tiamat
11,793
842
35
3
0
218,274
1
W
Fenrir
11,787
842
13
1
0
256,007
0
L
Skadi
11,244
803
42
3
0
232,397
0
L
Danzaburou
8,366
598
20
1
0
182,712
0
W
Tiamat
11,599
829
31
2
0
262,868
0
W
Hachiman
11,631
831
42
3
0
223,210
0
L
Raijin
9,386
670
24
2
0
205,651
2
L
Nike
11,814
844
28
2
0
261,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role