Player Matchup

Khepri
Khepri
Bootswithdafurr
Khepri
Level 26
God Stats
3W - 1L
1,835 SR
Queue Stats
32W - 40L
1,629 Elo+
Party 4
Ravana
Ravana
JFKizzler
Ravana
Level 57
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 96L
1,598 Elo+
Party 3
Anhur
Anhur
LeBawsDuQc
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,762 Elo+
Party 4
Raijin
Raijin
Lead138
Raijin
Level 17
God Stats
0W - 4L
1,316 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 3
Chaac
Chaac
SgtPepe
Chaac
Level 63
God Stats
16W - 15L
1,627 SR
Queue Stats
82W - 79L
1,700 Elo+
Party 3
Team Averages
Level 54
1,556 SR
1,593 Elo+

VS

Team Averages
Level 69
1,561 SR
1,386 Elo+
Aphrodite
Aphrodite
BloodRedEclipse
Aphrodite
Level 22
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 1
Chiron
Chiron
EclipseFrenzy
Chiron
Level 129
God Stats
5W - 0L
1,788 SR
Queue Stats
11W - 2L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
JiggyWiggy12
Jormungandr
Level 27
God Stats
2W - 6L
1,315 SR
Queue Stats
335W - 356L
1,387 Elo+
Party 2
Fenrir
Fenrir
Nocuous
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,587 Elo+
Solo
Thanatos
Thanatos
Parva libris
Thanatos
Level 62
God Stats
5W - 7L
1,490 SR
Queue Stats
109W - 112L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
7,747
430
3,590
14,788
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
JFKizzler
Ravana
14
1 / 4 / 2
8,516
473
5,632
10,416
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
13
5 / 5 / 1
8,458
470
11,225
10,303
3,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Lead138
Raijin
15
5 / 3 / 1
9,719
540
7,021
7,812
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SgtPepe
Chaac
14
1 / 4 / 2
9,035
502
12,665
17,109
13,951
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodRedEclipse
Aphrodite
15
2 / 1 / 7
9,065
504
6,766
8,388
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 2 / 5
10,724
596
16,161
16,588
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
JiggyWiggy12
Jormungandr
16
5 / 2 / 6
10,296
572
15,417
14,336
14,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Nocuous
Fenrir
13
2 / 4 / 7
8,715
484
7,878
18,028
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Parva libris
Thanatos
14
2 / 3 / 4
8,678
482
2,214
10,794
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
22
22
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BloodRedEclipse
Aphrodite
2
1
7
5.5
L
0
6
5
0.42
W
11
2
5
6.75
L
Ravana
JFKizzler
Ravana
1
4
2
0.5
W
Jormungandr
JiggyWiggy12
Jormungandr
5
2
6
4
L
Anhur
5
5
1
1.1
L
Raijin
Lead138
Raijin
5
3
1
1.83
W
Fenrir
Nocuous
Fenrir
2
4
7
1.38
W
Thanatos
Parva libris
Thanatos
2
3
4
1.33
L
Chaac
SgtPepe
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,133
Damage
48,436
60,428
Taken
68,134
37,253
Mitigated
41,255
13,262
Healing
34,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BloodRedEclipse
Aphrodite
6,766
800
3,763
4,982
8,388
4,219
460
2,783
5,329
42,181
0
L
3,590
675
655
1,707
14,788
12,105
117
3,317
11,471
14,026
0
W
16,161
11,010
1,126
11,281
16,588
4,530
1,427
3,053
13,477
0
84,866
L
Ravana
JFKizzler
Ravana
5,632
1,303
0
3,387
10,416
4,652
0
3,305
7,111
0
55,752
W
Jormungandr
JiggyWiggy12
Jormungandr
15,417
4,928
121
1,404
14,336
14,348
0
2,397
11,839
67,826
0
L
Anhur
11,225
4,854
0
1,773
10,303
3,121
488
1,899
8,404
0
45,241
L
Raijin
Lead138
Raijin
7,021
1,175
0
1,326
7,812
3,424
294
3,495
4,317
48,233
0
W
Fenrir
Nocuous
Fenrir
7,878
2,553
554
3,999
18,028
13,618
120
3,393
13,930
353
37,794
W
Thanatos
Parva libris
Thanatos
2,214
112
0
7,232
10,794
4,540
0
942
9,770
0
52,032
L
Chaac
SgtPepe
Chaac
12,665
2,004
0
4,414
17,109
13,951
438
10,520
6,589
0
54,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
47,478
411
Minions Killed
467
0
Camps Cleared
0
1,610,032
Distance Traveled
1,658,203
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,065
504
83
5
0
371,795
5
L
Khepri
7,747
430
21
1
0
312,570
3
W
Chiron
10,724
596
114
6
0
324,798
1
L
Ravana
8,516
473
105
6
0
356,447
8
W
Jormungandr
10,296
572
140
8
0
307,322
4
L
Anhur
8,458
470
76
4
0
316,799
8
L
Raijin
9,719
540
110
6
0
310,483
10
W
Fenrir
8,715
484
37
2
0
310,964
7
W
Thanatos
8,678
482
93
5
0
343,324
2
L
Chaac
9,035
502
99
6
0
313,733
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role