Player Matchup

Sol
Sol
JP2III
Sol
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,561 Elo+
Party 4
Hercules
Hercules
SANTAANA
Hercules
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 107L
1,523 Elo+
Party 2
Cerberus
Cerberus
lHonguitol
Cerberus
Level 29
God Stats
3W - 6L
1,299 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 2
Charybdis
Charybdis
nyjetsfan
Charybdis
Level 44
God Stats
3W - 1L
1,758 SR
Queue Stats
40W - 32L
1,649 Elo+
Party 4
Ne Zha
Ne Zha
smurfumPK
Ne Zha
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 2L
1,845 Elo+
Party 4
Team Averages
Level 66
1,555 SR
1,613 Elo+

VS

Team Averages
Level 105
1,484 SR
1,487 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Edogg2148
Ah Muzen Cab
Level 89
God Stats
5W - 16L
1,488 SR
Queue Stats
279W - 311L
1,438 Elo+
Party 3
Gilgamesh
Gilgamesh
LocoCopia
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 180L
1,624 Elo+
Party 1
Sylvanus
Sylvanus
TheCasualDon
Sylvanus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 179L
1,505 Elo+
Party 1
Thor
Thor
headshootexpert
Thor
Level 141
God Stats
4W - 6L
1,434 SR
Queue Stats
151W - 149L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JP2III
Sol
19
6 / 2 / 9
13,178
573
18,952
16,277
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
SANTAANA
Hercules
18
1 / 2 / 5
12,762
555
8,465
21,181
21,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
lHonguitol
Cerberus
14
1 / 3 / 8
11,408
496
7,852
17,688
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
nyjetsfan
Charybdis
20
9 / 1 / 9
14,668
638
12,820
14,835
5,661
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
smurfumPK
Ne Zha
20
17 / 7 / 8
16,419
714
31,243
25,877
11,578
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 4 / 5
11,555
502
14,561
14,701
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Edogg2148
Ah Muzen Cab
15
6 / 13 / 3
10,609
461
14,141
22,299
6,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
LocoCopia
Gilgamesh
18
1 / 3 / 5
11,328
493
11,478
15,328
15,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
TheCasualDon
Sylvanus
14
2 / 8 / 4
9,777
425
7,269
28,074
29,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 6 / 6
8,678
377
5,006
17,342
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
34
Kills
15
15
Deaths
34
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
5
1.63
L
Ah Muzen Cab
Edogg2148
Ah Muzen Cab
6
13
3
0.58
W
Sol
JP2III
Sol
6
2
9
5.25
L
Gilgamesh
LocoCopia
Gilgamesh
1
3
5
1.17
W
Hercules
SANTAANA
Hercules
1
2
5
1.75
L
Sylvanus
TheCasualDon
Sylvanus
2
8
4
0.5
L
2
6
6
0.83
W
Cerberus
lHonguitol
Cerberus
1
3
8
1.67
W
Charybdis
nyjetsfan
Charybdis
9
1
9
13.5
W
Ne Zha
smurfumPK
Ne Zha
17
7
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,332
Damage
52,455
95,858
Taken
97,744
63,713
Mitigated
60,279
45,628
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,561
4,892
0
5,028
14,701
3,581
0
4,972
9,729
75,134
0
L
Ah Muzen Cab
Edogg2148
Ah Muzen Cab
14,141
5,234
0
3,379
22,299
6,458
0
3,833
18,325
0
65,023
W
Sol
JP2III
Sol
18,952
8,591
0
12,494
16,277
6,784
6,348
5,421
10,856
108,208
17,578
L
Gilgamesh
LocoCopia
Gilgamesh
11,478
2,304
114
2,723
15,328
15,087
0
3,701
11,279
0
77,514
W
Hercules
SANTAANA
Hercules
8,465
2,365
474
13,473
21,181
21,850
519
1,636
19,545
11,707
59,186
L
Sylvanus
TheCasualDon
Sylvanus
7,269
1,676
2,202
6,896
28,074
29,121
0
10,203
17,631
26,004
0
L
5,006
1,290
0
1,566
17,342
6,032
0
3,140
14,057
0
42,758
W
Cerberus
lHonguitol
Cerberus
7,852
599
0
4,377
17,688
17,840
482
7,275
10,238
29,981
0
W
Charybdis
nyjetsfan
Charybdis
12,820
5,035
0
7,383
14,835
5,661
7,011
1,309
13,526
0
112,885
W
Ne Zha
smurfumPK
Ne Zha
31,243
16,594
0
7,427
25,877
11,578
0
8,338
17,539
0
143,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,435
Gold Earned
51,947
721
Minions Killed
502
0
Camps Cleared
0
2,294,484
Distance Traveled
1,953,945
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,555
502
126
5
0
424,838
7
L
Ah Muzen Cab
10,609
461
109
5
0
322,750
5
W
Sol
13,178
573
164
7
0
429,063
5
L
Gilgamesh
11,328
493
150
7
0
412,192
5
W
Hercules
12,762
555
143
6
0
486,352
6
L
Sylvanus
9,777
425
40
2
0
371,233
2
L
Thor
8,678
377
77
3
0
422,932
0
W
Cerberus
11,408
496
44
2
0
456,188
3
W
Charybdis
14,668
638
188
8
0
466,947
5
W
Ne Zha
16,419
714
182
8
0
455,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role